Sloth
a1b9f84a7d
- Fixed delayed triggers triggering over and over again.
2011-09-28 05:17:50 +00:00
Sloth
c7261b84f6
- Added support for targeting and Defined parameter in AF AnimateAll.
...
- Little fixed in AF AnimateAll.
- Cleanup of Ego Erasure and Shields of Velis Vel.
2011-09-27 20:33:20 +00:00
Sloth
5bdffbcb2e
- Converted the last ability of Ajani Vengeant to script.
2011-09-27 18:21:30 +00:00
Sloth
589b69f3eb
- Added support for targeting in AF DestroyAll.
...
- Added Primeval Light by Night Shadow.
2011-09-27 18:09:25 +00:00
Sloth
146940affc
- Converted Ensnaring Bridge and Reverence to script.
2011-09-27 16:07:37 +00:00
Sloth
6416e1dada
- Converted Blazing Archon and Peacekeeper to script.
2011-09-27 15:48:54 +00:00
Maxmtg
aa2b87d265
deckmanager crashed on bad files
2011-09-26 22:51:37 +00:00
Maxmtg
5c255e23ed
added overload for name-based predicate, simplified NamesExcept
2011-09-26 21:11:58 +00:00
Maxmtg
09e098bd92
overload for subtype
2011-09-26 20:49:09 +00:00
Sloth
62beec1ac5
- Removed the function isValidCard in favor of isValid in GameEntity.
2011-09-26 20:36:49 +00:00
Maxmtg
0c5d719985
minor optimizations of CardRules, fix typo in comment of MtgDataParser
2011-09-26 19:17:54 +00:00
Sloth
de1e5f8eb3
- Added support for "CombatDamage$" "True" and "False" to the PreventDamage static ability.
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- Converted Mark of Asylum to script.
2011-09-26 16:55:07 +00:00
Doublestrike
a9274c446e
Fixed tooltip on "Deck Editor" button (issue 294)
2011-09-26 11:46:26 +00:00
Doublestrike
b996cb437d
Final minor fix to model/view architecture in quest event panels.
2011-09-26 11:14:22 +00:00
Sloth
073d2a44cb
- fixed generateChallenges.
2011-09-26 08:47:51 +00:00
Rob Cashwalker
660546cb75
Forgot to handle launching Quest Mode....
2011-09-25 23:40:53 +00:00
Sloth
1c5c56d31e
- Removed the keyword "Prevent all damage that would be dealt to you."
2011-09-25 18:45:39 +00:00
Sloth
46c6f3af4d
- Converted all cards with stPreventDamage keyword to the PreventDamage static ability.
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- Removed the code of the stPreventDamage keyword.
2011-09-25 18:39:55 +00:00
Sloth
f02bb10ab0
- Added support for "Amount" and "Source" parameters to the PreventDamage static ability.
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- Converted Daunting Defender, Energy Field and Energy Storm.
2011-09-25 18:24:42 +00:00
Sloth
d00b70c494
- Added a new static ability "PreventDamage".
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- Converted Personal Sanctuary to it.
2011-09-25 12:48:08 +00:00
Sloth
5ce48e46ec
- Added the player keyword "Prevent all damage that would be dealt to you".
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- Added Personal Sanctuary.
2011-09-25 11:22:40 +00:00
Hellfish
487e2483cf
*Minor fix to the new Home Screen(nice and understandable code); Picking random deck for the AI causes it to echo the deck chosen for the human.
2011-09-25 09:32:46 +00:00
Sloth
f60f0b52c9
- Cleanup of stAnimate.
2011-09-25 08:13:00 +00:00
Sloth
38b6e1453d
- copyCard will now copy remembered objects (this could make some more use of ClearRemembered CleanUp necessary).
...
- Fixed Admonition Angel.
2011-09-25 08:11:51 +00:00
Rob Cashwalker
1d756d74ea
Change the absolute path to relative path for graphics.
2011-09-24 20:10:22 +00:00
Sloth
d9ef87e149
- Disabled the use of AF ChooseColor for the AI.
2011-09-24 19:42:50 +00:00
Sloth
3ace3d25e7
- Completed the fix for delayed triggers.
2011-09-24 18:10:29 +00:00
Rob Cashwalker
b40c3d1b2a
Adds first draft of HomeScreen gui. Requires an environmental variable to be present in order to enable it.
