Added support for Count$ManaPool:Any

Added Glissa Sunseeker
This commit is contained in:
moomarc
2012-02-15 09:31:59 +00:00
parent 00aa6f24f0
commit cbed7adb97
3 changed files with 26 additions and 0 deletions

1
.gitattributes vendored
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@@ -3476,6 +3476,7 @@ res/cardsfolder/g/glint_eye_nephilim.txt svneol=native#text/plain
res/cardsfolder/g/glint_hawk.txt -text
res/cardsfolder/g/glint_hawk_idol.txt svneol=native#text/plain
res/cardsfolder/g/glintwing_invoker.txt svneol=native#text/plain
res/cardsfolder/g/glissa_sunseeker.txt -text
res/cardsfolder/g/glissa_the_traitor.txt svneol=native#text/plain
res/cardsfolder/g/glissas_courier.txt svneol=native#text/plain
res/cardsfolder/g/glissas_scorn.txt svneol=native#text/plain

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@@ -0,0 +1,16 @@
Name:Glissa Sunseeker
ManaCost:2 G G
Types:Legendary Creature Elf
Text:no text
PT:3/2
K:First Strike
A:AB$ Destroy | Cost$ T | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | ConditionCheckSVar$ Y | ConditionSVarCompare$ EQX | SpellDescription$ Destroy target artifact if its converted mana cost is equal to the amount of mana in your mana pool.
SVar:X:Count$ManaPool:All
SVar:Y:Targeted$CardManaCost
#AI doesn't have a mana pool
SVar:RemAIDeck:True
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/glissa_sunseeker.jpg
SetInfo:MRD|Rare|http://magiccards.info/scans/en/mi/120.jpg
Oracle:First strike\n{T}: Destroy target artifact if its converted mana cost is equal to the amount of mana in your mana pool.
End

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@@ -2720,7 +2720,16 @@ public class CardFactoryUtil {
// Manapool
if (l[0].contains("ManaPool")) {
final String color = l[0].split(":")[1];
if (color.equals("All")) {
return (AllZone.getHumanPlayer().getManaPool().getAmountOfColor(Constant.Color.WHITE)
+ AllZone.getHumanPlayer().getManaPool().getAmountOfColor(Constant.Color.BLUE)
+ AllZone.getHumanPlayer().getManaPool().getAmountOfColor(Constant.Color.BLACK)
+ AllZone.getHumanPlayer().getManaPool().getAmountOfColor(Constant.Color.RED)
+ AllZone.getHumanPlayer().getManaPool().getAmountOfColor(Constant.Color.GREEN)
+ AllZone.getHumanPlayer().getManaPool().getAmountOfColor(Constant.Color.COLORLESS));
} else {
return AllZone.getHumanPlayer().getManaPool().getAmountOfColor(color);
}
}
// count valid cards on the battlefield