Commit Graph

13963 Commits

Author SHA1 Message Date
moomarc
5bc1d078b0 Added Damia, Sage of Stone to relevant section in PhaseUtil.java. (I initially thought the draw skip was Keyworded due to Psychic Possession script) 2012-01-09 21:27:17 +00:00
moomarc
e421b9cc23 Ran Oracle and setInfo scripts 2012-01-09 21:19:55 +00:00
moomarc
f0eff03fc8 Added Damia, Sage of Stone 2012-01-09 21:17:05 +00:00
Sloth
64621ced1d - Continuous static abilities with "RemoveAllAbilities" will now also remove replacement abilities. 2012-01-09 19:45:05 +00:00
Chris
38ea6408ba - Minor card text fix for Gibbering Descent. 2012-01-09 18:15:47 +00:00
Chris
d85981caf2 - CheckStyle. 2012-01-09 18:02:04 +00:00
moomarc
ea3207c202 Removed Sedge Sliver for now. Hopefully I'll be able to re-add it as a fully working card soon. 2012-01-09 17:34:41 +00:00
SoulStorm
d7e70234d4 Added Sudden Spoiling. 2012-01-09 14:13:52 +00:00
moomarc
73af80d1bc Added Sedge Sliver 2012-01-09 13:55:18 +00:00
Chris
4706ce0dfe - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2012-01-09 11:27:18 +00:00
Hellfish
af8061447a *Added FatefulHour trigger parameter. 2012-01-09 09:58:03 +00:00
Hellfish
558283ec98 *Added Count$<Your/Opp>StartingLife. 2012-01-09 09:33:14 +00:00
Hellfish
20a82797f0 *Added Fateful Hour to Count$ (Count$FatefulHour.<Truevalue>.<Falsevalue>) and as a condition to Static Abilities (FatefulHour$ True). 2012-01-09 08:54:49 +00:00
moomarc
07eb252835 Added Undying keyword. 2012-01-09 08:22:51 +00:00
slapshot5
75ac067b90 Fix Furnace of Rath 2012-01-09 03:40:34 +00:00
slapshot5
f995874220 add a Storm counter to the Players panel 2012-01-08 23:52:54 +00:00
Sloth
368a8c66fb - Added Tomorrow, Azami's Familiar. 2012-01-08 16:58:33 +00:00
Sloth
c740983cc9 - Added Sages of the Anima. 2012-01-08 16:52:15 +00:00
Sloth
7229e183c5 - Converted the replacement ability of Lich to script. 2012-01-08 15:37:26 +00:00
moomarc
e933b27958 Added Bloodchief Ascension
Added Luminarch Ascension
Added Sygg, River Cutthroat
Added Tainted Sigil
Added Wound Reflection
2012-01-08 15:27:26 +00:00
Sloth
c29ae8aa0c - Added four missing set infos. 2012-01-08 13:01:50 +00:00
Sloth
6584fe4de3 - Added the options "LifeYouLostThisTurn" and "LifeOppLostThisTurn" to xCount.
- Added Children of Korlis.
2012-01-08 12:25:25 +00:00
Chris
34eaea9439 - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2012-01-08 11:28:28 +00:00
Sloth
2507352eba - Fixed the discarded list of CostDiscard containing all cards twice if the mode is Self, LastDrawn or Random (the cards are added to the list in doDiscard). 2012-01-08 09:53:10 +00:00
Sloth
ba0662c8f0 - Added the prefix "SVar$" to xCount (formerly only available in AbilityFactory.calculateAmount).
- Fixed another issue with Conclave's Blessing.
2012-01-08 09:23:58 +00:00
Sloth
f5dc9ede2b - Fixed Predatory Urge. 2012-01-08 08:17:26 +00:00
Sloth
8c8b00f835 - Fixed Vodalian Illusionist. 2012-01-08 08:17:10 +00:00
ArsenalNut
9e3776474c fixed remove counter trigger on Witherscale Wurm 2012-01-08 00:15:18 +00:00
ArsenalNut
2609804833 ran Oracle and Setinfo scripts 2012-01-07 23:52:38 +00:00
ArsenalNut
c1591a0fe4 Added Coalition Relic, Quirion Sentinel, and Terrarion 2012-01-07 23:50:29 +00:00
Sloth
4113c01b81 - Added RemAIDeck:True to Orzhov Pontiff. 2012-01-07 22:59:16 +00:00
Sloth
8fb52e9cb5 - Added some AI checks to make better use of Steel Overseer. 2012-01-07 22:58:37 +00:00
Sloth
9e0b9f8d78 - Fixed two scripts. 2012-01-07 22:40:45 +00:00
Sloth
8ba3bbe174 - Added Caterwauling Boggart. 2012-01-07 22:13:38 +00:00
Sloth
fd96ef6fe2 - Little tweaks for the Da Vinci decks. 2012-01-07 22:05:40 +00:00
Sloth
120621e9d8 - Updated evaluateCreature. 2012-01-07 22:04:57 +00:00
Sloth
f6e63f9a5e - Little tweak in gainLifeCanPlayAI. 2012-01-07 20:53:46 +00:00
Sloth
bae66a8967 - Fixed Graven Dominator. 2012-01-07 20:46:07 +00:00
Sloth
17f5cbc4bb - Added Carrion Beetles and Rag Dealer. 2012-01-07 20:37:25 +00:00
Sloth
6d739c82ff - Fixed Dream Fighter. 2012-01-07 19:19:15 +00:00
Sloth
ee5fbd6d7e - Fixed the AI not playing card draw spells, even when the resulting number of cards in hand is lower than 8 cards (it was not considering losing the card used). 2012-01-07 19:14:53 +00:00
slapshot5
31cad2208b remove unused function in GuiDisplayUtil 2012-01-07 14:15:38 +00:00
slapshot5
8c19c458eb more magic number converted to constants in ControlAllUI 2012-01-07 14:13:03 +00:00
Chris
6126210801 - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2012-01-07 11:45:42 +00:00
slapshot5
484adcf3fb delete OldGuiNewGame 2012-01-07 07:14:14 +00:00
slapshot5
a01445c3f6 remove references to OldGuiNewGame 2012-01-07 07:13:59 +00:00
slapshot5
593e1be7f8 fix value setting when CardSize radio buttons are selected. 2012-01-07 07:13:04 +00:00
slapshot5
f976459395 move loadDynamicGameData to Main 2012-01-07 06:51:47 +00:00
slapshot5
ade0f94f5d update another Magic Number to constant 2012-01-07 06:44:48 +00:00
slapshot5
c1f8d6e760 delete file GuiHomeScreen.java (it is no longer used) 2012-01-07 06:44:06 +00:00