Commit Graph

6640 Commits

Author SHA1 Message Date
slapshot5
ca9b09f211 add AF_Reveal for things like "target player reveals a card at random from his or her hand" Takes player defined/target, Random$ True and RememberRevealed$ True. 2011-10-07 05:15:30 +00:00
slapshot5
9a282cdf74 clean up some Java warnings 2011-10-07 04:43:58 +00:00
jeffwadsworth
0239f25600 - Added Sword of the Ages 2011-10-06 23:14:37 +00:00
Sloth
46bc44eba3 - Fixed Sword of the Meek. 2011-10-06 16:41:32 +00:00
Sloth
32ef454468 - Lands that become creatures will now always be moved to the front row. 2011-10-06 16:26:56 +00:00
jendave
e32d234da6 fix link to releases 2011-10-06 14:47:39 +00:00
Maxmtg
81de9f9ada very small refactoring for equipped (removed some redundant conversions toArray or back) 2011-10-06 14:37:05 +00:00
Sloth
bd6e1ecdd1 - Tokens with different summoning sickness will no longer stack. 2011-10-06 14:26:12 +00:00
Sloth
cfc9f22188 - Lands and tokens with different amounts/types of counters will no longer stack. 2011-10-06 13:50:20 +00:00
Sloth
8e8c04a5ba - The attack/block/phasing icons and counters will now also be shown on large cards (only casting cost will be omitted) 2011-10-06 12:36:11 +00:00
slapshot5
809abd9b8e add Gustcloak Harrier (from Onslaught) 2011-10-06 03:11:39 +00:00
slapshot5
410c9979fd add AF_RemoveFromCombat. It just takes a target or Defined. 2011-10-06 02:51:10 +00:00
slapshot5
4adcff39ec add an "Exit" option under the Menu menu from the main screen. 2011-10-06 00:42:05 +00:00
jendave
50c4b362b0 Add Freemarker template to generate proxies using MagicCard.info 2011-10-05 23:01:54 +00:00
jendave
a84e93cf16 Add ability to generate proxies from deck editor 2011-10-05 23:01:03 +00:00
Sloth
487e0f1715 - Added the SVar "FullCost" to add additional costs to permanents.
- Added Makeshift Mauler, Skaab Goliath and Stitched Drake.
2011-10-05 20:51:01 +00:00
Sloth
55ba45f870 - Improved the implementation of the second ability of Rhys the Redeemed. 2011-10-05 16:19:34 +00:00
slapshot5
a230d52339 forgot some code for Ghazban Ogre. The LifeAmount param in Trigger restrictions now accepts any SVar, not just 'X'. 2011-10-05 07:48:01 +00:00
Hellfish
7c6b96acd2 *Removed debug output. 2011-10-05 07:13:36 +00:00
Hellfish
85a7fe15e1 *Added SVar$ to calculateAmount.
*Removed NumBlockersMinus1 triggeredobject from AttackerBlocked.
2011-10-05 07:12:10 +00:00
slapshot5
7babcc1ab4 a Card that bounces back and forth via a self-trigger of AF_GainControl doesn't need to say it's controlling itself 20 times... 2011-10-05 07:09:42 +00:00
slapshot5
57301b9193 I had to add a NumBlockersMinus1 param to the AttackerBlocked trigger due to TriggerCount not working in a second level of xMath 2011-10-05 05:03:31 +00:00
Hellfish
5b432a04e6 *Hopefully fixed the Plaxmanta issue on bugz. 2011-10-04 22:21:36 +00:00
Sloth
9958652fcf - Converted Callous Giant to script. 2011-10-04 20:19:33 +00:00
Sloth
2497dad385 - Added Teferi's Moat. 2011-10-04 19:14:08 +00:00
Sloth
c0ff8dabc3 - Moved the representation of counters to the left and made attack/block/phasing icons appear on top. 2011-10-04 18:07:43 +00:00
Maxmtg
41d907b6a8 Rarity constants no longer needed 2011-10-04 12:24:53 +00:00
Sloth
d44352f451 - Added Jeweled Torque. 2011-10-04 10:57:57 +00:00
Sloth
78d2cb58e9 - Added an AILogic parameter to AF ChoseColor.
- Converted Curse of Wizardry to script.
2011-10-04 10:46:02 +00:00
Sloth
10b203de68 - Fixed the combat damage distribution window (it's still using some of the old GUI stuff). 2011-10-04 07:52:37 +00:00
slapshot5
eed7f70dce fixed an exception in Tezzeret the Seeker 2011-10-04 06:12:53 +00:00
slapshot5
2548e72eff fix a Java warning 2011-10-04 05:54:41 +00:00
slapshot5
25e35e1f8c convert Venser, the Sojourner completely to script 2011-10-04 00:05:17 +00:00
Hellfish
c351bb9d38 *Added a way to force state effect checking, regardless of wether something is resolving. The only thing that uses this is Persist, currently.
*Fixed Persist's interaction with Melira, Sylvok Outcast.
2011-10-03 20:46:03 +00:00
Sloth
5604b34bf3 - Added Myr Battlesphere. 2011-10-03 18:28:37 +00:00
Sloth
30ca292fe1 - The number of counters shown on a card is now based on the sum of all counters. 2011-10-03 17:04:43 +00:00
Sloth
4b61355663 - Added a graphic representation of counters. 2011-10-03 13:17:41 +00:00
Doublestrike
741df78bb2 Fixed fantasy extras only appearing in first round. 2011-10-03 11:32:18 +00:00
Doublestrike
a662443caa Booster choice window is back in action (at end of quest event). 2011-10-03 11:14:36 +00:00
Doublestrike
7c74c7a3d0 Changed "booster SET" to "booster FORMAT" in reward text for QuestWinLoseHandler. 2011-10-03 11:09:58 +00:00
Doublestrike
650bf636b4 WinLose bug fix: Quest win penalizes 15 credits and doesn't add win credits - fixed. 2011-10-03 11:04:49 +00:00
Sloth
f3e54f754c - Made the max card size customizable (via menu -> Specify Max Card Size). 2011-10-03 10:37:24 +00:00
slapshot5
c5d29d1972 make sure all buttons on WinLoseFrame fit on Mac OS X 2011-10-03 05:18:15 +00:00
Maxmtg
030a26ea0e in sealed AI and Human receive different cardpools 2011-10-03 00:38:10 +00:00
Sol
959a9f8689 - Added support for Putting Counters on Cards you Control as a Cost 2011-10-02 14:08:55 +00:00
Sloth
dd710d5073 - Added the phasing symbol and replaced the other symbols with the new one by Marc. 2011-10-02 13:50:41 +00:00
Doublestrike
ce8d5de10e UI improvements, round 1: WinLose UI streamlined. 2011-10-02 11:57:04 +00:00
Sloth
ef71031ad2 - AF ChangeZone Hidden used the parameter "Defined" for two different things (cards and players). Renamed one to "DefindPlayer". 2011-10-02 11:38:06 +00:00
Sloth
cb2ed24064 - Fixed destroyLegendaryCreatures(). 2011-10-02 11:05:28 +00:00
slapshot5
e24dbe694b removing a TODO in AF_ChooseNumber 2011-10-02 07:39:06 +00:00