Agetian
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b39e8acfc6
|
- Fixed fizzleTriggersOnStackTargeting not properly setting up fizzled triggers on a wrapped SA (fixes Undying triggering twice on the same creature).
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2017-06-09 04:03:22 +00:00 |
|
austinio7116
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6e4a9e7de9
|
Enabling the new booster pack distribution option for quest starting pool in the mobile version
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2017-06-08 22:59:42 +00:00 |
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Agetian
|
2967bd0403
|
- Added an alt wincon achievement for Triskaidekaphobia.
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2017-06-08 20:18:25 +00:00 |
|
Agetian
|
ead5550376
|
- Fixed dynamic reminder text generation for KW Storm.
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2017-06-08 20:10:10 +00:00 |
|
Agetian
|
3462573dd9
|
- Committing the latest oracle updates from Indigo Dragon.
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2017-06-08 18:55:30 +00:00 |
|
Agetian
|
60accb6063
|
- Recommitting edition files from Indigo Dragon.
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2017-06-08 18:50:20 +00:00 |
|
Blacksmith
|
117471a9e3
|
Clear out README.txt in preparation for next release
|
2017-06-08 18:44:45 +00:00 |
|
Blacksmith
|
e8c232b5cb
|
[maven-release-plugin] prepare for next development iteration
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2017-06-08 18:39:38 +00:00 |
|
Blacksmith
|
aa52a767f2
|
[maven-release-plugin] prepare release forge-1.5.64
forge-1.5.64
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2017-06-08 18:39:29 +00:00 |
|
Blacksmith
|
9645944a06
|
Update README.txt for release
|
2017-06-08 18:38:04 +00:00 |
|
Hanmac
|
0a94d1978e
|
Card; hide Prowess Keyword, it is done by the Trigger
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2017-06-08 18:35:17 +00:00 |
|
Hanmac
|
241e684ac8
|
CardFactoryUtil: rework Cascade without Svars
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2017-06-08 18:32:22 +00:00 |
|
Agetian
|
cc007a93cf
|
- Temporarily reverting r34173 for the imminent hotfix re-release. Will restore after the re-release.
|
2017-06-08 18:08:20 +00:00 |
|
Agetian
|
d3fb58951f
|
- Added Archenemy Nicol Bolas and Commander Anthology edition definitions from Indigo Dragon.
|
2017-06-08 12:49:35 +00:00 |
|
Agetian
|
cd5abc3432
|
- Preparing Forge for Android build 1.5.64.001 [incremental].
|
2017-06-08 03:51:18 +00:00 |
|
Agetian
|
f308b17bdf
|
- Fixed a logic error in CardView causing the alternateState of cards to be visualized incorrectly (most commonly seen as transform arrows appearing on non-transforming cards).
|
2017-06-08 03:49:15 +00:00 |
|
Blacksmith
|
72ba40a321
|
Clear out README.txt in preparation for next release
|
2017-06-07 23:11:23 +00:00 |
|
Blacksmith
|
9b3523c943
|
[maven-release-plugin] prepare for next development iteration
|
2017-06-07 22:40:35 +00:00 |
|
Blacksmith
|
b11255579c
|
[maven-release-plugin] prepare release forge-1.5.63
forge-1.5.63
|
2017-06-07 22:40:20 +00:00 |
|
Blacksmith
|
11128f648d
|
Update README.txt for release
|
2017-06-07 22:38:57 +00:00 |
|
Hanmac
|
aba349c3ef
|
EncodeAi: should only use it when it has a target for that
|
2017-06-07 21:35:15 +00:00 |
|
Krazy
|
539238ac89
|
Move hint text to bottom of pool distribution chooser
|
2017-06-07 19:46:09 +00:00 |
|
Krazy
|
7633eab1cc
|
Some housekeeping
|
2017-06-07 19:38:18 +00:00 |
|
Krazy
|
3e72db117f
|
Add future Java 8 requirement to announcements
|
2017-06-07 19:12:38 +00:00 |
|
Krazy
|
d9e8cc95ba
|
Update CHANGES.txt
|
2017-06-07 19:10:18 +00:00 |
|
Krazy
|
614caa837b
|
Improve pool distribution dialog for new quests
|
2017-06-07 19:05:52 +00:00 |
|
Agetian
|
a590edad78
|
- "Index out of bounds" error prevention in Gauntlet mode.
|
2017-06-07 15:12:17 +00:00 |
|
Agetian
|
bea2acbf29
|
- "Index out of bounds" error prevention in Gauntlet mode.
