kevlahnota
ec5c500b8f
Fix lag I introduced. Just learned that we should never create an instance of a new object inside the render call, because it will create a new instance every draw call.
2017-09-15 20:53:46 +00:00
kevlahnota
e8e23603c3
Rotate Plane/Phenomenon on FOptionPane
2017-09-14 22:47:56 +00:00
Agetian
3b97f8c396
- Mobile Forge: fixed a long-standing bug which caused a match (e.g. Planar Conquest) to restart even after a victory when using Space or Enter shortcut keys (when running on PC or when using buttons on a mobile device that are bound to Space and/or Enter).
2017-09-14 09:42:17 +00:00
kevlahnota
8c90fb3c15
Planchase Mod for mobile Forge. Uses BG art of current planes when a player planeswalk.
2017-09-14 00:45:52 +00:00
kevlahnota
f2a55e525b
Enhanced rotated display of Planes/Phenomenon
2017-09-09 13:35:37 +00:00
kevlahnota
0f9eecd821
Added UI Setting (Mobile Forge) for rotated zoomed image display for Planes and Phenomenon cards.
2017-09-09 10:20:06 +00:00
Agetian
95bda0d4bb
- Preparing Forge for Android publish 1.6.2.007 [hotfix].
2017-09-07 05:34:09 +00:00
Agetian
4cb4b3bb19
- Preparing Forge for Android publish 1.6.2.006 [incremental].
2017-09-06 18:04:00 +00:00
Agetian
e2f9139aa9
- One more tweak to the dev menu (mobile Forge).
2017-09-06 15:40:46 +00:00
Agetian
6498250114
- NPE prevention in CardZoom (still need to figure out why sometimes [seemingly randomly] the card on stack will become "castable" in mobile Forge in the first place).
2017-09-06 12:06:12 +00:00
kevlahnota
00cbfa45d7
Minor tweak in InputSelectTargets and some string refactoring
2017-09-05 20:53:54 +00:00
Agetian
ad13ef9187
- Dev Mode: split the "Add Card to Play" functionality into two buttons: "Add Card to Battlefield", which acts like other Add Card to X buttons and adds the card directly to the battlefield, without using the stack and without firing ETB triggers; and "Cast Spell/Play Land", which acts like the old "Add Card to Play" button and uses the stack when necessary and fires all triggers.
2017-09-05 12:06:37 +00:00
Agetian
528ae68282
- Preparing Forge for Android publish 1.6.2.005 [incremental].
2017-08-30 15:18:49 +00:00
Agetian
0f83f23052
- Preparing Forge for Android v1.6.2.004 [hotfix/incremental].
2017-08-27 19:03:15 +00:00
Agetian
3688e13137
- Add Basic Lands dialog: make it show only the sets with actual basic lands in them.
...
- Minor cleanup in addCardToZone in PlayerControllerHuman.
2017-08-27 18:12:32 +00:00
Agetian
1e39e3e815
- Preparing Forge for Android publish 1.6.2.003 [hotfix].
2017-08-27 03:15:58 +00:00
Agetian
6147d64a74
- Preparing Forge for Android publish 1.6.2.002.
2017-08-26 18:19:14 +00:00
Agetian
a8735d1b4c
- Restored a separator space in SettingsPage.
2017-08-26 15:15:07 +00:00
Agetian
f9ede752f2
- Added a new option to mobile Forge which might help deal with the texture issues after locking/unlocking the screen (suggested by kevlahnota).
2017-08-26 15:13:46 +00:00
Agetian
42558f2bd4
- A better, theme-oriented planeswalker attacker targeting arrows with the default orange-ish color.
...
- Removed the unused "darker PW arrows" option.
2017-08-25 19:26:13 +00:00
Agetian
bd16899c56
- Reorganized the dev mode panel to make a bit more sense (grouped the buttons by function, more or less).
...
- Added "Repeat Last Add Card" functionality to dev mode panel.
2017-08-25 04:53:31 +00:00
Agetian
387abd1606
- Clarification for the new setting.
2017-08-24 05:51:16 +00:00
Agetian
3e4efc22a6
- Added an option to make planeswalker attacker targeting arrows somewhat darker to make them easier to see on the battlefield.
...
- Added code support to differentiate stack targeting arrows in color as well (currently not used).
2017-08-24 05:48:17 +00:00
Agetian
46ecbc9c42
- Dev Mode: added a new function "Remove Card from Game", which allows to completely remove a card from the game in case it was added previously by mistake.
