Commit Graph

5753 Commits

Author SHA1 Message Date
jendave
75ed9fb4ee reverting r9653 (remove Reality Twist and Naked Singularity) 2011-08-07 01:46:19 +00:00
jendave
7db99fbf6c add Naked Singularity and Reality Twist (from Ice Age) 2011-08-07 01:45:45 +00:00
jendave
fbf51b24f9 - The option "Produced" in AF ManaReflected now works with colorless mana. 2011-08-07 01:45:21 +00:00
jendave
b285fc2a44 - Added the option "Produced" to the ReflectProperty paramter in AF ManaReflected.
- Converted Mirari's Wake to script.
- Fixed Winter's Night.
2011-08-07 01:45:14 +00:00
jendave
d7f025e3f1 - Added support for targeting and Defined parameters to AF ManaReflected.
- Fixed Winter's Night.
2011-08-07 01:44:56 +00:00
jendave
3f89717aae - Cost_Payment.payTapXTypeList is no longer Static 2011-08-07 01:43:58 +00:00
jendave
e34ca1edf2 cleanup regarding params in a couple AFs 2011-08-07 01:43:30 +00:00
jendave
ec8b9c9c83 AF_Debuff tweaks 2011-08-07 01:43:23 +00:00
jendave
b80722e910 cleanup regarding params in a couple AFs 2011-08-07 01:43:15 +00:00
jendave
680cfd54a0 cleanup regarding params in a couple AFs 2011-08-07 01:43:07 +00:00
jendave
54a4aca2ab cleanup regarding params in a couple AFs 2011-08-07 01:42:59 +00:00
jendave
e3ed598fc0 - Choices of a Target are now handled by a separate Class (Target_Choices)
- Activating an Ability that targets multiple times now handled properly (Fix for Multi-Targeting Bug)
- Stack now uses SA_StackInstances instead of SAs
2011-08-07 01:42:34 +00:00
jendave
a6a32b8423 - Fixed relic of Plague Rats. 2011-08-07 01:42:09 +00:00
jendave
0dc027ab83 - Fixed relic of Leyline of Singularity. 2011-08-07 01:42:03 +00:00
jendave
f1aa02778e - Fixed AI double blocking creatures with "CARDNAME can't be blocked by more than one creature." 2011-08-07 01:41:57 +00:00
jendave
0915f7e574 - Fixed subabilities of Mana abilities.
- Some cleanup.
2011-08-07 01:41:51 +00:00
jendave
c42ac54d7e rename AF_Unpump to AF_Debuff 2011-08-07 01:41:00 +00:00
jendave
e1a0985bb7 - Converted Chalice of the Void to script.
- Removed some redundant SVars.
2011-08-07 01:40:49 +00:00
jendave
7abfc17db7 - Added a very hard version of the Gold Finger deck. 2011-08-07 01:40:17 +00:00
jendave
c220e1a3b0 add AF_Unpump for things like "target creature loses flying until end of turn". I will be tweaking the AI today. 2011-08-07 01:39:47 +00:00
jendave
971a1d2c08 - Allowed the AI to play sorceries without PlayMain1 SVar in Main1 (timing should be handled by canPlayAI in the AF's). 2011-08-07 01:39:39 +00:00
jendave
bbf5f80e68 Proper fix for drafting sets since the externalized set data. 2011-08-07 01:39:16 +00:00
jendave
9677155b1f small tweak in AF_Choose 2011-08-07 01:39:11 +00:00
jendave
7e8a3f08c3 method name tweaking in AF_Pump for clarity 2011-08-07 01:39:03 +00:00
jendave
eb67486672 - Fixed a bug in the AI of AF Dig. 2011-08-07 01:38:35 +00:00
jendave
11a8ae2d9e - Converted Counterbalance to script. 2011-08-07 01:38:24 +00:00
jendave
0c66abd287 - The AI will now check checkETBEffects before playing evoked creatures. 2011-08-07 01:38:16 +00:00
jendave
3a1021ef1b - Improved Clash stack description.
- Fixed Pulling Teeth and Springjack Knight.
2011-08-07 01:38:07 +00:00
jendave
ae800d9932 add Phyrexian Metamorph (from New Phyrexia) 2011-08-07 01:37:56 +00:00
jendave
5dada4ad8f add Copy Artifact (from original base Alpha) and Sculpting Steel (from Mirrodin) 2011-08-07 01:37:42 +00:00
jendave
ff2886b46d incremental changes toward Vesuva 2011-08-07 01:37:32 +00:00
jendave
35a7c5c725 fix java warning in QuestStallPurchasable.java 2011-08-07 01:37:24 +00:00
jendave
2622da56a7 - Fixed a regression that caused the booster draft mode to crash when a block with only one or two sets was chosen. 2011-08-07 01:37:04 +00:00
jendave
935241920e - Some preparations for triggered counter abilities with defined controlled by the AI. 2011-08-07 01:36:58 +00:00
jendave
f063246763 - Added the option to use Y instead of X in hasProperty. 2011-08-07 01:36:48 +00:00
jendave
a8b8c41dfa - removed two unneeded functions. 2011-08-07 01:36:35 +00:00
jendave
14ecd3fdd7 missed necessary part of Dance of Many checkin. 2011-08-07 01:35:22 +00:00
jendave
4ae8d96ebe add Dance of Many (from The Dark); required a hack in MagicStack.java because af.getHostCard() in AF wasn't the same object that was on the battlefield. Why? I don't know. But this works. 2011-08-07 01:35:15 +00:00
jendave
35caa91215 cleanup in Ability_Mana.java 2011-08-07 01:34:24 +00:00
jendave
84e9a4aaf2 several small tweaks in AF_Counters 2011-08-07 01:34:16 +00:00
jendave
e03081f24c - A few xcount additions. 2011-08-07 01:34:09 +00:00
jendave
f6617a578c convert Heartmender to triggers 2011-08-07 01:34:02 +00:00
jendave
8fa9237710 add AF_RemoveCounterAll 2011-08-07 01:33:54 +00:00
jendave
6b0fb4fabb - Converted Forbidden Orchard to script. 2011-08-07 01:33:24 +00:00
jendave
c20605a598 - Little fixes in the AI mana paying. 2011-08-07 01:33:14 +00:00
jendave
b510dcd156 - Updated isType("Basic") to isBasicLand(). 2011-08-07 01:33:07 +00:00
jendave
7a3781e950 - Updated isType("Wall") to isWall(). 2011-08-07 01:32:49 +00:00
jendave
4d0a3488d6 - Updated isType("Sorcery") to isSorcery(). 2011-08-07 01:32:42 +00:00
jendave
031c2a6eaa - Updated isType("Snow") to isSnow(). 2011-08-07 01:32:35 +00:00
jendave
b94bb4b57a - Updated isType("Planeswalker") to isPlaneswalker(). 2011-08-07 01:32:29 +00:00