slapshot5
aabc5fedbc
remove Elspeth Emblem code. This was converted to AF a while ago.
2011-12-11 06:18:47 +00:00
slapshot5
1058c103eb
add Serum Powder (from Darksteel)
2011-12-11 05:09:43 +00:00
slapshot5
49e4ab6bdd
In ViewConstructed:
...
1) only show Constructed type decks that aren't custom pools
2) display a sorted list of Constructed decks
2011-12-11 04:08:10 +00:00
Doublestrike
371da23d56
Fixed input control bug.
2011-12-11 03:45:42 +00:00
slapshot5
9a9216556a
fix type on new Utilities screen
2011-12-11 03:16:40 +00:00
slapshot5
b50c32b403
fix the first NPE related to playing Quest Mode from current incarnation of New GUI Home Screen
2011-12-11 03:02:40 +00:00
Doublestrike
4232ebbd67
Round 3 update: still largely incomplete but functionality will come quickly. This commit was made so others can help out if necessary.
2011-12-11 02:45:12 +00:00
slapshot5
24e8cc5021
Activate Ripple prompt now uses standard showYesNoDialog
2011-12-11 02:02:59 +00:00
slapshot5
24c3a61fdd
add double click to choose a deck on the HomeScreen
2011-12-10 12:21:16 +00:00
slapshot5
dd8e486f25
moved GameLog code around in MagicStack so Garruk Relentless will not cause crash
2011-12-10 11:33:02 +00:00
Sloth
033416a48c
- addCounterFromNonEffect will now trigger CounterAdded triggers.
2011-12-10 10:38:10 +00:00
slapshot5
9ed715c428
fix Random Deck option causing NPE in New GUI HomeScreen
2011-12-10 05:30:42 +00:00
Chris
bf4bc2bf84
- Improved the labels for the non-color filters in the quest mode deck editor.
2011-12-10 03:20:12 +00:00
Chris
ea95665ad5
- Improved the labels for the color filters in the quest mode deck editor. Still needs some more work.
2011-12-10 02:46:50 +00:00
Chris
e5fc94b957
- Moved all of the filters to top of window in the quest mode deck editor. Still needs some more work.
2011-12-10 01:37:00 +00:00
Chris
ed34e5b652
- Minor adjustments to the layout of the quest mode card shop.
2011-12-09 19:40:04 +00:00
Sloth
d13633bfa8
- Improved checkCreatureSacrificeCost.
2011-12-09 18:26:46 +00:00
Sol
f61bd6fa4f
Initial check-in for updating ManaPool observers.
2011-12-09 15:05:01 +00:00
slapshot5
6f3b23c6a2
when displaying the list of cards the AI can't play (when a match is started), only display each card name once.
2011-12-09 12:52:36 +00:00
slapshot5
0a774cc5b0
remove some poorly formatted (and not needed) comments
2011-12-09 12:29:00 +00:00
slapshot5
d6c9deccb8
minor text fix when choosing card sizes
2011-12-09 04:45:43 +00:00
Chris
084d14dfdd
- Minor adjustments to the layout of the quest mode deck editor.
2011-12-09 03:36:55 +00:00
Chris
ff8b919a72
- Minor adjustments to the layout of the quest mode deck editor. Still needs some more work.
2011-12-09 03:13:30 +00:00
Chris
7b64558281
- Minor adjustments to the layout of the quest mode deck editor. Still needs some more work.
2011-12-09 02:47:50 +00:00
Chris
8c5285d9cf
- Minor adjustments to the layout of the quest mode deck editor. Still needs some more work.
2011-12-09 02:02:42 +00:00
slapshot5
0c87e32075
cleanup a few TODOs in some Quest files
2011-12-09 01:09:05 +00:00
slapshot5
e3e7a18030
clean up a few TODOs in a few different files
2011-12-09 01:05:41 +00:00
slapshot5
9f5e0a0cdf
turn off multi-selection in the New HomeScreen deck chooser
2011-12-09 00:14:55 +00:00
jendave
2236176d71
Checkstyle
2011-12-08 22:25:09 +00:00
Sloth
62965ae940
- Added the variable "EnchantedController" to isValid in the player class.
...
- Added Brand of Ill Omen by Jeff.
2011-12-08 20:52:38 +00:00
Sloth
44767095a2
- Cleanup of debug code.
2011-12-08 15:57:46 +00:00
slapshot5
e91a901204
fix a spelling error in checkEndGameState method name in GameAction
2011-12-08 13:54:12 +00:00
Sloth
0ec47fb705
- Skeletal Vampire will now use his bats for his abilities.
2011-12-08 12:46:36 +00:00
Doublestrike
6605b8de0a
First step of round 3 architecture change; home screen in new frame and controllers updated.
2011-12-08 12:34:00 +00:00
Doublestrike
83ffea0787
Added focus, toggle, and disabled states to FButton and skins.
...
Note: Keyboard functionality had already been lost _before_ this commit.
2011-12-08 07:34:37 +00:00
slapshot5
1c1f17d573
change skins on the fly (form Home screen anyway) and this is persisted between launches of the game
2011-12-08 05:14:25 +00:00
Doublestrike
c85582fb76
Another try at icon alignment in field details.
2011-12-08 04:50:21 +00:00
Doublestrike
006b1b1c10
Updated FButton with removal of LAF aesthetics.
2011-12-08 04:39:28 +00:00
Doublestrike
42ad9b8e92
Resize adapters added to dev labels and console TARs.
2011-12-08 04:26:44 +00:00
slapshot5
2de0997e5f
GUI updates:
...
1) remove LAF stuff
2) add a Chooser for Skin from the GuiHomeScreen (not fully functional yet)
3) hook up the GuiHomeScreen to use the New GUI (currently no option to use the old GUI)
2011-12-08 04:15:32 +00:00
Chris
ce17eeafac
- Checkstyle.
2011-12-07 22:32:03 +00:00
slapshot5
8f20e10a84
add a null check in MagicStack when adding targets to GameLog
2011-12-07 13:59:02 +00:00
Sloth
212aadf753
- Added "TriggeredCardOpponent" as a defined player.
...
- Fixed Kokusho, the Evening Star (is there a better solution for this, otherwise a lot of cards need the same treatment).
2011-12-07 10:54:36 +00:00
Doublestrike
e539d97433
WompWomp's icons added.
...
FSkin fully streamlined for better memory management and easier
file access.
FButtons added into sprite.
2011-12-07 08:52:10 +00:00
Doublestrike
56194eda6e
Minor update to FSkin.
2011-12-07 07:40:54 +00:00
Doublestrike
7710f9075e
FSkin updated for better data storage and handling for icons, colors, and images. Now uses maps instead of mutators.
2011-12-07 07:30:41 +00:00
Doublestrike
658a136cce
Modified dock buttons to wrap on smaller dock sizes.
2011-12-07 06:53:41 +00:00
Doublestrike
7cdd5996cc
Font resize adapters applied to (all?) components in UI.
2011-12-07 06:34:29 +00:00
slapshot5
8930c95ede
only add a vertical scrollbar to the DevPanel if it is needed
2011-12-07 04:01:40 +00:00
Chris
75c1e4af80
- Fixed the card text problem with the Convoke cards including Autochthon Wurm.
2011-12-07 00:13:16 +00:00