Agetian
|
ae35e4b589
|
- Added a test case for Death's Shadow on negative life under the new rules.
- Some clarifications in recent tests.
|
2017-07-25 15:32:10 +00:00 |
|
Agetian
|
92a760541b
|
- Fixed StaticAbilityContinuous applying negative P/T bonuses for cards like Death's Shadow when player's life was negative (incorrect under the new rules).
|
2017-07-25 15:13:14 +00:00 |
|
Agetian
|
3c67546f4a
|
- Fixed Desert's Hold AI prioritizing wrong targets.
|
2017-07-25 14:57:55 +00:00 |
|
Agetian
|
695670cc96
|
- Fixed Wall of Forgotten Pharaohs generated description.
|
2017-07-25 14:43:08 +00:00 |
|
Agetian
|
0f42aa4ec7
|
- Fixed Mechanized Production AI targeting legendary artifacts to no value.
|
2017-07-25 11:54:01 +00:00 |
|
Agetian
|
8aca69f845
|
- Fixed the foil effect in boosters not "unfoiling" itself for multiple cards with the same name in the same card set (e.g. in a booster box).
|
2017-07-25 03:28:51 +00:00 |
|
Agetian
|
63be38a3c3
|
- Added an ability to show puzzle descriptions on the puzzle goal card.
|
2017-07-25 03:14:40 +00:00 |
|
Agetian
|
e7f6e5c740
|
- Fixed Hour of Devastation number of booster pictures.
|
2017-07-25 03:13:45 +00:00 |
|
Agetian
|
2ae8d49ec8
|
- Fixed "Auto Yield: Always No" in mobile Forge.
|
2017-07-25 03:13:11 +00:00 |
|
Agetian
|
f9e987e933
|
- Reverted several Java 8 functions to their Java 7 counterparts for Android compatibility.
|
2017-07-25 03:12:04 +00:00 |
|
Agetian
|
8e9c76a9e8
|
- Fixed Mummy Paramount (non-optional).
|
2017-07-25 03:10:17 +00:00 |
|
Agetian
|
ad52b60798
|
- Preparing Forge for Android publish 1.6.1.001 [incremental].
|
2017-07-22 03:44:09 +00:00 |
|
Blacksmith
|
012cc28f8a
|
Clear out release files in preparation for next release
|
2017-07-22 00:51:42 +00:00 |
|
Blacksmith
|
1668717cf8
|
[maven-release-plugin] prepare for next development iteration
|
2017-07-22 00:46:25 +00:00 |
|
Blacksmith
|
0e3163dd62
|
[maven-release-plugin] prepare release forge-1.6.1
forge-1.6.1
|
2017-07-22 00:46:15 +00:00 |
|
Blacksmith
|
56eb820d63
|
Update README.txt for release
|
2017-07-22 00:44:47 +00:00 |
|
Agetian
|
fb58a75869
|
- Fixed CopySpellAbilityAi (e.g. Replicate).
- TODO: figure out why the AI won't announce the Replicate amount correctly (always says Replicate=0).
|
2017-07-21 19:23:30 +00:00 |
|
Agetian
|
60a63a5cf0
|
- Added a missing dummy card to MPS_AKH rankings (this prevented ranking and picking these cards correctly by the AI).
|
2017-07-21 18:29:18 +00:00 |
|
Agetian
|
2728303fd5
|
- Updating HOU draft rankings [based on draftsim].
|
2017-07-21 16:26:29 +00:00 |
|
Agetian
|
cb82da915c
|
- Checking a list for empty is not needed for a "for" loop.
|
2017-07-21 12:35:22 +00:00 |
|
Agetian
|
a9f8c3c4a6
|
- Fix imports.
|
2017-07-21 05:46:38 +00:00 |
|
Agetian
|
355396dc47
|
- Fixed "Players can't sacrifice creatures to cast spells or activate abilities" not being restricted to the actual cost of spell/ability, causing e.g. Angel of Jubilation and Gatekeeper of Malakir (kicked) or Innocent Blood to not interact correctly.
|
2017-07-21 05:45:26 +00:00 |
|
Agetian
|
c98c69cd0d
|
- Fixed Angel of Condemnation.
|
2017-07-20 16:44:42 +00:00 |
|
Sol
|
3183338d90
|
Revert 34798 which causes a Runtime crash
|
2017-07-20 01:19:31 +00:00 |
|
Agetian
|
ea577d9c1b
|
- Minor cleanup in tests.
|
2017-07-19 15:12:57 +00:00 |
|
Agetian
|
8399ccec2d
|
- Added a test for PlayerXCondition (with Bloodghast as a test case).
|
2017-07-19 15:11:23 +00:00 |
|
Agetian
|
99315691dd
|
- Do not reset playerXProperty to 0 in all cases (fixes Bloodghast, Guul Draz Specter and other similar cards that care for the player-based condition).
|
2017-07-19 15:03:47 +00:00 |
|
Agetian
|
ff5446b145
|
- Added a TODO entry to BoosterGenerator for further work.
