Sloth
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331e1ae505
|
- Extended use of the dealsFirstStrikeDamage function.
|
2014-04-06 07:52:22 +00:00 |
|
Sloth
|
39a7e2b882
|
- Improves AiAttackController.
|
2014-04-05 19:28:16 +00:00 |
|
Sloth
|
ee88f0ab95
|
- The AI will now predict P/T changes from effects in the command zone (like Jace, Architect of Thought's +1 ability).
|
2014-04-05 07:50:43 +00:00 |
|
Sloth
|
96338eb652
|
- AI will now try to chump block with creatures that have SacMe SVars > 3 (for example Rukh Egg).
|
2014-04-05 06:12:34 +00:00 |
|
Sloth
|
69d1c2ceea
|
- Improved isUsefulPumpKeyword.
|
2014-04-04 20:02:16 +00:00 |
|
Sloth
|
fd88585bd4
|
- Expanded the predictThreatenedObjects AI function.
|
2014-04-04 18:42:50 +00:00 |
|
Sloth
|
b8825ceb8b
|
- Minor AI updates.
|
2014-04-04 15:18:00 +00:00 |
|
excessum
|
60eee41d72
|
- Basic AI upgrade to check if possible animated creatures should attack before deciding to animate them.
|
2014-04-04 14:40:28 +00:00 |
|
Sloth
|
f90b74a864
|
- The AI will now try to avoid destroying cards with the SacMe SVar.
|
2014-04-04 14:37:30 +00:00 |
|
Sloth
|
06dcc00517
|
- The AI will now check static abilities when checking possible animated blockers (Svogthos, the Restless Tomb).
|
2014-04-03 12:54:29 +00:00 |
|
Sloth
|
0de3d58651
|
- The AI will now check activation restrictions when checking possible animated blockers.
|
2014-04-02 14:48:34 +00:00 |
|
Sloth
|
cea352d029
|
- NPE prevention in AiAttackController.
|
2014-04-02 05:30:21 +00:00 |
|
excessum
|
e0b93081c2
|
- Basic AI upgrade to check for possible animated creatures (ie. manlands) before deciding attackers
|
2014-04-01 14:50:54 +00:00 |
|
Chris
|
e53957f1c4
|
[maven-release-plugin] prepare for next development iteration
|
2014-03-28 13:08:58 +00:00 |
|
Chris
|
4202b382dc
|
[maven-release-plugin] prepare release forge-1.5.15
|
2014-03-28 13:08:42 +00:00 |
|
excessum
|
2371d52c9d
|
- AI support for Polukranos, World Eater
|
2014-03-27 13:52:03 +00:00 |
|
Sloth
|
d5c2b3bacd
|
- Improved the playImmediately AI function.
|
2014-03-26 20:04:18 +00:00 |
|
excessum
|
d1a1c7f3b1
|
- Added "IsCurse" to Bile Blight. Removed "AI cannot use" flags from Bile Blight and Devour Flesh. Added AITgt block for AnimateAI to allow Sealock Monster's monstrosity trigger to have a proper (still random) target.
|
2014-03-26 12:37:25 +00:00 |
|
Sloth
|
ba430215f6
|
- Improved AI dealing with Web of Inertia.
|
2014-03-25 21:16:35 +00:00 |
|
Sloth
|
306c7a6678
|
- Improved AI using Tamiyo, the Moon Sage.
|
2014-03-25 13:17:07 +00:00 |
|
Sloth
|
c6008dfea4
|
- Improved isUsefulPumpKeyword.
|
2014-03-24 14:09:47 +00:00 |
|
Sloth
|
5e38f04fa2
|
- Fixed AI ignoring NeedsToPlay SVars when playing lands.
|
2014-03-23 22:57:09 +00:00 |
|
Sloth
|
27e07fd9dd
|
- Fixed a bug in predictToughnessBonusOfAttacker/Blocker (thanks excessum).
|
2014-03-23 14:11:55 +00:00 |
|
Sloth
|
2677323657
|
- The AI will no longer use TapType costs for Pump abilities.
|
2014-03-23 08:52:30 +00:00 |
|
Sloth
|
a5899de0e3
|
- Fixed AI calculating Monstrosity abilities twice.
