Maxmtg
27fe98384b
MatchController ctor: no longer accepts a map of players, since that required unique lobbyplayers for each game player.
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Player's teams are defined by numbers, no more lists of LobbyPlayers
2013-05-23 13:28:32 +00:00
Chris
0c5120acb5
- Added new card names to changes.txt.
2013-05-23 11:20:36 +00:00
moomarc
3da808546a
- Removed some comments
2013-05-23 10:32:20 +00:00
moomarc
fb96ba72db
- Added Paradox Haze
2013-05-23 10:29:00 +00:00
Maxmtg
8969f6a4b9
* remove warnings
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* remove messagebox when computer plays first
* Mulligan input message now reads who is going first (if you go first you are asked to play or draw yet before mulligan)
2013-05-23 10:00:39 +00:00
Maxmtg
bb7131b65f
totalMana will count colorless mana too
2013-05-23 09:57:43 +00:00
Sloth
0be7e292ad
- Fixed totalMana in ManaPool.
2013-05-23 09:48:43 +00:00
Sloth
307c326c72
- Added Jinxed Choker by marc with some new AILogics.
2013-05-23 08:33:02 +00:00
Maxmtg
0decaf44dd
Quests with reward description like '2 rares' won't crash
2013-05-23 06:01:22 +00:00
Maxmtg
e692fde333
cards with devour won't require reference to game before a command is executed (won't crash in deck editor)
2013-05-23 05:14:00 +00:00
RedDeckWins
880e8fa449
Use triggers to remove counters from suspended cards. No longer hardcoded in upkeep.upkeepsuspend().
2013-05-23 03:27:18 +00:00
Sol
2d9b4cc936
- Fixed Momir Avatar crash if no cards are found
2013-05-23 00:46:08 +00:00
swordshine
65c77759db
- Added Fate Transfer
2013-05-23 00:20:54 +00:00
RedDeckWins
fb559e7140
Use a trigger to play cards from suspend.
2013-05-22 23:55:34 +00:00
Sol
df1aa55d15
- ForceAnte should be used if it's non-null (override ante preference)
2013-05-22 23:14:11 +00:00
Maxmtg
c0b8c4cf21
removed global calls to getPlayer (for human player at gui) where member/local variables could provide data needed
2013-05-22 21:40:11 +00:00
Maxmtg
58aa4aef55
removed 2 more calls to getMatch from Singletons
2013-05-22 21:31:00 +00:00
Maxmtg
1268ed7249
setInputAndWait - moved to InputQueue, the latter belongs to game now, all calls re-routed
2013-05-22 21:28:53 +00:00
Maxmtg
c99fdc6e24
LockAndInvokeGameAction moved from static method to instanced.
2013-05-22 20:44:42 +00:00
Sloth
4a8478d93e
- Fixed Inquisitor's Flail by not calling checkStateEffects between replacement effects (experimental).
2013-05-22 18:45:55 +00:00
Sloth
b440060a53
- The opponents Flashback button will no longer allow you to play lands via Crucible of Worlds.
2013-05-22 15:54:10 +00:00
Maxmtg
19adfe54f3
a missing piece
2013-05-22 15:02:58 +00:00
Maxmtg
fb43bc503c
force ante - three-state boolean behaviour restored
2013-05-22 15:01:25 +00:00
Sloth
3206d4b985
- Fixed copies of tokens with static abilities.
2013-05-22 14:30:12 +00:00
Sloth
327317f761
- Added the medium quest opponent Zapp Brannigan 2 by Nordos.
2013-05-22 12:01:27 +00:00
Chris
065a3b44ad
- fixed LQ pic URL
2013-05-22 11:17:28 +00:00
Chris
281237570f
- Added a fluff piece to the changes.txt file.
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- Added new card names to changes.txt.
2013-05-22 10:43:58 +00:00
Maxmtg
5957f85919
default for useBazaar
2013-05-22 10:28:20 +00:00
Sloth
3c35a3c52e
- Added Chain of Plasma.
2013-05-22 09:59:19 +00:00
Sloth
abb0b39c80
- Added Manaforge Cinder.
2013-05-22 09:47:02 +00:00
moomarc
9a93d2ea27
- Linked Zapp Brannigan quest opponent icon
2013-05-22 07:56:02 +00:00
moomarc
a5b0e4a2ea
- UntilEndOfCombat durations were continuing if combat ended early via Time Stop etc so added an extra catch in cleanup.
2013-05-22 06:07:17 +00:00
Maxmtg
b1935d7566
* Added boseiju_who_shelters_all.txt
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* You may indicate 'not' condition on card restrictions (ex: boseiju script)
2013-05-22 05:04:56 +00:00
swordshine
3106020e8c
- Plane: Added Akoum and Grove of the Dreampods
2013-05-22 04:37:38 +00:00
Maxmtg
7cd1e65ecb
use unboxed types if possible
2013-05-22 04:14:38 +00:00
swordshine
a500baf23e
- M14: added Primeval Bounty and Hunt the Weak
2013-05-22 04:07:42 +00:00
Maxmtg
79b92d40dc
bugfix
2013-05-22 04:04:02 +00:00
Maxmtg
3a2b9d17d9
bugfix
2013-05-22 03:55:57 +00:00
Maxmtg
0a03727d6e
AI won't gain priority during UNTAP step
2013-05-22 03:32:59 +00:00
Sol
695b446c60
- Added the capability to play Challenges vs predetermined decks (along with a few other related options to disallow specific quest mode things)
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- Added Sorin vs Tibalt, and Tibalt vs Sorin as examples of Challenges that force you to use a specific Deck. (They seemed to be the best duel deck compatibility for the AI).
2013-05-22 03:12:54 +00:00
Hellfish
30454f3cab
*Fixed NPE when spectating AIvAI into game 2+
2013-05-21 20:51:40 +00:00
Sloth
8ac75ba23c
- Cleanup in ComputerUtilMana.
2013-05-21 17:30:42 +00:00
Maxmtg
5a1c4980cb
cast was unneed
2013-05-21 16:40:44 +00:00
Sloth
3873ad9633
- Fixed and improved AI mana payment.
2013-05-21 16:35:10 +00:00
Chris
bea0fcd49d
- Added a fluff piece to the changes.txt file.
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- Added new card names to changes.txt.
2013-05-21 12:26:32 +00:00
Sloth
e470cf95e3
- Fixed AI using a card to pay for its own ability.
2013-05-21 11:46:10 +00:00
Maxmtg
7b8efdd38e
Mulligan code moved to GameAction
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UI will no longer ask you to keep or re-deal in ai-vs-ai games
2013-05-21 10:49:22 +00:00
Sloth
763e51e645
- Improved MillAi.
2013-05-21 09:51:40 +00:00
Sloth
52f1cdd42e
- Improved AI using Searing Spear Askari.
2013-05-21 09:39:08 +00:00
swordshine
c04ce7e5c4
- M14: added Grim Return, Scourge of Valkas, and Windreader Sphinx
2013-05-21 08:46:28 +00:00