Commit Graph

6640 Commits

Author SHA1 Message Date
slapshot5
aabc5fedbc remove Elspeth Emblem code. This was converted to AF a while ago. 2011-12-11 06:18:47 +00:00
slapshot5
1058c103eb add Serum Powder (from Darksteel) 2011-12-11 05:09:43 +00:00
slapshot5
49e4ab6bdd In ViewConstructed:
1) only show Constructed type decks that aren't custom pools
2) display a sorted list of Constructed decks
2011-12-11 04:08:10 +00:00
Doublestrike
371da23d56 Fixed input control bug. 2011-12-11 03:45:42 +00:00
slapshot5
9a9216556a fix type on new Utilities screen 2011-12-11 03:16:40 +00:00
slapshot5
b50c32b403 fix the first NPE related to playing Quest Mode from current incarnation of New GUI Home Screen 2011-12-11 03:02:40 +00:00
Doublestrike
4232ebbd67 Round 3 update: still largely incomplete but functionality will come quickly. This commit was made so others can help out if necessary. 2011-12-11 02:45:12 +00:00
slapshot5
24e8cc5021 Activate Ripple prompt now uses standard showYesNoDialog 2011-12-11 02:02:59 +00:00
slapshot5
24c3a61fdd add double click to choose a deck on the HomeScreen 2011-12-10 12:21:16 +00:00
slapshot5
dd8e486f25 moved GameLog code around in MagicStack so Garruk Relentless will not cause crash 2011-12-10 11:33:02 +00:00
Sloth
033416a48c - addCounterFromNonEffect will now trigger CounterAdded triggers. 2011-12-10 10:38:10 +00:00
slapshot5
9ed715c428 fix Random Deck option causing NPE in New GUI HomeScreen 2011-12-10 05:30:42 +00:00
Chris
bf4bc2bf84 - Improved the labels for the non-color filters in the quest mode deck editor. 2011-12-10 03:20:12 +00:00
Chris
ea95665ad5 - Improved the labels for the color filters in the quest mode deck editor. Still needs some more work. 2011-12-10 02:46:50 +00:00
Chris
e5fc94b957 - Moved all of the filters to top of window in the quest mode deck editor. Still needs some more work. 2011-12-10 01:37:00 +00:00
Chris
ed34e5b652 - Minor adjustments to the layout of the quest mode card shop. 2011-12-09 19:40:04 +00:00
Sloth
d13633bfa8 - Improved checkCreatureSacrificeCost. 2011-12-09 18:26:46 +00:00
Sol
f61bd6fa4f Initial check-in for updating ManaPool observers. 2011-12-09 15:05:01 +00:00
slapshot5
6f3b23c6a2 when displaying the list of cards the AI can't play (when a match is started), only display each card name once. 2011-12-09 12:52:36 +00:00
slapshot5
0a774cc5b0 remove some poorly formatted (and not needed) comments 2011-12-09 12:29:00 +00:00
slapshot5
d6c9deccb8 minor text fix when choosing card sizes 2011-12-09 04:45:43 +00:00
Chris
084d14dfdd - Minor adjustments to the layout of the quest mode deck editor. 2011-12-09 03:36:55 +00:00
Chris
ff8b919a72 - Minor adjustments to the layout of the quest mode deck editor. Still needs some more work. 2011-12-09 03:13:30 +00:00
Chris
7b64558281 - Minor adjustments to the layout of the quest mode deck editor. Still needs some more work. 2011-12-09 02:47:50 +00:00
Chris
8c5285d9cf - Minor adjustments to the layout of the quest mode deck editor. Still needs some more work. 2011-12-09 02:02:42 +00:00
slapshot5
0c87e32075 cleanup a few TODOs in some Quest files 2011-12-09 01:09:05 +00:00
slapshot5
e3e7a18030 clean up a few TODOs in a few different files 2011-12-09 01:05:41 +00:00
slapshot5
9f5e0a0cdf turn off multi-selection in the New HomeScreen deck chooser 2011-12-09 00:14:55 +00:00
jendave
2236176d71 Checkstyle 2011-12-08 22:25:09 +00:00
Sloth
62965ae940 - Added the variable "EnchantedController" to isValid in the player class.
- Added Brand of Ill Omen by Jeff.
2011-12-08 20:52:38 +00:00
Sloth
44767095a2 - Cleanup of debug code. 2011-12-08 15:57:46 +00:00
slapshot5
e91a901204 fix a spelling error in checkEndGameState method name in GameAction 2011-12-08 13:54:12 +00:00
Sloth
0ec47fb705 - Skeletal Vampire will now use his bats for his abilities. 2011-12-08 12:46:36 +00:00
Doublestrike
6605b8de0a First step of round 3 architecture change; home screen in new frame and controllers updated. 2011-12-08 12:34:00 +00:00
Doublestrike
83ffea0787 Added focus, toggle, and disabled states to FButton and skins.
Note: Keyboard functionality had already been lost _before_ this commit.
2011-12-08 07:34:37 +00:00
slapshot5
1c1f17d573 change skins on the fly (form Home screen anyway) and this is persisted between launches of the game 2011-12-08 05:14:25 +00:00
Doublestrike
c85582fb76 Another try at icon alignment in field details. 2011-12-08 04:50:21 +00:00
Doublestrike
006b1b1c10 Updated FButton with removal of LAF aesthetics. 2011-12-08 04:39:28 +00:00
Doublestrike
42ad9b8e92 Resize adapters added to dev labels and console TARs. 2011-12-08 04:26:44 +00:00
slapshot5
2de0997e5f GUI updates:
1) remove LAF stuff
2) add a Chooser for Skin from the GuiHomeScreen (not fully functional yet)
3) hook up the GuiHomeScreen to use the New GUI (currently no option to use the old GUI)
2011-12-08 04:15:32 +00:00
Chris
ce17eeafac - Checkstyle. 2011-12-07 22:32:03 +00:00
slapshot5
8f20e10a84 add a null check in MagicStack when adding targets to GameLog 2011-12-07 13:59:02 +00:00
Sloth
212aadf753 - Added "TriggeredCardOpponent" as a defined player.
- Fixed Kokusho, the Evening Star (is there a better solution for this, otherwise a lot of cards need the same treatment).
2011-12-07 10:54:36 +00:00
Doublestrike
e539d97433 WompWomp's icons added.
FSkin fully streamlined for better memory management and easier
file access.

FButtons added into sprite.
2011-12-07 08:52:10 +00:00
Doublestrike
56194eda6e Minor update to FSkin. 2011-12-07 07:40:54 +00:00
Doublestrike
7710f9075e FSkin updated for better data storage and handling for icons, colors, and images. Now uses maps instead of mutators. 2011-12-07 07:30:41 +00:00
Doublestrike
658a136cce Modified dock buttons to wrap on smaller dock sizes. 2011-12-07 06:53:41 +00:00
Doublestrike
7cdd5996cc Font resize adapters applied to (all?) components in UI. 2011-12-07 06:34:29 +00:00
slapshot5
8930c95ede only add a vertical scrollbar to the DevPanel if it is needed 2011-12-07 04:01:40 +00:00
Chris
75c1e4af80 - Fixed the card text problem with the Convoke cards including Autochthon Wurm. 2011-12-07 00:13:16 +00:00