moomarc
913e8791bc
Fixes to Count:ManaPool:All
2012-02-15 17:22:24 +00:00
Sloth
2c9624fba2
- Fixed AI sometimes holding back creatures with vigilance.
2012-02-15 17:13:33 +00:00
Sloth
73b61bade6
- Quick fix for compile error in r14071.
2012-02-15 13:36:32 +00:00
Sloth
60dd4a0254
- Fixed being able to block with your opponents creatures.
2012-02-15 12:55:11 +00:00
Doublestrike
bc5029d55f
Moar performance.
2012-02-15 12:05:24 +00:00
Doublestrike
95ca59809a
Fixed "no custom seals -> crash" bug.
2012-02-15 11:56:52 +00:00
Doublestrike
c38d2d504d
Performance update to FButton.
2012-02-15 11:45:59 +00:00
Doublestrike
9dee25ef5e
Performance update to ViewField.
2012-02-15 11:45:33 +00:00
Doublestrike
55c6e8136c
Performance upgrade on avatar labels.
2012-02-15 11:10:22 +00:00
Doublestrike
b70fd7175c
Inline skin selector repaired.
2012-02-15 11:02:53 +00:00
Doublestrike
4b5c0eb2d3
Fixed game count reset bug.
2012-02-15 09:45:23 +00:00
Doublestrike
9f791a98b0
Fixed setting submenu scroll bug.
2012-02-15 09:45:06 +00:00
moomarc
cbed7adb97
Added support for Count$ManaPool:Any
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Added Glissa Sunseeker
2012-02-15 09:31:59 +00:00
Doublestrike
fff1ecfcc6
Performance update restored on FLabel.
2012-02-15 09:09:52 +00:00
Sloth
8a970eff95
- More work on isUsefulKeyword.
2012-02-14 21:17:30 +00:00
Sloth
b87536b72f
- Limited the failing of the AI when faced with Ogre Marauder.
2012-02-14 14:47:40 +00:00
Sloth
6450c91b2b
- Added two new AI functions containsUsefulKeyword and isUsefulKeyword, to be used by AF Pump and Attach. WIP.
2012-02-14 14:36:36 +00:00
Sloth
8dff34ec7f
- The AI will now play auras more often.
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- Improved the AI of AF Pump with Defined parameter.
2012-02-14 13:51:41 +00:00
Sloth
f5f419153a
- Added RememberTapped parameter to AF Tap.
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- Added Spirit Flare by marc.
2012-02-14 12:22:43 +00:00
Doublestrike
c78424c179
Background-only version of FPanel for working purposes only.
2012-02-14 08:55:26 +00:00
Doublestrike
176bd18f78
Performance changes will have to wait until UI issues are cleared up. Reverted.
2012-02-14 08:46:01 +00:00
Doublestrike
5d002a0b6e
FLabel: Performance update.
2012-02-14 07:52:03 +00:00
Doublestrike
b6483a9584
Bugfix: bazaar crash if no quest data
2012-02-14 07:40:56 +00:00
Doublestrike
c854b7a9f0
Lost count of bugfixes, but here's the next iteration.
2012-02-14 06:48:38 +00:00
Doublestrike
6cd4fd33ba
Return to working state, temporarily.
2012-02-14 06:39:59 +00:00
Doublestrike
dc82ba8349
Small fix.
2012-02-14 06:35:31 +00:00
Doublestrike
5e9b0cc19d
Got too excited. Here's the correct version.
2012-02-14 06:27:48 +00:00
Doublestrike
b155eb7605
Bugfix attempt #7 on FPanel: setClip restored.
2012-02-14 06:19:51 +00:00
Doublestrike
89d3e5bcf7
Experimental FPanel debugging: BG color, BG texture enabled.
2012-02-14 03:20:15 +00:00
Doublestrike
a2d3f90228
Experimental FPanel debugging: only BG color algorithm enabled.
2012-02-14 02:56:24 +00:00
Doublestrike
f8b7d002c7
Bugfix attempt #6 : improved visibility of paintComponent from protected to public
2012-02-13 23:58:24 +00:00
Hellfish
8b1d443f06
*Added Description parameters to replacement effects that lacked them. Also added Secondary parameter to those.
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*When an replacement effect is applied, a log message is now posted.
2012-02-13 21:12:09 +00:00
Chris
818a3711a4
- CheckStyle.
2012-02-13 19:50:39 +00:00
Hellfish
d98a5fb291
*Added AICheckSVar and AISVarCompare parameters to replacement effects to help the AI in deciding wether or not to apply a replacement effect.
...
*Added AICheckSVar hints to Obstinate Familiar.
*Added the ability to get at Replaced-variables the same way as triggered-variables.
*Let ReplacementEffects be secondary (same as for triggers).
2012-02-13 19:39:37 +00:00
Sloth
23dff73483
- Added Stonehorn Dignitary.
2012-02-13 16:15:24 +00:00
Hellfish
9745e70051
*Removed superfluous method override.
2012-02-13 15:51:37 +00:00
moomarc
e7f5e70328
Previous commit left out the actual script for Tetravus and the change to AbilityFactoryCleanup.java
2012-02-13 15:46:01 +00:00
moomarc
49dea33497
Added Tetravus (to enable it I had to add a YChoice svar and ChosenY value. Only added to CostExile, not the other cost types)
2012-02-13 13:59:57 +00:00
Doublestrike
86d63a4c74
Attempt #5 : repaint frame on UI state change.
2012-02-13 13:08:14 +00:00
Doublestrike
797d9118b4
Minor update to settings submenu.
2012-02-13 12:49:21 +00:00
Doublestrike
eea484180b
Removed some of my own legacy commenting.
2012-02-13 12:47:48 +00:00
Doublestrike
c126762232
FPanel bugfix #4 - validation?
2012-02-13 12:43:46 +00:00
Doublestrike
f28b39cdbc
Scrolled game log to top in win/lose screen.
2012-02-13 12:39:30 +00:00
Doublestrike
ac6b9206d3
Improved error handling in FSkin.
2012-02-13 12:35:18 +00:00
Doublestrike
742d5bbdc1
Fixed start button persist bug.
2012-02-13 12:31:08 +00:00
Doublestrike
d914c8d2d7
Checkstyle.
2012-02-13 12:20:10 +00:00
Doublestrike
668839a528
Massive removal of old UI code:
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Easy accessors added FView and FControl to various components throughout UI.
Mishmash of methods in "Display" interface attached as appropriate to singletons.
AllZone updated to remove display and one or two others in favor of singletons, for future deprecation.
Some renaming for consistency.
Skins folder moved out of "images", which will be deprecated soon.
FControl refactored to reuse single instance of each UI state.
2012-02-13 12:13:47 +00:00
Doublestrike
46ea9e05b4
Returned BG image to match UI.
2012-02-13 11:49:41 +00:00
Hellfish
10f1859d0c
*Added AF_EndTurn. canPlayAI always returns false because I couldn't think of a good,general way to decide it's usefulness.
...
*Added
Sundial of the Infinite
Time Stop
2012-02-13 10:07:00 +00:00
Doublestrike
5eddf37eb6
Fixed "preload bar stuck on 4-color case" in constructed submenu.
2012-02-13 09:08:39 +00:00