Commit Graph

8293 Commits

Author SHA1 Message Date
drdev
dd09d623c8 Prevent losing card reordering in hand 2015-03-22 18:50:44 +00:00
elcnesh
44cfbd5179 Add tooltip to player avatar with player details. 2015-03-22 15:26:30 +00:00
swordshine
b49a646e4f - Fixed Profaner of the Dead 2015-03-22 13:54:22 +00:00
Sol
15e5e59d52 - Added Living Lore 2015-03-21 04:13:58 +00:00
Sloth
939fe43e7e - Added support for the keyword "CARDNAME assigns combat damage equal to its toughness rather than its power". 2015-03-20 14:15:40 +00:00
Sol
030104a312 - When Adding SAs to the Stack, don't increment activations if the SA being added was copied. (Fix Planeswalker + The Chain Veil + Rings of Brightshearth) 2015-03-20 01:23:36 +00:00
Chris
3a655c17ec Push the newest pom.xml.releaseBackup files. 2015-03-19 00:05:46 +00:00
elcnesh
bad910014c Fix some more issues.
- Fix issue where avatars would get mixed up or assigned randomly
- Fix issue where "{player's}" would display rather than name when revealing cards in hand
2015-03-18 17:54:42 +00:00
swordshine
c67965a673 - DTK: Added Qarsi Deceiver 2015-03-16 13:08:53 +00:00
elcnesh
2c671efedb Fix not being able to pay alternative costs. 2015-03-16 09:23:24 +00:00
elcnesh
2094976b37 Fix stack not updating properly after SA resolves. 2015-03-16 08:09:59 +00:00
Chris
7601fe4465 [maven-release-plugin] prepare for next development iteration 2015-03-14 22:28:02 +00:00
Chris
ce48d06433 [maven-release-plugin] prepare release forge-1.5.37 2015-03-14 22:27:54 +00:00
Hellfish
cd33d48cb8 *As per rule 107.1b, trying to put a negative amount of counters on something is translated to putting 0 counters. 2015-03-14 14:43:29 +00:00
elcnesh
b98684877d Refactor lobby and add network support.
- Lobby code has been revised completely to support network lobbies;
  code has been separated into model and view parts.
- Added preliminary network game support; most of it should be working
  but hasn't been tested thoroughly.
- Fixed issue where controlling another player wouldn't be recognised
  by the GUI.
- Fixed issue where hand panels wouldn't display anymore.
- Minor fixes/cleanup.
2015-03-14 10:53:09 +00:00
drdev
12f2411b05 Fix so first turn not skipped after previous game ended with one player auto-passing priority 2015-03-14 01:38:33 +00:00
drdev
aca919371e Give UI a chance to catch up between moving hand to library and move new hand cards to hand 2015-03-12 22:30:07 +00:00
Sloth
87db02f77b - Fixed ChooseSourceEffect from crashing when selecting fake cards. 2015-03-11 14:19:06 +00:00
swordshine
5369091f8a - DTK: Added Warbringer 2015-03-11 11:30:44 +00:00
drdev
fada1b0027 Fix so card option dialog input isn't reversed 2015-03-10 14:16:03 +00:00
swordshine
c72e1fd5c7 - DTK: Added Dragonlord Kolaghan 2015-03-09 04:00:37 +00:00
drdev
2985bb2af2 Fix so Cancel search prompt works as expected 2015-03-08 23:52:39 +00:00
swordshine
aed4b5cdfa - ORI:Added Liliana, Heretical Healer 2015-03-08 06:35:08 +00:00
Myrd
006f0534db Forgot to commit this. 2015-03-08 05:55:30 +00:00
swordshine
061779ddac - DTK:Added Enduring Scalelord 2015-03-08 05:17:06 +00:00
swordshine
443cd81a1b - DTK:Added Foe-Razer Regent 2015-03-08 04:38:10 +00:00
Sol
8980493dc9 - When copying Triggers for a new card, don't copy the ID (Fixes token clone double triggers) 2015-03-07 14:20:18 +00:00
