Commit Graph

5679 Commits

Author SHA1 Message Date
drdev
d754c4efd0 Fix so "Creature" isn't capitalized in abilities that start with "Sacrifice a creature:" 2014-07-18 07:59:04 +00:00
drdev
b3edcf8620 Prevent printing out "an another" in card rules text 2014-07-18 07:52:17 +00:00
elcnesh
e2d624f398 Fix P/T determination when only base power or base toughness is set for a creature. 2014-07-14 10:02:18 +00:00
swordshine
5e748db716 - Reverted r26631 2014-07-12 08:44:15 +00:00
swordshine
0b8676072d - Added Spectra Ward 2014-07-12 06:03:47 +00:00
elcnesh
76c043fa06 Fix some more block-triggers. 2014-07-11 23:16:04 +00:00
elcnesh
69885ba1af Fix No Quarter. 2014-07-11 19:15:54 +00:00
elcnesh
bf0cc2e926 Fix: when ending the turn, remove all additional phases/steps scheduled for this turn. 2014-07-11 10:48:54 +00:00
elcnesh
59f394bbc0 Fix Possibility Storm when the triggered card is countered. 2014-07-09 15:34:55 +00:00
elcnesh
63e6733e61 Fix copying replacement effects by copying the override ability rather than just the reference. 2014-07-09 13:03:14 +00:00
swordshine
587e005356 - M15: Added Jalira, Master Polymorphist and Necromancer's Stockpile 2014-07-08 14:11:51 +00:00
swordshine
5711863c59 - M15: Added The Chain Veil 2014-07-08 13:23:59 +00:00
elcnesh
2ab802f413 Fix NPE when dealing with copied tokens. 2014-07-08 09:57:42 +00:00
elcnesh
7dc244fb46 Revert order of Eaten by Spiders and Murderous Spoils. 2014-07-06 14:01:32 +00:00
elcnesh
f7cb61b467 Cleanup ControlGainEffect and fix its Stack description. 2014-07-06 09:58:38 +00:00
Chris
12bcc312ba [maven-release-plugin] prepare for next development iteration 2014-07-04 15:39:59 +00:00
Chris
5489fc7d64 [maven-release-plugin] prepare release forge-1.5.21 2014-07-04 15:39:44 +00:00
swordshine
6cea243888 - M15: Added First Response and Feast on the Fallen 2014-07-04 14:34:13 +00:00
elcnesh
e30d7bbaa2 Fix Wanderwine Prophets. 2014-07-01 15:17:31 +00:00
elcnesh
d49b6a992f Add trigger that triggers once for each block made, and fix Dead-Iron Sledge by using it.
This should actually be used by any card with "Whenever this blocks/becomes blocked by a creature, ..."
2014-07-01 14:12:31 +00:00
swordshine
628b4f5f40 - Fixed AddAbilities in Clone effect (the order of addExtraCharacteristics and copyCopiableAbilities is switched, so added this back) 2014-07-01 12:09:39 +00:00
drdev
b1a9ceaca6 Ensure undo stack cleared when phase changes 2014-07-01 06:02:35 +00:00
swordshine
ba09fa98ed - M15: Added Generator Servant and Sliver Hivelord 2014-07-01 05:43:35 +00:00
drdev
6b040f9d16 Prompt when passing priority if mana in your mana pool would be lost 2014-07-01 05:30:53 +00:00
drdev
b51b67e6f0 Show Undo in prompt if last action is undoable
Clean up unnecessary items from Game menu
2014-07-01 04:46:24 +00:00
elcnesh
fa9c537af9 Always include zero mana when paying costs, so costs raises (like Oppressive Rays') are taken into account. 2014-06-29 12:08:37 +00:00
drdev
187c919c89 Fix issue where loyalty didn't update as counters added/removed 2014-06-28 13:18:05 +00:00
elcnesh
d5008f1f29 Have suspend trigger only on removing the last time counter, not any type of counter. 2014-06-27 22:49:23 +00:00
elcnesh
d7aa626c45 Add: ability to refer to Cards with which costs were payed (eg. discard, sacrifice) by actual card,
in addition to LKI.

Relevant for example if you want to exile a sacrificed card on resolution (as Sword of the Ages does).
Existing functionality is not affected, only adds more Defined-clauses.
2014-06-27 19:45:16 +00:00
drdev
2e95ac9f58 Fix so p/t overlay updated after counters added/removed 2014-06-26 23:37:57 +00:00
elcnesh
1597a870bf Remove unnecessary cast. 2014-06-25 14:56:13 +00:00
elcnesh
2271b1e366 Fix counting cards in multiplayer games. Change checking for duplicate Cards to using a Set, as it becomes too complicated to do it using a couple of booleans. 2014-06-25 14:53:51 +00:00
elcnesh
a7f0ff43ce Fix cards depending on damage dealt to opponents for multiplayer games.
Remove unused Count nr of lands played by opponent.
2014-06-25 14:11:10 +00:00
elcnesh
dd70d399ea Fix some cards related to poison counters, which now function correctly in multiplayer games.
Clean up a method in Player.
2014-06-25 12:59:18 +00:00
elcnesh
48086b30b7 Start removing logic that depends on a single opponent, as this (naturally) doesn't work in multiplayer games.
'OppLifeTotal' is now removed, and started removing 'OppPoisonCounters'.
2014-06-25 10:07:23 +00:00
elcnesh
4eca4decac Fix copy effects so that added triggers (eg. Dethrone from Dack's Duplicate) function again. 2014-06-25 08:34:44 +00:00
drdev
83800cc274 Fix so animating non-creatures into creatures properly moves card to creatures row 2014-06-24 03:43:24 +00:00
swordshine
35f8fa6633 - Fixed a typo 2014-06-23 14:13:43 +00:00
swordshine
4e9793e60b - M15: Added Ob Nixilis, Unshackled 2014-06-23 14:10:05 +00:00
swordshine
b958a674e6 - Fixed RemoveCounter effect 2014-06-23 07:04:35 +00:00
Chris
97ea9856cb [maven-release-plugin] prepare for next development iteration 2014-06-20 14:00:24 +00:00
Chris
9410277163 [maven-release-plugin] prepare release forge-1.5.20 2014-06-20 14:00:12 +00:00
swordshine
8c66788dfb - Added Dead Ringers 2014-06-19 05:53:37 +00:00
elcnesh
41edb42e56 Fix generated reminder texts of Convoke and Delve. 2014-06-18 08:40:38 +00:00
elcnesh
8efc6bda85 Fix a number of problems with copying permanents.
Copying between face-down permanents, flip cards and transform cards wasn't always working as described in rule 706. This should fix most of those problems.
2014-06-14 22:29:14 +00:00
elcnesh
ac6a2965f7 Reveal a face-down card as it leaves the battlefield (rule 707.9). 2014-06-14 21:42:22 +00:00
swordshine
176eb0236d - Fixed Dovescape and friends 2014-06-14 13:07:09 +00:00
rikimbo
12de3043d8 Fixed an issue where if an ability had more than one instance of the same type of CostPart (such as that of Demon's Herald, which has three sacrifice costs), the AI was able to get away with paying the cost only once. 2014-06-13 00:17:15 +00:00
swordshine
b77cebd9f1 - Added Mystic Barrier 2014-06-10 13:46:54 +00:00
elcnesh
3bab44c173 Fix: crash when a player leaves the game. 2014-06-10 11:17:19 +00:00