Arona Daal
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58ed7d572f
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[Bug] - Allow games that throw exceptions or timer runs out to allow GameOutcomes to return with a NPE being thrown
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2020-10-14 04:21:48 +00:00 |
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Michael Kamensky
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34d27d628b
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Merge branch 'sim-draw-npe' into 'master'
fix sw.stop bug, added draw condition for timeouts and both players life 0
See merge request core-developers/forge!3251
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2020-10-08 14:16:20 +00:00 |
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MisterVito
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715aec7e54
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fix sw.stop bug, added draw condition for timeouts and both players life 0
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2020-10-08 03:12:52 -07:00 |
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MisterVito
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e7d1ee98d2
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remove sw.stop as the stopwatch is not running by this point
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2020-10-07 23:39:17 -07:00 |
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Michael Kamensky
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007718f658
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Merge branch 'sim-draw-npe' into 'master'
add a draw condition for sim if players life total both equal 0
See merge request core-developers/forge!3248
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2020-10-08 05:29:11 +00:00 |
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MisterVito
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e4df5fe4ff
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add a draw condition for sim if players life total both equal 0
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2020-10-07 17:34:58 -07:00 |
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Hans Mackowiak
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5854a2ff36
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GUI: make many call getChoices and not order
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2020-10-03 08:29:57 +02:00 |
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Michael Kamensky
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b2adfd4a02
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Merge branch '1577-znr-charm-effect-tweaks' into 'master'
Resolve "ZNR: Charm Effect tweaks"
Closes #1562, #1570, and #1577
See merge request core-developers/forge!3197
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2020-10-01 05:02:41 +00:00 |
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Hans Mackowiak
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daf70f7e60
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Resolve "ZNR: Charm Effect tweaks"
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2020-10-01 05:02:41 +00:00 |
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Anthony Calosa
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5be73af7e9
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Fix GenericChoice UI
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2020-09-30 21:26:06 +08:00 |
|
Anthony Calosa
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6a6b8a3400
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remove unnecessary imports
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2020-09-30 16:26:43 +08:00 |
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Alessandro Coli
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c0a3d96621
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Merge branch 'master' into questMode_wildOpponents
# Conflicts:
# forge-gui/res/languages/en-US.properties
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2020-09-27 16:01:56 +02:00 |
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Alessandro Coli
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1382952d76
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Introduced 2 quest preferences for the multiplier and the number of wild
opponents
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2020-09-27 14:14:12 +02:00 |
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Michael Kamensky
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3745da900a
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Merge branch 'landPopupPanel' into 'master'
New options introduced to see the popup only for nonbasic lands.
See merge request core-developers/forge!3191
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2020-09-26 16:31:23 +00:00 |
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Alessandro Coli
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36da6b6c7f
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New options introduced to see the popup only for nonbasic lands.
Trigger of the popup moved earlier so as the sound will play on its
closure (when the lands enters play) and not on its opening.
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2020-09-26 14:24:55 +02:00 |
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Northmoc
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c3b858e697
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Fix capitalization of Combat tab in match view
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2020-09-21 16:06:48 -04:00 |
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Alessandro Coli
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8d24a2a6ff
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Introduced a preference to turn the panel on/off.
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2020-09-19 13:39:22 +02:00 |
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Alessandro Coli
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4975c6a0c3
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First batch of implementations for the land popup
Still to fix localization and ability to turn it on/off in the
preferences
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2020-09-17 20:14:35 +02:00 |
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Anthony Calosa
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45b205c6fe
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update desktop image fetcher for fullborder downloads
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2020-08-22 21:09:26 +08:00 |
|
Sol
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0bd3ab2071
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Merge branch 'namingNames' into 'master'
Naming names
See merge request core-developers/forge!3001
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2020-07-15 12:11:39 +00:00 |
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Agetian
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3ec5906def
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- Fix the GNU GPL license name on splash screens.
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2020-07-15 08:26:42 +03:00 |
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Zachary Kline
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44a36396df
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Formatting fixes.
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2020-07-14 21:35:26 -07:00 |
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Zachary Kline
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87533decd8
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Quest combo box labels.
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2020-07-14 16:39:19 -07:00 |
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Zachary Kline
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4af7c1d839
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Add names for tables in deck editor.
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2020-07-14 15:52:52 -07:00 |
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Zachary Kline
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9da6f28bc0
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Alternate start button handling.
