drdev
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7420e94876
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Rename CMessage to CPrompt to better match tab caption
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2013-11-30 18:19:22 +00:00 |
|
drdev
|
73c921bb95
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Increase contrast between Inactive color and background texture in Journeyman theme
|
2013-11-30 18:00:13 +00:00 |
|
Chris
|
7a22f4f74a
|
- Added a fluff piece to the changes.txt file.
- Cleared out the changes.txt file, now ready for new material.
|
2013-11-30 15:15:56 +00:00 |
|
drdev
|
cdb76d344e
|
Fix display of 0 loyalty planeswalker abilities
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2013-11-30 07:26:10 +00:00 |
|
drdev
|
6cbded92cb
|
if colorless filtered out ensure phyrexian cards don't appear unless at least one of their colors is selected
|
2013-11-30 07:04:21 +00:00 |
|
drdev
|
be6266d633
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Improve filter logic to support showing playable hybrid and phyrexian cards even if filtering out colors present in the card's mana cost that aren't needed to cast it
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2013-11-30 05:45:30 +00:00 |
|
drdev
|
705264ba9a
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Ensure multicolor filter selected after right-clicking a color filter
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2013-11-30 00:56:05 +00:00 |
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drdev
|
a0b181e6fe
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Don't filter out multicolor cards after right-clicking a color filter
|
2013-11-30 00:51:09 +00:00 |
|
drdev
|
df50a0a38d
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Support showing only colorless or multicolor cards
|
2013-11-30 00:27:47 +00:00 |
|
Chris
|
abd182e17f
|
[maven-release-plugin] prepare for next development iteration
|
2013-11-29 15:06:44 +00:00 |
|
Chris
|
312c15d824
|
[maven-release-plugin] prepare release forge-1.5.6
|
2013-11-29 15:06:32 +00:00 |
|
Chris
|
3f0cdc9b19
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- Preparing the changes.txt file for the next beta build and release.
|
2013-11-29 14:52:38 +00:00 |
|
drdev
|
5d5c42c843
|
Mention Compact Prompt in CHANGES.txt
|
2013-11-29 06:57:36 +00:00 |
|
drdev
|
1a8fe19c88
|
Fix so multi-color cards containing a filtered color no longer show up in catalogs
|
2013-11-29 06:52:51 +00:00 |
|
drdev
|
7e37495b49
|
Hide checkbox to enable "Stack Card View" setting which isn't ready yet
|
2013-11-29 06:23:29 +00:00 |
|
drdev
|
3210f06931
|
Revert so command zone shown for all game types
|
2013-11-29 05:08:25 +00:00 |
|
drdev
|
a457ff539d
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Convert hide prompt header setting into compact prompt setting that also controls font size
|
2013-11-29 04:51:51 +00:00 |
|
drdev
|
afbcd90ffc
|
Don't switch to Combat pane unless an attacker is declared
|
2013-11-29 04:37:35 +00:00 |
|
Maxmtg
|
8acdc6c458
|
fix name card effect
|
2013-11-29 04:37:23 +00:00 |
|
drdev
|
4ed8f69da1
|
If switched to Combat pane when combat begins, switch back to previous pane when combat ends
|
2013-11-29 04:28:05 +00:00 |
|
Maxmtg
