Commit Graph

52 Commits

Author SHA1 Message Date
Doublestrike
f7dc3eac58 Optimization: lightweight splash sprite loads before rest of skin (which soon will occur in preload bar). 2012-01-17 09:51:13 +00:00
moomarc
37e89212ce Updated the deck editor color filter icons. 2012-01-13 06:04:29 +00:00
Doublestrike
ef9dcd24df Added start button and logo to image sprites in each skin, and updated FSkin and home screen code to match. 2012-01-12 08:39:00 +00:00
Doublestrike
c9788d0c33 Added FList and FScrollPane to UI toolbox, for further display standardization. 2011-12-17 05:50:07 +00:00
Doublestrike
b8ed783004 More unversioned files that missed the boat... 2011-12-16 09:10:11 +00:00
Rob Cashwalker
4b3de0987c LQ Plant Tokens and small images for bazaar.
Thanks to moomarc for original artwork.
2011-12-14 20:45:33 +00:00
Rob Cashwalker
5c987d9a4c Attempting to move the icons folder to /res/images instead of /res/pics. 2011-12-14 17:38:42 +00:00
Doublestrike
6605b8de0a First step of round 3 architecture change; home screen in new frame and controllers updated. 2011-12-08 12:34:00 +00:00
Doublestrike
83ffea0787 Added focus, toggle, and disabled states to FButton and skins.
Note: Keyboard functionality had already been lost _before_ this commit.
2011-12-08 07:34:37 +00:00
Doublestrike
e539d97433 WompWomp's icons added.
FSkin fully streamlined for better memory management and easier
file access.

FButtons added into sprite.
2011-12-07 08:52:10 +00:00
Doublestrike
7710f9075e FSkin updated for better data storage and handling for icons, colors, and images. Now uses maps instead of mutators. 2011-12-07 07:30:41 +00:00
Sloth
0ea6be6a0d - Renamed texture1.jpg to bg_texture.jpg. 2011-12-06 10:53:31 +00:00
Doublestrike
a4d68f2bf2 Added mana icon versions to each skin.
Renamed texture1.jpg to bg_texture.jpg.

Removed old icon versions.

Added icon and font resize adapters to all pool labels.
2011-12-06 07:20:09 +00:00
Doublestrike
41343b21c1 Minor fix to skin resources. 2011-12-04 00:54:03 +00:00
Doublestrike
620924fd29 Enabled layout size saves.
A few aesthetic modifications.