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2020-07-13 09:59:59 -07:00 |
|
Zachary Kline
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76c093d966
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Add several accessible names.
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2020-07-12 20:22:52 -07:00 |
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Michael Kamensky
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e863fbf77e
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Merge branch 'hide_unfinished_tutorial' into 'master'
Remove tutorial mode until we're ready for it
See merge request core-developers/forge!2996
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2020-07-12 03:48:15 +00:00 |
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friarsol
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efa45d61fd
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Remove tutorial mode until we're ready for it
|
2020-07-11 22:15:18 -04:00 |
|
Sol
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9d4fcfc397
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Merge branch 'CardDetailKeyboardFocus' into 'master'
Add the details text box to the focus order for faster gameplay.
See merge request core-developers/forge!2991
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2020-07-12 01:58:30 +00:00 |
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Zachary Kline
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b535332d14
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Add the details text box to the focus order for faster gameplay.
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2020-07-10 11:09:43 -07:00 |
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Michael Kamensky
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55ca305077
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Merge branch 'FControlsFocusFIx' into 'master'
Allow keyboard focus to land on checkboxes and radio buttons.
See merge request core-developers/forge!2985
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2020-07-10 04:14:32 +00:00 |
|
Zachary Kline
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85b193084a
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FIx small typo in deletion prompt.
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2020-07-09 19:58:33 -07:00 |
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Zachary Kline
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dbd3bcae71
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Allow keyboard focus to land on checkboxes and radio buttons.
|
2020-07-09 13:57:07 -07:00 |
|
Anthony Calosa
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e9ad010993
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Fix flash ability outline on card panel
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2020-07-06 20:44:37 +08:00 |
|
Zachary Kline
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9fc24faf15
|
ADd accessible names to the basic land buttons
|
2020-07-04 21:14:35 -07:00 |
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Michael Kamensky
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6c76b9e948
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Merge branch 'deckChooserAccessibility' into 'master'
Deck Chooser keyboard accessibility fix
See merge request core-developers/forge!2957
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2020-07-05 04:04:43 +00:00 |
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Zachary Kline
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6b7eb0422f
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Remove event listeners which cause issues with keyboard accessibility.
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2020-07-02 17:23:01 -07:00 |
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friarsol
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bd820bea5d
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Add Tutorial mode
|
2020-07-01 23:13:38 -04:00 |
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Sol
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a575599b7e
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Merge branch 'tapStatus' into 'master'
Accessible Tap status
Closes #1464
See merge request core-developers/forge!2942
|
2020-07-01 00:52:08 +00:00 |
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Zachary Kline
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8349a306e1
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Merge branch 'tapStatus'
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2020-06-29 21:11:23 -07:00 |
|
Zachary Kline
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126152d638
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Make browsing the deck editor a little more keyboard friendly.
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2020-06-29 20:14:11 -07:00 |
|
Zachary Kline
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726418f8c5
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Let screen readers recognize tapped status.
|
2020-06-29 20:13:15 -07:00 |
|
Zachary Kline
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d13310ebce
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Merge branch 'DeckEditorKeyboardAccess'
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2020-06-29 19:31:17 -07:00 |
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friarsol
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ba1533e8e8
|
Use the union of both players phase stops when Mindslavering an opponent
|
2020-06-28 22:29:40 -04:00 |
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Zachary Kline
|
2a604e9d13
|
Make browsing the deck editor a little more keyboard friendly.
|
2020-06-28 03:46:49 -07:00 |
|
Zachary Kline
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54436ac2e3
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Initial screen reader optimization.
|
2020-06-26 11:54:36 -07:00 |
|
Hans Mackowiak
|
51c15a5a4c
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WrappedAbility & Trigger: some cleanup
|
2020-05-30 08:29:53 +02:00 |
|
Hans Mackowiak
|
6fde7149a4
|
- Basic support for CountersMoveAi (e.g. The Ozolith) so at least it doesn't crash, needs improvement.
|
2020-05-27 00:17:28 +00:00 |
|
Hans Mackowiak
|
d86aa31ab8
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DigMultipleEffect: add extra ChosenZone to select N from the Chosen
|
2020-05-20 16:35:23 +00:00 |
|
Sol
|
74b3ecd8ce
|
Quest menu update
|
2020-05-18 03:29:30 +00:00 |
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