jendave
75ed9fb4ee
reverting r9653 (remove Reality Twist and Naked Singularity)
2011-08-07 01:46:19 +00:00
jendave
7db99fbf6c
add Naked Singularity and Reality Twist (from Ice Age)
2011-08-07 01:45:45 +00:00
jendave
fbf51b24f9
- The option "Produced" in AF ManaReflected now works with colorless mana.
2011-08-07 01:45:21 +00:00
jendave
b285fc2a44
- Added the option "Produced" to the ReflectProperty paramter in AF ManaReflected.
...
- Converted Mirari's Wake to script.
- Fixed Winter's Night.
2011-08-07 01:45:14 +00:00
jendave
d7f025e3f1
- Added support for targeting and Defined parameters to AF ManaReflected.
...
- Fixed Winter's Night.
2011-08-07 01:44:56 +00:00
jendave
3f89717aae
- Cost_Payment.payTapXTypeList is no longer Static
2011-08-07 01:43:58 +00:00
jendave
e34ca1edf2
cleanup regarding params in a couple AFs
2011-08-07 01:43:30 +00:00
jendave
ec8b9c9c83
AF_Debuff tweaks
2011-08-07 01:43:23 +00:00
jendave
b80722e910
cleanup regarding params in a couple AFs
2011-08-07 01:43:15 +00:00
jendave
680cfd54a0
cleanup regarding params in a couple AFs
2011-08-07 01:43:07 +00:00
jendave
54a4aca2ab
cleanup regarding params in a couple AFs
2011-08-07 01:42:59 +00:00
jendave
e3ed598fc0
- Choices of a Target are now handled by a separate Class (Target_Choices)
...
- Activating an Ability that targets multiple times now handled properly (Fix for Multi-Targeting Bug)
- Stack now uses SA_StackInstances instead of SAs
2011-08-07 01:42:34 +00:00
jendave
a6a32b8423
- Fixed relic of Plague Rats.
2011-08-07 01:42:09 +00:00
jendave
0dc027ab83
- Fixed relic of Leyline of Singularity.
2011-08-07 01:42:03 +00:00
jendave
f1aa02778e
- Fixed AI double blocking creatures with "CARDNAME can't be blocked by more than one creature."
2011-08-07 01:41:57 +00:00
jendave
0915f7e574
- Fixed subabilities of Mana abilities.
...
- Some cleanup.
2011-08-07 01:41:51 +00:00
jendave
c42ac54d7e
rename AF_Unpump to AF_Debuff
2011-08-07 01:41:00 +00:00
jendave
e1a0985bb7
- Converted Chalice of the Void to script.
...
- Removed some redundant SVars.
2011-08-07 01:40:49 +00:00
jendave
7abfc17db7
- Added a very hard version of the Gold Finger deck.
2011-08-07 01:40:17 +00:00
jendave
c220e1a3b0
add AF_Unpump for things like "target creature loses flying until end of turn". I will be tweaking the AI today.
2011-08-07 01:39:47 +00:00
jendave
971a1d2c08
- Allowed the AI to play sorceries without PlayMain1 SVar in Main1 (timing should be handled by canPlayAI in the AF's).
2011-08-07 01:39:39 +00:00
jendave
bbf5f80e68
Proper fix for drafting sets since the externalized set data.
2011-08-07 01:39:16 +00:00
jendave
9677155b1f
small tweak in AF_Choose
2011-08-07 01:39:11 +00:00
jendave
7e8a3f08c3
method name tweaking in AF_Pump for clarity
2011-08-07 01:39:03 +00:00
jendave
eb67486672
- Fixed a bug in the AI of AF Dig.
2011-08-07 01:38:35 +00:00
jendave
11a8ae2d9e
- Converted Counterbalance to script.
2011-08-07 01:38:24 +00:00
jendave
0c66abd287
- The AI will now check checkETBEffects before playing evoked creatures.
2011-08-07 01:38:16 +00:00
jendave
3a1021ef1b
- Improved Clash stack description.
...
- Fixed Pulling Teeth and Springjack Knight.
2011-08-07 01:38:07 +00:00
jendave
ae800d9932
add Phyrexian Metamorph (from New Phyrexia)
2011-08-07 01:37:56 +00:00
jendave
5dada4ad8f
add Copy Artifact (from original base Alpha) and Sculpting Steel (from Mirrodin)
2011-08-07 01:37:42 +00:00
jendave
ff2886b46d
incremental changes toward Vesuva
2011-08-07 01:37:32 +00:00
jendave
35a7c5c725
fix java warning in QuestStallPurchasable.java
2011-08-07 01:37:24 +00:00
jendave
2622da56a7
- Fixed a regression that caused the booster draft mode to crash when a block with only one or two sets was chosen.
2011-08-07 01:37:04 +00:00
jendave
935241920e
- Some preparations for triggered counter abilities with defined controlled by the AI.
2011-08-07 01:36:58 +00:00
jendave
f063246763
- Added the option to use Y instead of X in hasProperty.
2011-08-07 01:36:48 +00:00
jendave
a8b8c41dfa
- removed two unneeded functions.
2011-08-07 01:36:35 +00:00
jendave
14ecd3fdd7
missed necessary part of Dance of Many checkin.
2011-08-07 01:35:22 +00:00
jendave
4ae8d96ebe
add Dance of Many (from The Dark); required a hack in MagicStack.java because af.getHostCard() in AF wasn't the same object that was on the battlefield. Why? I don't know. But this works.
2011-08-07 01:35:15 +00:00
jendave
35caa91215
cleanup in Ability_Mana.java
2011-08-07 01:34:24 +00:00
jendave
84e9a4aaf2
several small tweaks in AF_Counters
2011-08-07 01:34:16 +00:00
jendave
e03081f24c
- A few xcount additions.
2011-08-07 01:34:09 +00:00
jendave
f6617a578c
convert Heartmender to triggers
2011-08-07 01:34:02 +00:00
jendave
8fa9237710
add AF_RemoveCounterAll
2011-08-07 01:33:54 +00:00
jendave
6b0fb4fabb
- Converted Forbidden Orchard to script.
2011-08-07 01:33:24 +00:00
jendave
c20605a598
- Little fixes in the AI mana paying.
2011-08-07 01:33:14 +00:00
jendave
b510dcd156
- Updated isType("Basic") to isBasicLand().
2011-08-07 01:33:07 +00:00
jendave
7a3781e950
- Updated isType("Wall") to isWall().
2011-08-07 01:32:49 +00:00
jendave
4d0a3488d6
- Updated isType("Sorcery") to isSorcery().
2011-08-07 01:32:42 +00:00
jendave
031c2a6eaa
- Updated isType("Snow") to isSnow().
2011-08-07 01:32:35 +00:00
jendave
b94bb4b57a
- Updated isType("Planeswalker") to isPlaneswalker().
2011-08-07 01:32:29 +00:00