Commit Graph

66835 Commits

Author SHA1 Message Date
jendave
9c88ef0e40 - Fault Line fix. 2011-08-06 03:33:44 +00:00
jendave
2c728db0ea - Added Fault Line. 2011-08-06 03:33:38 +00:00
jendave
d868deeb08 - Added Braingeyser. 2011-08-06 03:33:32 +00:00
jendave
ad4049db05 - Added Earthquake and Rolling Earthquake. 2011-08-06 03:33:26 +00:00
jendave
ce1ee3ae9f - Fixed AI part for Meloku, the Clouded Mirror. 2011-08-06 03:33:20 +00:00
jendave
eba1086cb5 - Added Hurricane. 2011-08-06 03:33:15 +00:00
jendave
92b18b56e3 - Added 1 LQ pic url.
- Converted Bonesplitter & Fireshrieker from code to keyword.
2011-08-06 03:33:09 +00:00
jendave
928e97c45d Added Helix Pinnacle. 2011-08-06 03:33:02 +00:00
jendave
81a701ee1c - Converted Blight Sickle from code to keyword.
- Simplified the onUnEquip Command in CardFactoryUtil.java. Removed the test to see if keyword is named "none". Previous update should remove all of these keywords named "none".
2011-08-06 03:32:56 +00:00
jendave
76ea782664 - Added Quag Vampires and Skitter of Lizards to the card object which is used for creatures with Multikicker {cost} cardName + " enters the battlefield with a +1/+1 counter on it for each time it was kicked." This gives us all five of the different color creatures of this type.
- Added 4 LQ pic urls.
2011-08-06 03:32:47 +00:00
jendave
492ad8d873 - Made a few more X cost updates.
- Added Blaze, Wolfbriar Elemental.
2011-08-06 03:32:41 +00:00
jendave
58369314d3 Converted Behemoth Sledge from code to keyword. 2011-08-06 03:32:34 +00:00
jendave
65ed74e308 - Made Boomerang cascadable and it should work correctly with Isochron Scepter.
- Fixed some funky characters in Isochron Scepter's text.
2011-08-06 03:32:28 +00:00
jendave
7c057cd361 - Added 13 LQ pic urls. Nice cards, thank you.
- Fixed a cards.txt issue with Isochron Scepter.
2011-08-06 03:32:22 +00:00
jendave
94fa100a47 Fixed bounceland bug. 2011-08-06 03:32:18 +00:00
jendave
a6cff5bb36 Added Isochron Scepter! 2011-08-06 03:32:12 +00:00
jendave
d324c21f2c - Added the beginnings of X manacost support, also added the card Prosperity. 2011-08-06 03:32:05 +00:00
jendave
d7d6b54569 Added Ravnica bouncelands. 2011-08-06 03:31:57 +00:00
jendave
d40abbb376 Moved input_targetValid code into CardFactoryUtil 2011-08-06 03:31:50 +00:00
jendave
53c521f7c9 Fixed Umbral Mantle glitch, it seems I forgot to add an untilEndOfTurn event. Also coded {Q} ability handling, inserting it in all places I found "card.isTapAbility": therefore, no more "untap on resolve" funny business. 2011-08-06 03:31:44 +00:00
jendave
3e7929f70c Added a couple of miscellaneous utilities: Count$ now has CardConvertedManaCost, CardUtil.getRelative might be useful sometime later :). 2011-08-06 03:31:37 +00:00
jendave
c1dcb3729e Moved some CARDNAME handling to Ability_Mana, fixed a TODO in "add {X} for each". 2011-08-06 03:31:32 +00:00
jendave
b2be1cf91a Added Viridian Joiner 2011-08-06 03:31:26 +00:00
jendave
e638c2bd1f - Fixed Bridge from Below, replaced "opponentÔøΩs" with "opponent's".
- Fixed Command onEquip, will no longer show "none" as a keyword and it will no longer add a second copy of an pre-existing keyword.
- Added three LQ pic urls.