Added "smith" skin.
2011-12-04 00:52:57 +00:00
Doublestrike
c03cdc3c1e Holy Graphical User Interface, Batman! 2011-11-26 00:19:24 +00:00
Doublestrike
9933b3fb09 Minor color update to "Default" skin palette. 2011-11-13 10:35:23 +00:00
Doublestrike
c8dbaf405c Skin update:
- Can now fully customize progress bar coloring
- Minor fixes to SplashFrame
- Minor fixes to FRoundedPanel
- Improved FButton images in rebel skin
- Streamlined skin instantiation: previously instantiated 4 times, now only 1
2011-11-12 00:12:59 +00:00
Doublestrike
d1b10fae2e Previous commit incomplete, fixed here. 2011-11-04 13:02:08 +00:00
moomarc
62f146a799 Rebel skin splash without the mockup details. 2011-10-21 16:26:56 +00:00
Doublestrike
0b46ea60e3 Update to FRoundedPanel:
- Can now decide which corners to round.
- No settings file required in skin (all removed)
2011-10-10 11:57:39 +00:00
Doublestrike
4344cac411 Splash screen uses skin colors for load bar.
"Rebel" and "Default" skin palettes adjusted to fit (still need some grafix work).
2011-10-10 03:07:39 +00:00
Doublestrike
09f0e0e775 Fix on FRoundedPanel, and some brief changes to the "rebel" skin to differentiate from "default" (note, still needs a lot of work) 2011-10-10 02:30:57 +00:00
Doublestrike
db4da1bf88 Rebel skin, attempt #2. 2011-10-08 13:23:38 +00:00
Doublestrike
f1541b509c Fixed bg_splash.jpg bug. 2011-10-08 13:09:15 +00:00
Doublestrike
d426a0f149 Added "rebel" theme. 2011-10-08 09:48:27 +00:00
Doublestrike
5d11ac9827 - Full support for skins in place.
- Default skin added.
- WinLose panel styled with new skinning system.
- Forge custom swing components added and available for use in Swing UI.
- WinLose panel written to use forge components.
2011-10-08 05:47:39 +00:00
Sloth
4b61355663 - Added a graphic representation of counters. 2011-10-03 13:17:41 +00:00
Sloth
dd710d5073 - Added the phasing symbol and replaced the other symbols with the new one by Marc. 2011-10-02 13:50:41 +00:00
Rob Cashwalker
52164282fd Graphics for HomeScreen 2011-09-24 16:13:59 +00:00
Sloth
da3e7bd6f7 - Reverted newgame_background.jpg. 2011-09-24 12:09:50 +00:00
Sloth
f72dee2d8c - Added missing SVars to the Radiance cards. 2011-09-22 20:54:17 +00:00
Rob Cashwalker
d71799ff29 Will be used by new Gui. 2011-08-24 19:45:40 +00:00
jendave
f9fe9d0fc5 renaming splashpic 2011-08-20 08:36:53 +00:00
jendave
6c063e62ce renaming splash pic. 2011-08-20 08:36:36 +00:00
Braids
ff1b5f8d1d - Add missing image for SplashFrame. 2011-08-19 19:07:31 +00:00
jendave
d9a785ee3a init2 2011-08-09 19:34:12 +00:00
jendave
c46aa10af5 reset repo 2011-08-09 19:06:11 +00:00
jendave
ceb5244136 - Added the edited version of Hellfish's NPH mana symbols. 2011-08-06 22:39:37 +00:00
jendave
0397f77486 *Added Phyrexian Mana Symbols. 2011-08-06 22:36:42 +00:00
jendave
858ce3271c - Reduced the size of the background pic. 2011-08-06 17:51:44 +00:00
jendave
90a4c4c171 - Added the background picture and reverted the title label color change for the new game window. 2011-08-06 17:47:39 +00:00
jendave
94d99d4ba8 - Removed the background picture in an effort to reduce the number of java heap space errors experienced by people who do not set the java heap space above the default value. 2011-08-06 17:44:49 +00:00
jendave
198a9ce49b - Replaced the 32 x 32 deck editor filter icons with the new 24 x 24 deck editor filter icons.
- Minor edit of the deck editor.
2011-08-06 14:58:27 +00:00
jendave
f418651939 - Added the fixed white color filter icons for the deck editor. Thank you Choppic. 2011-08-06 14:51:04 +00:00
jendave
6017454a3d - Added the missing white filter icons. These are from the original filter archive and they unfortunately display a flattened right and bottom sides. It is still better than not having the white filter.
- Commented out some used imports.
2011-08-06 14:49:21 +00:00
jendave
ab119f57c5 - Merged Choppic's newest Gui_DeckEditor.java file. Edited the deck editor images path to "res/images/deckeditor/". Also merged Choppic's newest set of deck editor icons. 2011-08-06 14:48:48 +00:00
jendave
5995c8f2d8 - Adding Developer Mode, a place where devs can have some in game options without needing to go through the debugger.
- Moved Milling as a Lose Condition into DevMode menu.
- Added choppic's background to the NewGame screen
2011-08-06 14:35:48 +00:00
jendave
d4d8eccf46 - Added Choppic's 3 icons to the /res/images/symbols-13/ folder. We can try these 32 x 32 sized icons and wait for some feedback from our user-base. 2011-08-06 14:12:48 +00:00
jendave
08dfda42f4 - Added an attack symbol. 2011-08-06 13:47:34 +00:00