Maxmtg
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8a1b422ca7
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inputs won't hang after devMode tap/untap
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2013-05-28 08:31:15 +00:00 |
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Sloth
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081879bca4
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- Fixed AttackerBlocked triggers.
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2013-05-28 07:34:46 +00:00 |
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moomarc
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f5603d239e
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- Fixed Living End, Ignorant Bliss and Magus of the Jar
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2013-05-28 06:58:57 +00:00 |
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swordshine
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b8bec3bd5c
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- Added Thoughtbound Primoc and Wild Mammoth
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2013-05-28 06:41:45 +00:00 |
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Maxmtg
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08ff96bd17
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deal damage - improved stack description
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2013-05-28 05:38:04 +00:00 |
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Maxmtg
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68f861db0e
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remove input call won't update the input queue.
it will get updated anyway - by unlock for instance
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2013-05-28 05:02:21 +00:00 |
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swordshine
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be6d217591
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- Added Gustha's Scepter
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2013-05-28 04:43:26 +00:00 |
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Maxmtg
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be5536d11a
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made InputSyncronizedBase.stop() indifferent to the thread that it is ran from.
Introducing game thread concept - that might be used (or might be not) to limit threads devoted to AI thinking with one.
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2013-05-28 04:37:11 +00:00 |
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swordshine
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8e51258419
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- Updated 2 cards by squee1968
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2013-05-28 02:29:55 +00:00 |
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RedDeckWins
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35323ccd86
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s, t, u, v slowtrips converted. Still need to convert some cards which use the functionality but are not slowtrips.
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2013-05-28 01:39:52 +00:00 |
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swordshine
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1ebe78341b
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- Updated SkieraCube
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2013-05-28 01:17:48 +00:00 |
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RedDeckWins
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540bec0cd3
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p,r slowtrips converted.
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2013-05-27 23:52:41 +00:00 |
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RedDeckWins
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e206ef43e5
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l,m slowtrips converted.
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2013-05-27 23:04:22 +00:00 |
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Sloth
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cc6de52839
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- Updated 3 quest decks.
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2013-05-27 19:59:03 +00:00 |
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Hellfish
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3b931fd229
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*Added Mindslaver
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2013-05-27 19:41:56 +00:00 |
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Maxmtg
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f6ee680937
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InputPayMana now executes only updateMessage in EDT when it's not paid
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2013-05-27 18:22:25 +00:00 |
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Maxmtg
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9cdd447729
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focus gain is delayed in EDT - that should set it better
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2013-05-27 18:13:23 +00:00 |
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Maxmtg
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8ccfad27cc
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InputPayManaBase will execute input queue unlock from the same thread that was used to activate mana ability. No showMessage() will be called.
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2013-05-27 17:50:40 +00:00 |
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moomarc
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99de2d6543
|
- Updated Sorin Markov script
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2013-05-27 17:46:18 +00:00 |
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Maxmtg
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ac04c17995
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title added to InputBlock
update added to inputP
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2013-05-27 17:21:15 +00:00 |
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Maxmtg
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4294a68cbd
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cleanup should update input
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2013-05-27 16:25:26 +00:00 |
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Maxmtg
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cff508665b
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nothing
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2013-05-27 16:17:15 +00:00 |
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Maxmtg
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cc921eb269
|
lock and invokeGameAction removed, removed input locks in PayManaBase ('cause HumanPlaySA sets these locks internally)
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2013-05-27 15:52:13 +00:00 |
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Maxmtg
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8809a5bdb6
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remove excessive input lock for humanPlay ability. (it's locked anyway in paymana/select targets block)
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2013-05-27 15:27:39 +00:00 |
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Maxmtg
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a3e29f130d
|
remove purple frames after targeting a card
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2013-05-27 15:26:42 +00:00 |
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Maxmtg
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38e8d3fd7c
|
Devmode tap / untap will use inputs - may select many cards at a time and need not guess them by number
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2013-05-27 15:12:11 +00:00 |
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Maxmtg
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142b07ff5a
|
inlined set/remove input for locks
aux method in fthread
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2013-05-27 15:11:24 +00:00 |
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Maxmtg
|
9766a369cb
|
Improved error messages
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2013-05-27 14:38:19 +00:00 |
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Maxmtg
|
4c76527c3d
|
GUI play ability on behalf of AI no longer freezes game
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2013-05-27 14:34:16 +00:00 |
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Maxmtg
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f99e0b3b4b
|
inlined handleUntap,
fixed release control problem
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2013-05-27 13:29:37 +00:00 |
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Maxmtg
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e752136294
|
FControl in response to player control changes redraws hands panel
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2013-05-27 13:19:00 +00:00 |
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Maxmtg
|
b88acfe51f
|
bugfix
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2013-05-27 12:56:33 +00:00 |
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Maxmtg
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4a9930defb
|
added log event for player control,
moved log's string-building code to GameLogFormatter.java
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2013-05-27 12:47:36 +00:00 |
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Maxmtg
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f702fbda09
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+ Sorin Markov
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2013-05-27 12:11:25 +00:00 |
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Maxmtg
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ebefc96305
|
ControlPlayer effect (gui does not update to show hand yet - shall implement soon)
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2013-05-27 12:11:04 +00:00 |
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Maxmtg
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8f774edc0a
|
a check of isHuman was masked beyound call to LobbyPlayer
+ missing part for pump
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2013-05-27 12:10:09 +00:00 |
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Maxmtg
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f22f2057fa
|
Cleanup in PumpEffect.java
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2013-05-27 12:08:36 +00:00 |
|
Chris
|
165434942a
|
- Added new card names to changes.txt.
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2013-05-27 12:08:20 +00:00 |
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Maxmtg
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7fd61015a3
|
Player has lobbyPlayerCreator, actual lobbyPlayer is calculated from whatever is written in player.сontroller
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2013-05-27 10:04:18 +00:00 |
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Maxmtg
|
39c85da7f8
|
keep player list in CMatchUI, extracted method to setup hand views.
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2013-05-27 10:00:18 +00:00 |
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Maxmtg
|
e5a2685a57
|
moved observer attachment
|
2013-05-27 09:56:37 +00:00 |
|
Maxmtg
|
828cf74c15
|
MagicColor.COLORLESS constant
|
2013-05-27 09:35:43 +00:00 |
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Maxmtg
|
8b88288a36
|
removed ability to cancel choice of reflected mana color
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2013-05-27 09:19:01 +00:00 |
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Maxmtg
|
d9b00135ff
|
fixing someone's typo.
|
2013-05-27 09:06:03 +00:00 |
|
Maxmtg
|
3049c122bf
|
reverting instantspeed
|
2013-05-27 09:04:18 +00:00 |
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Maxmtg
|
394fed2808
|
removed InstantSpeed (it's useless for mana abilities)
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2013-05-27 09:00:40 +00:00 |
|
Maxmtg
|
d326a0a57a
|
SA: added getManaPartRecursive(), replaced loops where they were
|
2013-05-27 08:36:40 +00:00 |
|
Maxmtg
|
51f23b8e02
|
fixed NPE when lands's mana ability is a subability (Rhystic Cave)
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2013-05-27 07:39:16 +00:00 |
|
Maxmtg
|
26a3a6602c
|
cleaunp warnings for unused imports
|
2013-05-27 07:17:15 +00:00 |
|
Maxmtg
|
a5b8c92f3d
|
PlayOrDraw converted to input that appears before opening hand is drawn
|
2013-05-27 07:09:16 +00:00 |
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