|
90fe657da6
|
refactor: move isCommandZoneNeeded to gameType (java enums are far better than c#'s ones :)
|
2013-11-29 04:03:20 +00:00 |
|
drdev
|
91fe7b516c
|
Show turn number in prompt message
|
2013-11-29 03:54:04 +00:00 |
|
drdev
|
e3851e3f1d
|
Reduce padding around Prompt buttons
|
2013-11-29 03:39:34 +00:00 |
|
drdev
|
301014285f
|
Reduce font size of prompt
Add setting to hide prompt header
|
2013-11-29 03:33:09 +00:00 |
|
drdev
|
e467f44bf2
|
Fix so Save and Open dialogs appear over main window
|
2013-11-29 02:59:22 +00:00 |
|
drdev
|
e8e5ac2ca7
|
Don't show command zone if game type doesn't need it
|
2013-11-29 02:51:55 +00:00 |
|
drdev
|
ebb0a4b2bc
|
Mention change to show tabs if multiple on pane in CHANGES.txt
|
2013-11-28 18:01:50 +00:00 |
|
drdev
|
d21e2666ec
|
Don't hide drag tabs if drag cell has multiple tabs
|
2013-11-28 17:58:46 +00:00 |
|
moomarc
|
43140b2db3
|
- Small fix for multiplayer tab labels
|
2013-11-28 09:02:39 +00:00 |
|
asepetci
|
f17e857710
|
updated rankings.txt
|
2013-11-26 09:01:22 +00:00 |
|
drdev
|
2401b9b1ff
|
Fix display issue with switching away from Game screen then back
|
2013-11-26 03:31:03 +00:00 |
|
drdev
|
e646ff1d1f
|
Add checkbox to control whether list view or card view for Stack
|
2013-11-26 01:55:46 +00:00 |
|
drdev
|
9bb800ce43
|
Start adding card view to Stack, with preference to use current list view
|
2013-11-26 01:36:42 +00:00 |
|
ptx
|
6859ad2ad9
|
Some initial game simulation tests
|
2013-11-25 21:33:24 +00:00 |
|
drdev
|
19152790b2
|
Prevent dividing by zero when laying out cards
|
2013-11-24 23:03:51 +00:00 |
|
drdev
|
05751dbe1b
|
Break up files in nonsingleton folder into existing controller and view folders
|
2013-11-24 21:16:23 +00:00 |
|
drdev
|
f35f6b3edd
|
Cleanup whitespace
|
2013-11-24 20:56:11 +00:00 |
|
Maxmtg
|
8af7fadbf6
|
another 2 calls to gui removed
|
2013-11-24 19:21:30 +00:00 |
|
Maxmtg
|
9190ce038f
|
remove imports of forge.gui from where they are not supposed to be (part 2 of many)
|
2013-11-24 11:14:51 +00:00 |
|
Maxmtg
|
bda47748f2
|
remove imports of forge.gui from where they are not supposed to be (part 1 of many)
|
2013-11-24 10:53:58 +00:00 |
|
Maxmtg
|
96084d7b26
|
disband forge.card package in gui module
|
2013-11-24 10:34:45 +00:00 |
|
Maxmtg
|
e96ff73b50
|
modified spells' canPlayAi, doTrigger and playFromEffect methods used by AI to include aiPlayer as 1st parameter
|
2013-11-24 10:02:58 +00:00 |
|
Hellfish
|
fcb8c4bdd6
|
*Fixed Charm of Vigor not having to be bought to be available
|
2013-11-24 09:44:28 +00:00 |
|
Maxmtg
|
c7c1d2d302
|
arrange Predicates for CardEdition
|
2013-11-24 09:35:43 +00:00 |
|
Maxmtg
|
21ea8e377c
|
move card/CardCharacteristics.java to forge.game.card
|
2013-11-24 09:24:50 +00:00 |
|
Maxmtg
|
e9409d01a6
|
merged cardfactory into forge.game.card package
|
2013-11-24 07:17:43 +00:00 |
|
Maxmtg
|
a8c70a903f
|
arrange packages
|
2013-11-24 07:09:23 +00:00 |
|
Maxmtg
|
c66ca97dfc
|
move game Card class to forge.game.card package to ease further translation to game module
|
2013-11-24 06:59:42 +00:00 |
|
Maxmtg
|
5b5517ad29
|
replace TreeMapOfLists with Guava Multimap
|
2013-11-24 06:45:30 +00:00 |
|
drdev
|
c8de886967
|
Fix Flash of Insight reminder text
|
2013-11-23 23:13:54 +00:00 |
|