Chris
87100f83cb
- Preparing the changes.txt file for the next beta build and release.
2012-12-14 12:54:38 +00:00
Chris
7d5c4e2d36
- Added the recent commit logs to changes.txt. Preparing for the beta build and release.
2012-12-14 12:44:32 +00:00
moomarc
1c5c830bdd
- applied script fixed by swordshine
2012-12-14 06:19:14 +00:00
RumbleBBU
e76670f013
Decks for the sample 'Shandalar' world. No images (due to copyright reasons). Will be enabled AFTER the next beta release.
2012-12-14 06:09:50 +00:00
moomarc
22203de692
- Made a few more cards multiplayer compatible
...
- Added LocalCount to resolve of DamageDealEffect and DrawEffect which allows calculated variables to be calculated per player (should allow a few more cards to be made multiplayer compatible)
- Fixed ChangeZoneAll so that it works correctly when Defined returns more than one player
2012-12-14 05:18:35 +00:00
Agetian
ae33871bea
- Fixed Necropotence.
2012-12-14 03:26:31 +00:00
Chris
5bf5bd9a30
- CheckStyle.
2012-12-14 01:34:23 +00:00
Agetian
78df8a5fcc
- Fixed the casting cost of High Ground.
2012-12-13 16:41:41 +00:00
Chris
eb53f53cba
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2012-12-13 11:52:37 +00:00
Hellfish
6016e0f728
*Reverted Archenemy starting life to 10+(10*<Number of opponents>)
...
*Fixed saving pre-scheme decks.
*Cleaned up imports.
2012-12-12 22:24:36 +00:00
Agetian
300092581b
- Sideboarding: Initial commit of phase 1-related code (sideboard mode for deck editor). Currently DISABLED and should not affect anything in the code, will be updated and enabled after v1.3.3.
2012-12-12 18:43:02 +00:00
Sloth
9e8ba38ec9
- Fixed AI possibly pumping opposing creatures (plus multiplayer considerations).
2012-12-12 17:29:24 +00:00
Sloth
61c25fd89e
- Fixed Skirk Alarmist.
2012-12-12 17:18:50 +00:00
moomarc
d286c2e7d7
- Further fix for Tolarian Entrancer
2012-12-12 15:49:38 +00:00
Sloth
bb59a68f43
- Fixed Tolarian Entrancer.
2012-12-12 15:28:13 +00:00
Sloth
485d9164c2
- Added the scheme I Delight in Your Convulsions.
2012-12-12 15:21:32 +00:00
Chris
db617ce25c
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2012-12-12 12:37:03 +00:00
Sloth
628ed7b1c3
- Converted Omnath, Locus of Mana to script by keywording his ability.
2012-12-12 11:25:20 +00:00
moomarc
cba20a3b65
- More cards ready for multiplayer
2012-12-12 09:42:21 +00:00
moomarc
0d8a301f5f
- Moved ConditionDescription into SpellEffect.getStackDescriptionWithSubs and stopped PumpAllEffect and DestroyEffect from grabbing stack description for subabilities (already handled in main shared method)
2012-12-12 09:39:05 +00:00
Sol
40e25362bf
- Reenabling CheckStaticEffects in triggerhandler
2012-12-12 03:36:14 +00:00
Sloth
15545865af
- Added "SVar:RemAIDeck:True" to Akroma's Blessing and Primal Clay.
2012-12-11 20:03:22 +00:00
Sloth
c45879672a
- Fixed Acidic Dagger and Venomous Breath.
2012-12-11 19:56:14 +00:00
Sloth
9e2ebb1460
- Added some AI checks to canRegenerate.
2012-12-11 18:54:08 +00:00
Chris
b7031490d3
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2012-12-11 11:42:00 +00:00
Sloth
600d600726
- Pattern of Rebirth will now grant a SacMe SVar to the enchanted creature.
2012-12-11 09:17:29 +00:00
Sloth
7596d2b76d
- Added 8 cards by swordshine.
2012-12-11 08:39:26 +00:00
RumbleBBU
d3017f37ad
Fix javadoc for QuestEvent.getOpponent().
2012-12-11 08:17:12 +00:00
RumbleBBU
64f5a9ceb3
It is now possible to give challenge opponents (players) names that are different from the actual challenge names.
2012-12-11 08:15:04 +00:00
moomarc
6f523cd221
- Made a few more cards multiplayer compatible
2012-12-11 06:02:45 +00:00
Sloth
885bcc15bf
- Fixed Fireball.
2012-12-10 22:46:20 +00:00
Sloth
2d341d0569
- Added 2 cards by swordshine.
2012-12-10 20:50:45 +00:00
Sloth
57affdde43
- Made two cards multiplayer compatible.
2012-12-10 20:40:50 +00:00
Sloth
1b81ad3968
- Renamed the file of Plots That Span Centuries.
2012-12-10 20:22:44 +00:00
Sloth
fa131cc805
- Reintegrated the Schemes branch.
2012-12-10 19:48:05 +00:00
Agetian
2eb1104516
- Sound System: Minor tweaks to the individual card sound effect system.
2012-12-10 15:31:19 +00:00
moomarc
0422d82417
- Converted more cards for multiplayer (my last ones for the day)
2012-12-10 15:10:03 +00:00
moomarc
18988765f3
- Converted more cards for multiplayer
2012-12-10 14:47:49 +00:00
moomarc
4f4e23b35e
- Converted more cards for multiplayer and improved Player.isValid:Opponent
2012-12-10 14:27:49 +00:00
moomarc
b7bf6e4da6
- Converted some more cards for multiplayer.
...
- Added some basic count methods for use in multiplayer situations
2012-12-10 13:41:06 +00:00
Chris
bdbeb5ed23
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2012-12-10 12:14:50 +00:00
Sloth
87988a39b0
- Improved doTriggerAINoCost in AF Attach.
2012-12-10 09:40:29 +00:00
Agetian
b3ba4630fe
- Sound system: Added a way to play card-specific sound effects depending on the presence of the SoundEffect SVar on a card. If the SVar is present, the sound file specified in the SVar must be present, otherwise no sound is played.
2012-12-10 09:25:04 +00:00
Sloth
ab1f1dbf0e
- Fixed Yawgmoth's Will.
2012-12-10 09:12:46 +00:00
Sloth
5ce6c25084
- Fixed getGamesWonBy crashing when the game was a draw.
2012-12-10 08:38:57 +00:00
Sloth
668ba22e39
- Fixed Elfhame Sanctuary.
2012-12-10 08:35:52 +00:00
Sol
5e292e406c
- Temporarily disable changes needed for Valakut timing properly, since it seemed to have adversely effect a bunch of other triggers
2012-12-10 03:08:34 +00:00
Sol
45898d0086
- Convert Night Soil to script (done with CF_Enchantments)
2012-12-09 17:26:23 +00:00
Chris
2e15dfab3f
- Fixed the ability cost for Engineered Explosives.
2012-12-09 15:12:24 +00:00
Sol
26227d26f2
- Small fixes to Animate Dead and Dance of the Dead
2012-12-09 14:52:49 +00:00