2017-08-21 16:09:20 +00:00
Agetian
b389209c05
- Added a simple Create Puzzle mode to desktop Forge (presents you with a clean battlefield, allows to dump the game state with a template for puzzle metadata).
...
- Enhanced the Dev Mode feature set with the "Add Card To Library/Graveyard/Exile" commands.
- Ported this Dev Mode functionality, as well as "Exile Card From Hand/Play", to mobile Forge.
2017-08-21 15:17:41 +00:00
Agetian
76ac47bbc6
- Preparing Forge for Android publish 1.6.2.001 [incremental].
2017-08-18 17:15:11 +00:00
Blacksmith
a249eeab22
[maven-release-plugin] prepare for next development iteration
2017-08-18 17:07:15 +00:00
Blacksmith
712e7dbeb8
[maven-release-plugin] prepare release forge-1.6.2
2017-08-18 17:07:05 +00:00
Agetian
a3a713b608
- Preparing Forge for Android publish 1.6.1.005 [incremental].
2017-08-15 13:45:45 +00:00
Agetian
8b282818e9
- Fixed a couple NPEs in mobile Forge when canceling a Sealed/Draft match with a specific opponent.
2017-08-13 15:47:27 +00:00
Maxmtg
ef3dd4a833
Remove unused imports - to decrease number of warning from IDE.
2017-08-13 08:26:42 +00:00
Maxmtg
4253365e03
Moved AIOption to ai package, where it belongs
2017-08-13 00:53:26 +00:00
Maxmtg
07437b7880
Clean up unused imports that popped up in eclipse warnings List
2017-08-13 00:40:48 +00:00
Maxmtg
06e70e7476
clean up some unused imports, add final modifier to parameter used in a closure
2017-08-10 13:05:41 +00:00
Agetian
fba0fe1866
- Preparing Forge for Android publish 1.6.1.004 [incremental/fixes].
2017-08-08 05:16:16 +00:00
Agetian
a02be14f1a
- Preparing Forge for Android publish 1.6.1.003 [incremental/fixes].
2017-08-02 07:35:57 +00:00
Agetian
a0b8c758b4
- Fixed a crash in mobile Forge when trying to display the deck conformance error message outside of the Edt thread.
2017-08-02 07:31:52 +00:00
Agetian
b6fcbba57d
- Preparing Forge for Android publish 1.6.1.002 [incremental/bug fixes].
2017-07-28 04:24:43 +00:00
Agetian
7f8dec161d
- Minor clarification for Puzzle Mode on mobile.
2017-07-27 05:55:38 +00:00
Agetian
26f50d109a
- Show the puzzle description in a pop-up dialog window when the puzzle starts.
2017-07-27 04:29:28 +00:00
Agetian
2ae8d49ec8
- Fixed "Auto Yield: Always No" in mobile Forge.
2017-07-25 03:13:11 +00:00
Agetian
ad52b60798
- Preparing Forge for Android publish 1.6.1.001 [incremental].
2017-07-22 03:44:09 +00:00
Blacksmith
1668717cf8
[maven-release-plugin] prepare for next development iteration
2017-07-22 00:46:25 +00:00
Blacksmith
0e3163dd62
[maven-release-plugin] prepare release forge-1.6.1
2017-07-22 00:46:15 +00:00
Agetian
ea8a97a7c3
- Preparing Forge for Android publish 1.6.0.004 [incremental].
2017-07-15 15:17:14 +00:00
Agetian
b12380a772
- Mobile Forge: allow using A as alpha strike and E as end turn (unmodified with Ctrl) when running on desktop; bound to Ctrl+A / Ctrl+E on mobile (not sure what the rationale was, but probably to avoid skipping things when typing in something from on-screen keyboard? I decided not to touch it).
...
- Added an option to disallow using Esc as a shortcut for passing until end of turn, like in desktop forge (mostly relevant when used on desktop, but could also prevent misclicking the Esc-bound button accidentally on mobile).
2017-07-13 09:43:54 +00:00
Agetian
59545dd774
- Some clarifications in PuzzleScreen.
2017-07-12 07:53:10 +00:00
Agetian
10ad9785e1
- Avoid using an unnecessary variable.
2017-07-12 04:59:48 +00:00
Agetian
df5d0d3c81
- Removing an empty line.
2017-07-12 04:54:25 +00:00
Agetian
7d489785a3
- Basic support for Puzzle Mode on mobile Forge.
2017-07-12 04:53:40 +00:00