...
Move ManaSymbol initialization from OldGuiNewGame to ApplicationView.
2011-09-24 17:44:15 +00:00
Rob Cashwalker
fd55737978
Add CustomPool property to deck file for filtering from HomeScreen's deck list.
2011-09-24 16:43:14 +00:00
Rob Cashwalker
c064acf9e4
Removed a few commented references of OldGuiNewGame.
2011-09-24 16:32:51 +00:00
Sloth
8d4592e2cf
- Changed generateDuels to the old system (ending with one very hard and two hard opponents).
2011-09-24 12:39:12 +00:00
Sloth
a70dbe64e2
- Fixed the possible crash in assembleDuelUniquedata.
2011-09-24 12:25:40 +00:00
Sloth
c8f344491d
- Fixed delayedTriggers.
2011-09-24 11:51:55 +00:00
Sloth
a370b638bf
- Fixed Oblivion Ring (by changing getCardState to search all zones for the card).
2011-09-24 11:30:24 +00:00
Sloth
5e857f9ecc
- Little AI improvements in AF ChangeZone Hidden.
2011-09-24 10:25:30 +00:00
Sloth
d1f3b3164b
- Fixed destroyPlaneswalkers checking non-Planeswalker types (so two Artifact Planeswalker won't destroy each other).
2011-09-24 07:18:12 +00:00
Sloth
9daacbae6b
- Added a Planeswalker check to AbilityFactory.playReusable to make the AI use the abilities each turn (without random factor).
2011-09-23 19:11:29 +00:00
Sol
a45e8a8c74
Improve error message in CardRules
2011-09-23 14:40:16 +00:00
Hellfish
c9f585f38c
*Partially converted Venser, the Sojourner to script.
2011-09-23 12:27:00 +00:00
Sloth
65d519c59b
- Added the parameter "AtRandom" to AF ChangeZone Hidden.
...
- Added Ghoulraiser.
2011-09-23 10:40:40 +00:00
ArsenalNut
7070a2d4db
added Morbid to GameActionUtil.specialConditionsMet to support etbCounter
2011-09-23 02:06:15 +00:00
Hellfish
6cae7c4c26
*Fixed a stupid oversight in the ManaNeededToAvoidNegativeEffect code.
2011-09-22 14:51:23 +00:00
Hellfish
ec65b5d300
*Fixed ThisTurnEntered
2011-09-22 14:26:08 +00:00
Hellfish
d495b687f4
*Added ManaSpent & ManaNotSpent restrictions to Triggers. Triggers with ManaSpent$ Green for instance will only go off if Green mana was spent to cast the host card.
...
*New AI SVar; "ManaNeededToAvoidNegativeEffect". This is a comma-separated list of colors the AI will try to use to pay for the cost, but only if it actually has a source for that color mana.
*Added Plaxmanta.
2011-09-22 13:42:16 +00:00
Hellfish
44c5f1188d
*Added Radiance parameter to AF_PreventDamage & AF_Protection.
...
*Added StackDescription handling of Radiance for all affected AFs (DealDamage,Destroy,PreventDamage,Protection & Pump)
*Added
Bathe in Light
Wojek Apothecary
2011-09-22 11:42:11 +00:00
Hellfish
795c4cbead
*Added Radiance parameter to AF_Destroy.
...
*Converted Leave No Trace to Radiance parameter.
2011-09-22 09:23:03 +00:00
Maxmtg
5e464d1753
issue 322
2011-09-22 04:31:01 +00:00
Maxmtg
c84bbb9751
DeckImport is transferring cards to deckeditor. The whole deckediting still needs improvement.
2011-09-22 01:53:14 +00:00
Maxmtg
bbab59e766
refactored and a bit improved DeckImport
2011-09-21 15:27:17 +00:00
Hellfish
98aefb5a6b
*Added initial Radiance parameter to AF_DealDamage.
...
*Converted Wojek Embermage to script.
*Converted Cleansing Beam to Radiance parameter.
*Fixed one of the Haunt triggers, previously it would bug the AIs ETB trigger evaluation.
*Added Count$DamageDoneThisTurn
*Added Brightflame
2011-09-21 14:19:09 +00:00