swordshine
0236900f10 - DTK:Added Silumgar Assassin 2015-03-04 22:37:45 +00:00
Sloth
92290eef60 - Fixed possible NPE. 2015-03-04 13:02:56 +00:00
swordshine
badf7e50b5 - DTK:Added Stratus Dancer 2015-03-03 13:00:45 +00:00
swordshine
0ae7fd8d9d - DTK:Added Sidisi, Undead Vizier 2015-03-03 10:11:09 +00:00
Sloth
478d1e83cb - Added AI support for Mox Diamond. 2015-03-01 11:38:03 +00:00
Myrd
3430877613 Fix copying game with permanents changed to creatures in AI simulation. 2015-02-28 15:42:13 +00:00
Myrd
be6e7f0a17 Fix NPE starting tiny leaders game. 2015-02-28 05:25:25 +00:00
Sol
d972a7de36 - Fix Ghastly Conscription not calculating the correct Mana Cost for cards it manifests 2015-02-27 17:02:49 +00:00
Chris
d60cafa83c [maven-release-plugin] prepare for next development iteration 2015-02-27 15:29:09 +00:00
Chris
808e56e327 [maven-release-plugin] prepare release forge-1.5.36 2015-02-27 15:29:01 +00:00
Agetian
ab6b3e2960 - Make sure the full description is shown on "cards" representing temporary effects. 2015-02-27 13:33:34 +00:00
elcnesh
805bed02c7 Revert TriggerHandler to r28873; accidentally committed some experimental code that evidently wasn't working. 2015-02-25 22:09:34 +00:00
elcnesh
4a38b0d817 Huge update to the GUI codebase.
- Make match screen in gui-desktop non-singleton, allowing multiple games to be played simultaneously.
- Separate global gui commands (IGuiBase) from game-specific gui commands (IGuiGame), allowing games to send their commands to the correct gui.
2015-02-17 08:47:55 +00:00
Myrd
95f145a1cd Fix NPE in combat code that was caused by AI being confused when planning its blockers (i.e. planning how to block own attackers). 2015-02-16 02:13:03 +00:00
Myrd
3ecb80f8d2 Slightly better fix for make canceling Delve refund exiled cards. I think this fixes a bug in the previous fix where AI would never exile the cards they chose to delve. 2015-02-15 20:41:31 +00:00
Sol
babfd2f8bb - Fixing Flamebreak using the wrong parameter 2015-02-15 20:29:23 +00:00
Agetian
aca4e04d8e - Experimental fix for Suspend keyworded ability. This switches the internal SVars used by Suspend from random UUIDs (which do not work correctly across zones, it seems) to fixed SVar names. Note the following:
* if there was a reason to use randomized SVars for Suspend, then there might be something else wrong with it now - please review and correct if my implementation is wrong.
* the AI has issues targeting with (some?) suspended cards (e.g. Rift Bolt used by the AI will always fizzle, the AI never targets correctly), please assist if possible.
2015-02-15 19:26:28 +00:00
drdev
edaa52b507 Support restricting card pool at deck format level 2015-02-15 01:53:14 +00:00
drdev
2b4a509b78 Start fleshing out UI support for Tiny Leaders format 2015-02-14 23:01:35 +00:00
Chris
ea6a01b1bc [maven-release-plugin] prepare for next development iteration 2015-02-14 15:42:17 +00:00
Chris
a42465e9ca [maven-release-plugin] prepare release forge-1.5.35 2015-02-14 15:42:09 +00:00
Agetian
c256b29ce6 - Fix the triggered abilities still visually appearing when suppressed (e.g. with Humility). 2015-02-14 11:21:04 +00:00
Hellfish
25da751464 *Added a few provisions for Tiny Leaders 2015-02-14 09:54:14 +00:00