2011-08-06 03:31:20 +00:00
jendave
152edbe517 - Tweaked Multikicker a bit, now the spell won't hit the stack until after the (optional) multikicker costs have been paid. 2011-08-06 03:31:14 +00:00
jendave
337525148d - Implemented an experimental version of Multikicker, added Gnarlid Pack, Apex Hawks and Enclave Elite. 2011-08-06 03:31:09 +00:00
jendave
c5882ca1af Added "Sacrifice at EOT" keyword and changed existing cards to use it. Also added Trample & Haste to Sparksmith tokens, as they seemed to be missing. 2011-08-06 03:31:00 +00:00
jendave
6c56d06121 I could not find any references to this file. 2011-08-06 03:30:54 +00:00
jendave
b1611afa4e Updated rarities to Chris's 2011-08-06 03:30:49 +00:00
jendave
18baae9cee Changed spellbombs to use CARDNAME. 2011-08-06 03:30:44 +00:00
jendave
c82b9e272f Changed spellbombs to use CARDNAME. 2011-08-06 03:30:39 +00:00
jendave
fabd5bf3d6 Added "CARDNAME" recognition to Card.getText 2011-08-06 03:30:34 +00:00
jendave
f466be9d39 Fixed Darkwater Catacombs 2011-08-06 03:30:30 +00:00
jendave
4d6584cf62 - Fixed a bug with Propaganda and attack triggers (ugly fix, but it does the trick). 2011-08-06 03:30:25 +00:00
jendave
d9f96455ef Added the LQ pic urls for the last five new cards. 2011-08-06 03:30:19 +00:00
jendave
a81b695849 - Fixed Avenger of Zendikar (will put counters on changeling creatures).
- Added Rob's spLoseLife[Tgt] keyword, added the new cards / changed existing cards too. Commented out spLoseLifeGainLife.
2011-08-06 03:30:15 +00:00
jendave
ab0f49e371 - Fixed Ball Lightning creature type. 2011-08-06 03:30:07 +00:00
jendave
61e6617bf9 - Mogg War Marshal and Goblin Marshal shouldn't produce flying tokens anymore, also their creature type was "Goblin " (with an extra space).
- Lifelink / Guilty Conscience should work now on cards like Sparksmith and Goblin Artillery.
2011-08-06 03:30:03 +00:00
jendave
750cb63448 - Added Exhume, and Zen's code for Living Death (missed it the first time). 2011-08-06 03:29:57 +00:00
jendave
d72091bdd3 - AI will only cast Wrath of God and use Nevinyrral's Disk during Main2. 2011-08-06 03:29:50 +00:00
jendave
28e6c209f1 - Reverted the copyCard change (it caused some funky bugs - CIP / leaves play triggers got added twice to cards), and moved it to a separate method. 2011-08-06 03:29:45 +00:00
jendave
bbc34a5b5a - Added the LQ pic urls for the last two new cards.
- Fixed the cards.txt entry for Cinder Pyromancer.
2011-08-06 03:29:41 +00:00
jendave
b7f324f9f4 - Fixed Mycoloth crash (when there's no creats to sac).
- Fixed Dark Depths.
- Changed abDamage to abDamageTgt (thanks AC!)
- Small tweak to the Nemata ability.
2011-08-06 03:29:36 +00:00
jendave
f1e35a7301 - Updated copyCard in CardFactory.java, it will actually reference the different CardFactories now to make the correct copy (fixes Planeswalkers returning from a bounced/destroyed Oblivion Ring). 2011-08-06 03:29:28 +00:00
jendave
3da25af6a3 - If a double strike creature with trample gets blocked and it kills the blocker with first strike damage, afterward it should deal full regular damage to the player.
- Fixed a bug with Propaganda where it would check multiple times per attack turn. 
- AI Bibery also shouldn't grab a Groundbreaker anymore.
- Updated Prodigal Sorcerer to use abDamageTgtCP.
2011-08-06 03:29:23 +00:00
jendave
a5b843a973 - Added Join the Ranks. 2011-08-06 03:29:16 +00:00
jendave
37429f75a3 - AI shouldn't try to cast spDestroyTgt cards on untargetable creatures anymore. 2011-08-06 03:29:10 +00:00
jendave
bc6dd8b1e7 - AbPump creatures that have shroud or that cannot be targeted by themselves should be able to use their pump abilities (e.g. Stillmoon Cavalier). 2011-08-06 03:29:05 +00:00
jendave
5e94b017e2 - Added an alternate way of sacrificing multiple tokens using Nemata, Grove Guardian (experimental).
- Fixed Wort, Boggart Auntie / Squee, Goblin Nabob card duplication bug.
- Hopefully fixed a bug with the AI using Ajani Vengeant, and not being able to target any permanents.
- Hardcoded NOT to grab Ball Lightning with Bribery for the AI (since it has been reported so many times).
- Fixed Korlash, Heir to Blackblade (should be able to fetch any 2 swamps now - select with CTRL + click).
2011-08-06 03:29:00 +00:00
jendave
9810cc0407 - Fixed Karakas. 2011-08-06 03:28:53 +00:00