Commit Graph

3490 Commits

Author SHA1 Message Date
Peter
24f7de8ee1 Show translated card name in card overlay 2019-07-28 09:40:57 +02:00
Peter
4ffb226100 Preload translations in FModel.
Add cardname translations in CardDetailUtil.
Removed translated flavors in CardTranslations.
Only remove diacritics in mobile port.
2019-07-28 09:31:50 +02:00
Peter
eb7168ea97 Changed normalized accents code 2019-07-28 07:55:21 +02:00
Peter
92bbda14ac Revert "Changed normalized accents code"
This reverts commit 86ce46eb
2019-07-28 07:52:45 +02:00
Peter
86ce46eb4e Changed normalized accents code 2019-07-28 07:52:27 +02:00
klaxnek
d717c0b260 Add card translation info (card, type, oracle and flavor).
It reads the translation file from res/language/cardname-languagecode.txt
The translation file is generated via a script using Scryfall info (from big json file).
2019-07-27 12:13:30 +02:00
Peter
1d8e7a0cb3 Add Download HQ Card Pictures from Scryfall 2019-07-26 18:39:38 +02:00
Hans Mackowiak
440f215a14 Resolve "Vivien, Arkbow Ranger unable to complete plus ability with 0 targets" 2019-07-24 05:34:29 +00:00
kms70847
be52002a48 Cardfiles saved in the workshop should end with a newline 2019-07-23 20:51:06 -04:00
Hanmac
4182ad7395 DigEffect: remove AndOrValid 2019-07-14 05:59:04 +02:00
Hanmac
371379def8 DigMultipleEffect: new effect for Kaalia 2019-07-11 07:18:42 +02:00
Hans Mackowiak
3ca71ccd7b - Basic AI for the revised Replicate and Conspire (will currently mimic the old behavior of paying as much as possible, to be improved) 2019-07-08 09:52:20 +00:00
churrufli
34fcb0cca5 reverting GroupDef.java 2019-06-24 07:03:37 +02:00
churrufli
b91773f73f Moving hard-coded text to res files 2019-06-24 06:54:33 +02:00
churrufli
181aa0f2ab Moving hard-coded text to res files 2019-06-24 06:54:33 +02:00
Agetian
e8ceda3a12 - Fix an issue with the theme deck generator hanging on certain decks (-1 -1 BG Counters, Lands WRG) 2019-06-20 19:30:36 +03:00
austinio7116
4a9a763b40 Improved land counts in deck generation to use linear regression to generate land requirements from average CMC - also increased variance of CMC ratios and reduced land count requirements if filtered decks enabled 2019-06-19 19:52:08 +01:00
Michael Kamensky
313fb53afa Merge branch 'RandomModernWorld' into 'master'
Added Random Modern World

See merge request core-developers/forge!1888
2019-06-19 09:28:46 +00:00
austinio7116
3df07861cf Removed unused import 2019-06-19 06:49:57 +01:00
austinio7116
49d57a0365 Added Random Modern World 2019-06-19 06:40:15 +01:00
churrufli
e029ee713d Moving hard-coded text to res files 2019-06-19 00:05:20 +02:00
kms70847
97ae1bc451 Shuffle list of potential cards before passing them to the commander deck generator.
Proposed fix for https://git.cardforge.org/core-developers/forge/issues/1057
2019-06-17 00:42:13 -04:00
Agetian
ed818f1bd1 - Fix the order of elements for Charm effect being random in the UI 2019-06-15 22:12:06 +03:00
Agetian
a9275b1184 - Fix the Domain achievement not working correctly with snow-covered basic lands. 2019-06-14 07:18:30 +03:00
Rob Schnautz
249649dbaa Merge branch 'master' into 'deprecation-cleanup'
# Conflicts:
#   forge-ai/src/main/java/forge/ai/ability/DiscardAi.java
#   forge-ai/src/main/java/forge/ai/ability/RearrangeTopOfLibraryAi.java
2019-06-13 22:10:10 +00:00
Michael Kamensky
391c81101f - Improved London Mulligan UI (visually highlight selected cards, don't allow to select more cards than necessary) 2019-06-11 05:33:25 +00:00
Michael Kamensky
08e2ba54ea UI for choosing the Mulligan type 2019-06-11 04:02:16 +00:00
Michael Kamensky
dad052fa07 Merge branch 'london-mulligan-feature-flag' into 'master'
Fix LondonMulligan not actually working

See merge request core-developers/forge!1825
2019-06-11 04:02:05 +00:00
Chris H
aa5851329d Fix LondonMulligan not actually working 2019-06-10 22:55:50 -04:00
Hans Mackowiak
3644b8f74f MH1 Slice onto instance or sorcery 2019-06-09 09:22:57 +00:00
swordshine
1772696181 Merge branch 'master' into 'master'
Moving hard-coded text to en-US.properties file

See merge request core-developers/forge!1805
2019-06-08 07:46:12 +00:00
churrufli
1059666444 Moving hard-coded text to en-US.properties file 2019-06-08 07:55:27 +02:00
churrufli
cefffc5d90 Moving hard-coded text to en-US.properties file 2019-06-07 20:24:51 +02:00
Hans Mackowiak
9848775d70 Target: TargetsWithSameCreatureType 2019-06-06 12:27:49 +00:00
churrufli
83817e21b6 Moving hard-coded text to en-US.properties file 2019-06-03 20:15:13 +02:00
Chris H
cd20443255 Add a feature to be able to Sideboard for the AI 2019-05-30 22:55:31 -04:00
Chris H
2f2acea1dd Even more warnings 2019-05-27 21:14:27 -04:00
Sol
6371e708b0 Merge branch 'master' into 'mulligans'
# Conflicts:
#   forge-game/src/main/java/forge/game/GameAction.java
2019-05-28 00:39:05 +00:00
Chris H
220e75a81b Extract mulligans from GameAction
- Add a few different types of Mulliganing that should be expandable
- To finish the work, we need the AI to better handle London mulligans
- And have the UI make this option selectable
2019-05-27 15:58:20 -04:00
Michael Kamensky
ccc935a025 Fix the express mana payment sometimes presenting the player with choices which are not legal. 2019-05-21 01:16:16 +00:00
Hanmac
7160670597 PW Ability: store num of activations in card 2019-05-07 23:00:24 +02:00
Hans Mackowiak
f408950aad Bioessence Hydra: add new Trigger for counters on many game entities at once 2019-04-25 01:48:29 +00:00
Hanmac
ba8a38c2f4 CloneRewrite 2019-04-23 20:00:35 +02:00
Hans Mackowiak
b4294d39f5 Resolve "NullPointerException" 2019-04-14 12:25:51 +00:00
Hans Mackowiak
2617795e37 War: Proliferate: rework effect now put each counter type on it 2019-04-10 10:23:00 +00:00
churrufli
ada8d59b2c Update language properties 2019-04-06 22:53:38 +02:00
Chris H
e7fbe25af2 Build up to 7 extra sealed pools, based on numbers 2019-04-04 22:48:13 -04:00
Alessandro Coli
0a709a6cf4 Support for three color lands 2019-03-30 15:59:44 +01:00
Alessandro Coli
a9124743ef Support for three color lands 2019-03-30 15:58:49 +01:00
Adam Pantel
18f32a1657 Fix draft duplicates bug 2019-03-24 21:32:48 -04:00