|
2014-03-23 08:38:42 +00:00 |
|
excessum
|
a7b8410f25
|
- AI support for "deal damage equal to power". Tweak to sort "fight" list by card efficiency instead of power/cmc.
|
2014-03-23 06:56:24 +00:00 |
|
excessum
|
6e1c19f660
|
- Consider if attacker/blocker can go monstrous when attacking/blocking. Only considers added P1/P1 counters at present and NOT extra abilities.
|
2014-03-23 03:13:22 +00:00 |
|
swordshine
|
f470120924
|
- Fixed NPE
|
2014-03-21 12:13:33 +00:00 |
|
excessum
|
9f810d131f
|
- AI fix for "fight" keyword. Added "AILogic$ Main2" to Domri Rade's +1 to allow AI to choose -2 ability if available.
|
2014-03-20 12:58:04 +00:00 |
|
swordshine
|
5cc0b20654
|
- Remove hidden keyword "At the beginning of the end step, exile CARDNAME."
|
2014-03-19 04:55:34 +00:00 |
|
swordshine
|
2038216017
|
- Started to convert "At the beginning of the end step, exile CARDNAME." to delayed triggers
|
2014-03-18 13:22:57 +00:00 |
|
swordshine
|
41970a601c
|
- Remove hidden keyword "At the beginning of the end step, destroy CARDNAME."
|
2014-03-18 11:58:56 +00:00 |
|
swordshine
|
86769d8321
|
- Remove hidden keyword "At the beginning of the end step, sacrifice CARDNAME."
|
2014-03-18 10:39:16 +00:00 |
|
Sol
|
682a0cff62
|
- Filter out ETB Tapped Lands in one drop logic for playing lands (Improve not playing Karoo lands without a land in play)
|
2014-03-18 00:57:52 +00:00 |
|
swordshine
|
e03d626ef9
|
- Tweak AI
|
2014-03-17 13:08:57 +00:00 |
|
Chris
|
70c89f29c1
|
[maven-release-plugin] prepare for next development iteration
|
2014-03-14 16:59:37 +00:00 |
|
Chris
|
be44e84f34
|
[maven-release-plugin] prepare release forge-1.5.14
|
2014-03-14 16:59:26 +00:00 |
|
swordshine
|
a44c27aae5
|
- Added Dakkon Blackblade Avatar
|
2014-03-13 11:09:10 +00:00 |
|
swordshine
|
eb444c2d69
|
- Prevent infinite loop for Death Match
- Added Shared Trauma
|
2014-03-13 00:31:16 +00:00 |
|
swordshine
|
96e03e5fcf
|
- Added Minds Aglow
|
2014-03-12 04:41:29 +00:00 |
|
swordshine
|
b6e1c02f07
|
- Added Mogg Assassin
|
2014-03-11 04:42:18 +00:00 |
|
swordshine
|
84ee4b0488
|
- Added Cuombajj Witches
|
2014-03-11 04:08:42 +00:00 |
|
swordshine
|
54ba797151
|
- Added Arena, Echo Chamber, and Magus of the Arena
|
2014-03-11 00:21:27 +00:00 |
|
Sloth
|
09f7632ad2
|
- Fixed the AI logic "Evasion" for Gorilla War Cry.
|
2014-03-10 23:07:06 +00:00 |
|
swordshine
|
2b14baabb5
|
- Added Evangelize
|
2014-03-10 13:32:03 +00:00 |
|
swordshine
|
5abb581109
|
- Added Emberwilde Djinn
|
2014-03-09 06:19:30 +00:00 |
|
swordshine
|
d5b516a7cb
|
- Added Mind Bomb and Well of Lost Dreams
|
2014-03-09 04:58:50 +00:00 |
|
swordshine
|
48f7b96224
|
- Added Forbidden Ritual
|
2014-03-08 06:07:53 +00:00 |
|
swordshine
|
c33a0295cc
|
- Added Trade Secrets
|
2014-03-08 01:19:05 +00:00 |
|
swordshine
|
d8edc8319c
|
- Added Teferi's Realm
|
2014-03-07 09:48:10 +00:00 |
|