- Documenting changes in CHANGES.txt.
|
2017-07-19 14:14:36 +00:00 |
|
Agetian
|
f14d795c0d
|
- Somewhat better chances for generating Masterpieces; however, might still be a bit off (a bit much for KLD/AER and a bit small, perhaps, for EXP).
|
2017-07-19 05:06:10 +00:00 |
|
Agetian
|
3c1c6ea949
|
- Restored generation of Masterpiece cards in boosters (however, the chance at the moment is too high).
|
2017-07-19 04:55:19 +00:00 |
|
austinio7116
|
75cd1e6247
|
First HOU card-based deck generator data added
|
2017-07-18 22:33:10 +00:00 |
|
Agetian
|
9461217b3e
|
- Removed an unnecessary DelayedTrigger param from Tatsumasa, the Dragon's Fang.
|
2017-07-18 17:05:59 +00:00 |
|
Agetian
|
08ecf716f2
|
- Attempting to improve the chance of generating VMA Power Nine specials in booster packs.
|
2017-07-18 16:14:59 +00:00 |
|
Hanmac
|
6a2cf634d0
|
GameAction: removed unused Unearth code
|
2017-07-18 15:53:47 +00:00 |
|
Agetian
|
cf2113c4f2
|
- Some code maintenance in BoosterGenerator [4].
|
2017-07-18 15:38:02 +00:00 |
|
Agetian
|
27a2fc9e4a
|
- Some code maintenance in BoosterGenerator [3].
|
2017-07-18 15:05:50 +00:00 |
|
Agetian
|
6cc3e41b10
|
- Some code maintenance in BoosterGenerator [2].
|
2017-07-18 15:05:08 +00:00 |
|
Agetian
|
3c816306bc
|
- Some code maintenance in BoosterGenerator.
|
2017-07-18 15:04:14 +00:00 |
|
Agetian
|
39b5c89a8f
|
- Fixed Rukh Egg.
|
2017-07-18 12:15:07 +00:00 |
|
Agetian
|
2abc34a93e
|
- Condition simplification.
|
2017-07-18 10:12:50 +00:00 |
|
Agetian
|
e7359573f2
|
- A more appropriate fix for BoosterGenerator and newer sets (takes into accounts sets like SOI/EMN).
|
2017-07-18 10:09:19 +00:00 |
|
Agetian
|
4498602d8b
|
- Fixed the foil rarity patch breaking Booster Draft mode.
|
2017-07-18 09:45:58 +00:00 |
|
Agetian
|
9315e6ca5c
|
- PlayAi: the mandatory parameter was not correctly propagated in chooseSingleCard, thus making the AI bail on certain mandatory spells (e.g. suspended Ancestral Vision).
|
2017-07-18 04:33:29 +00:00 |
|
Agetian
|
d071c091fd
|
- Put the NPE guard back in.
|
2017-07-18 03:59:14 +00:00 |
|
Agetian
|
a94d8ac86b
|
- Looks like specific exception for Card objects is not necessary when displaying Remembered objects since Card.toString is already routed through CardView.toString when appropriate.
|
2017-07-18 03:54:08 +00:00 |
|
Agetian
|
bbe04e61ea
|
- Simplified the code for displaying the Remembered cards. Already takes care of face-down cards (only shows their hidden ID, not their ordinary ID), and does it in a better way, displaying the hidden ID so that it's possible to track effects of cards such as Windbrisk Heights to their remembered face-down card in exile.
|
2017-07-18 03:29:42 +00:00 |
|
Hanmac
|
45a262780c
|
GameAction: reset manifested cards back to normal if they are prevented
|
2017-07-17 20:31:27 +00:00 |
|
Agetian
|
47566b3fef
|
- Do not update the view on ManifestAi replacement effect check.
|
2017-07-17 17:21:24 +00:00 |
|
Agetian
|
83d0e7065a
|
- ManifestAi: AI should check to ensure that manifesting the card will not be prevented by something like Grafdigger's Cage.
|
2017-07-17 17:13:44 +00:00 |
|
Agetian
|
6a6108c842
|
- Extra limiting parameter in Resilient Khenra is no longer necessary (handled as a global rule in code post-HOU).
|
2017-07-17 16:36:08 +00:00 |
|