|
2017-06-07 06:24:30 +00:00 |
|
Agetian
|
b2461c73b0
|
- Reset a split card to its original state when it's returning from the battlefield after being manifested.
|
2017-06-07 04:02:33 +00:00 |
|
Agetian
|
052bf76ba7
|
- More crash prevention related to split manifests (in CardZoomer).
|
2017-06-06 20:01:25 +00:00 |
|
Agetian
|
4c1ca703e0
|
- Set the Manifested state for the card earlier so that it can be properly picked up and processed in GameAction#ChangeZone.
|
2017-06-06 14:28:03 +00:00 |
|
Agetian
|
f1fa86a08a
|
- Temporary crash prevention measure for manifested split cards (until the problem with the view of such cards can be figured out)
|
2017-06-06 14:27:20 +00:00 |
|
Agetian
|
0045be2e84
|
- Some more updates to the LandForLand DestroyAi logic, added some configurable options for it to the AI profiles.
- Marked Ghost Quarter with AILogic$ LandForLand.
- Added some comments to AI profile definition files.
|
2017-06-06 04:58:16 +00:00 |
|
Agetian
|
7abc9c20d2
|
- More reliable way of detecting whether the opponent has skipped a land drop in DestroyAi (AILogic LandForLand).
|
2017-06-05 17:38:05 +00:00 |
|
Agetian
|
989ce5fb4b
|
- Somewhat more advanced land-for-land removal logic in DestroyAi.
|
2017-06-05 16:56:09 +00:00 |
|
Hanmac
|
7587e7a399
|
CardFactoryUtil: moved Soulbond Trigger to new format
|
2017-06-05 14:41:39 +00:00 |
|
Hanmac
|
60cb791596
|
PoisonAI: updated code to newer format, add targeting logic
|
2017-06-05 05:37:27 +00:00 |
|
Hanmac
|
7ebf8837bb
|
PlayerPredicates: add compareByPoison, AI can use it
|
2017-06-05 05:35:11 +00:00 |
|
Hanmac
|
dc3cd4e0f6
|
PoisonEffect: refactor Description and Code
|
2017-06-05 05:34:12 +00:00 |
|
Hanmac
|
57aff1d1b9
|
AbilityUtils. return PlayerCollection because it has more functions
|
2017-06-05 05:29:39 +00:00 |
|
Agetian
|
fd6487e427
|
- Preparing Forge for Android build 1.5.63.009 [incremental, fixes].
|
2017-06-05 04:55:11 +00:00 |
|
Agetian
|
d0f7df48ac
|
- Slightly improved DestroyAi for Strip Mine and Wasteland (AI should not sac-destroy a land unless it has a mana-producing land to replace it with, as well as at least a couple lands in the hand and on the battlefield combined, or enough mana-producing lands on the battlefield in general, otherwise it's too risky to mana-lock yourself early in the game). Further improvements are welcome.
|
2017-06-05 04:53:58 +00:00 |
|
austinio7116
|
390fb43229
|
Updates to card based deck generation models to include recent decks
Fixed bug in card based deck builder causing it to over weight secondary card connections if no links were present with the primary card.
|
2017-06-04 13:52:54 +00:00 |
|
Agetian
|
1205f807af
|
- Added very hard version of Vanellope von Schweetz Boros Aggro tokens quest opponent.
|
2017-06-04 09:54:57 +00:00 |
|
Agetian
|
2199ed558b
|
- Tweaked the quest opponent Vanellope von Schweetz 1 a little.
|
2017-06-04 09:20:19 +00:00 |
|
Hanmac
|
481149f436
|
Gideon Ally of Zendikar: Ai should only use Effect when it has enough creatures
|
2017-06-04 07:35:00 +00:00 |
|
Hanmac
|
543c5f5f20
|
EffectAi: some cleanup and added NeedCreatures logic
|
2017-06-04 07:34:06 +00:00 |
|
Agetian
|
f4f546c26a
|
- Documenting changes in CHANGES.txt.
|
2017-06-04 06:37:29 +00:00 |
|
Agetian
|
9f9c138b7f
|
- Treat Planar Conquest as a limited mode for the purpose of tracked achievements since it generally uses smaller decks that should have lower realistic achievement requirements.
|
2017-06-04 06:36:07 +00:00 |
|
Agetian
|
b0554f1ec9
|
- Add Planar Conquest achievements separate from Constructed achievements (complete with the PConq-specific Planeswalker game mode wins count).
|
2017-06-04 06:27:26 +00:00 |
|