Sloth
bc851d0b51
- Fixed spells cast by AF Play effects (like Isochron Scepter) not triggering cast spell triggers (like storm).
2014-02-03 20:08:25 +00:00
Maxmtg
a1886d51f8
mana effect - will give all colors to choose from if manaAb.expressChoice was empty
2014-02-03 06:41:14 +00:00
Agetian
9cd2bc595d
- Fixed ManaEffect with AnyMana crashing, e.g. for Chromatic Star (temporarily fixed it by reverting the relevant part to the previous version, feel free to revert and commit a more optimal fix)
2014-02-03 06:25:51 +00:00
Sol
1da213b157
- Improved Card Detail description of Buyback and Entwine
2014-02-03 04:43:37 +00:00
Sol
3f349d0eb3
- Improved Card Detail description of Suspend
2014-02-03 04:33:43 +00:00
Sol
84cac99a59
- Improved Card Detail description of Echo
2014-02-03 04:11:12 +00:00
Maxmtg
1b4b9ad32b
change zone... still didn't dare to change it =)
2014-02-02 18:11:32 +00:00
Maxmtg
86edf9fd66
nothing important
2014-02-02 01:56:26 +00:00
Maxmtg
08e909ca00
remove another isHuman check
2014-02-02 00:28:24 +00:00
Maxmtg
d9d32f7508
fix hangs when playing spell from devmode that triggers something
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remove unneeded code
2014-02-01 23:53:08 +00:00
Maxmtg
da3b2c1dc1
"take priority" changed: now on priority SBA is checked, triggers are ordered, then player is asked for spell they want to play, then spell is played. Until player refuses to choose a spell, that means "I pass"
2014-02-01 20:43:20 +00:00
Sloth
6314550377
- AI can now target with Tyrant of Discord.
2014-02-01 09:22:15 +00:00
Maxmtg
070fd7695a
phase won't end if players are allowed to have priority and there are sim-stack entries to be added
2014-01-31 23:59:54 +00:00
Maxmtg
7cf1a52405
orderSimultaneousStackEntries only when player gains priority
2014-01-31 21:51:50 +00:00
Maxmtg
096f41172d
remove some playertype checks
2014-01-31 19:57:59 +00:00
Chris
59665029d2
[maven-release-plugin] prepare for next development iteration
2014-01-31 16:18:08 +00:00
Chris
3249e844f9
[maven-release-plugin] prepare release forge-1.5.11
2014-01-31 16:17:57 +00:00
Maxmtg
23265d2623
moved a method from ai to effect class (because the code being moved does not take decisions)
2014-01-31 05:12:45 +00:00
Maxmtg
3c53eec798
fix CostRemoveCounter for X counters
2014-01-30 07:10:13 +00:00
Sloth
8cdc76427e
- Added Kraken of the Straits and Meletis Astronomer.
2014-01-29 19:58:07 +00:00
Maxmtg
0621f2e242
refactor isAPermanentType to be less ugly
2014-01-29 16:59:06 +00:00
Sloth
07f126cb52
- Updated Cloudstone Curio.
2014-01-29 15:47:45 +00:00
Agetian
0730e2d774
- Changed typeContains so that it can correctly identify Planes apart from Planeswalkers (fixes the card zoomer incorrectly showing planeswalkers rotated 90 degrees).
2014-01-29 06:46:51 +00:00
Maxmtg
a0d13578f3
artIndex inside the very cards is 1-based as well (no more adjustments of +/-1 needed)
2014-01-28 06:56:42 +00:00
Maxmtg
29025cce61
step 2 on hidden origins
2014-01-27 08:48:28 +00:00
Maxmtg
7fd201d5e3
merge ChangeZoneEffect.java hidden part to make it invariant of player types (step 1)
2014-01-27 07:52:13 +00:00
swordshine
eb0ac0dde9
- BNG: Added Whims of the Fates
2014-01-26 04:56:56 +00:00
Maxmtg
6d34dbc286
refactored cardDb, added getEdition method to DeckProxy
2014-01-25 15:43:48 +00:00
Maxmtg
fe9a35b706
fix crash
2014-01-25 11:19:01 +00:00
Maxmtg
ed7369c98f
store variants in an enumset
2014-01-25 09:45:47 +00:00
Agetian
29e73367a6
- Planes and phenomena will now be shown rotated 90 degrees in card zoomer mode.
...
- Updated the AI hints for Onakke Catacomb.
2014-01-25 06:04:50 +00:00
moomarc
4cab5da076
- Planechase variant now launched from Constructed match setup screen.
...
- moved random deck checkboxes into deck panel. Only show them when a random deck type is selected. They are still global settings however.
- when player 1 name is changed in preferences, switching back to constructed setup screen will reflect the change
2014-01-24 19:06:31 +00:00
Maxmtg
34b36a8ef2
optimized formats calculation for decks,
...
added some comments to deckmanagers
2014-01-24 06:55:38 +00:00
Maxmtg
2ec4873552
match itself no longer creates a separate thread, it is now caller's responsibility. Some callers (such as tests or simulations) may run their match in the same thread.
2014-01-24 06:32:45 +00:00
Maxmtg
aa4f3de30c
done with Dependencies
...
added a class to hold all game rules (type, gamesToWinMatch, manaburn, etc)
2014-01-24 06:19:09 +00:00
Maxmtg
e4fb939e91
free blocks option moved to PlayerControllerHuman
2014-01-24 05:44:23 +00:00
Maxmtg
68acaf77c5
cut Dependencies on log entry type and AI profiles
2014-01-24 05:21:21 +00:00
Maxmtg
308039739f
Random foiling moved to per-player settings, is set up before starting a match
2014-01-24 04:35:22 +00:00
swordshine
7687637783
- BNG: Added Astral Cornucopia, Fated Return, and Pillar of War
2014-01-24 01:06:57 +00:00
swordshine
faa2cef0bb
- BNG: Added Shrike Harpy and Scourge of Skola Vale
2014-01-23 12:52:26 +00:00
Maxmtg
7e999ea4b3
Cut the dependence on images. Game module will store image keys, unaware of real image locations
2014-01-23 09:11:51 +00:00
Agetian
bcc5f2c526
- A little fix for the fix.
2014-01-23 07:29:06 +00:00
Agetian
a26d45793e
- Fix the formation of card choice window title for DigEffect.
2014-01-22 19:00:20 +00:00
swordshine
e8aeec7f87
- BNG: Added Nessian Demolok and Oracle of Bones
2014-01-22 10:58:32 +00:00
Maxmtg
0b75a0ee8e
fix duplication of copies brought by "bftb"
2014-01-22 07:31:52 +00:00
Maxmtg
4163c56502
back from the brink now brings back the cards (but created 2 copies for unknown reason)
2014-01-22 07:14:53 +00:00
Agetian
3da6e688e4
- Fixed the "remove this card if not playing for ante" inversion causing the ante cards to be removed when playing for ante and not removed when not playing for ante.
2014-01-21 11:04:08 +00:00
swordshine
d97495ed41
- BNG: Added Heroes' Podium
2014-01-21 08:47:10 +00:00
Maxmtg
ceab176d9f
improved the codestyle for Dependencies left from gui
2014-01-21 06:59:28 +00:00
Maxmtg
050887c53c
fix compile problems
2014-01-21 06:34:03 +00:00