Commit Graph

3292 Commits

Author SHA1 Message Date
Blacksmith
aea32aee62 [maven-release-plugin] prepare release forge-1.6.14 2018-08-03 22:08:21 +00:00
Blacksmith
9ca15ae635 Clear out release files in preparation for next release 2018-08-03 21:20:17 +00:00
Blacksmith
bb5102e311 [maven-release-plugin] prepare for next development iteration 2018-08-03 21:13:58 +00:00
Blacksmith
4d9b98bc94 [maven-release-plugin] prepare release forge-1.6.13 2018-08-03 21:13:55 +00:00
Blacksmith
1e1640b292 Update README.txt for release 2018-08-03 21:11:47 +00:00
Blacksmith
0d15166137 [maven-release-plugin] prepare for next development iteration 2018-07-31 01:38:47 +00:00
Blacksmith
1d273d1c70 [maven-release-plugin] prepare release forge-1.6.12 2018-07-31 01:38:44 +00:00
austinio7116
8331660825 Arixmethes, plus slumber counters 2018-07-29 19:30:48 +01:00
Michael Kamensky
a670245b3d Merge branch 'bushidoFix' into 'master'
Bushido fix

See merge request core-developers/forge!794
2018-07-26 06:24:03 +00:00
Hanmac
421da7285c ComputerUtilCombat: hotfix for predictPowerBonusOfBlocker and predictToughnessBonusOfBlocker 2018-07-26 06:54:57 +02:00
Hanmac
6d829db99e ComputerUtilCombat: hotfix for predictPowerBonusOfAttacker and predictToughnessBonusOfAttacker 2018-07-26 06:48:33 +02:00
kms70847
05c3402817 Swap order of operands so .equals can't get called on a null value.
Resolves https://git.cardforge.org/core-developers/forge/issues/632
2018-07-26 00:07:27 -04:00
Agetian
3c2f5b2ecf - Also reset the lands played last turn. 2018-07-17 16:13:35 +03:00
Agetian
442263710b - GameState: preserve the number of lands played so that land drops from the previous game state do not affect the new game state. 2018-07-17 08:50:56 +03:00
Hanmac
dfdee167a4 CounterPut: fix with CounterNum 2018-07-13 19:37:00 +02:00
Michael Kamensky
059644a27d Merge branch 'charm-ai' into 'master'
Fixed AI not making choices for AF Charm when playing spells without paying mana cost

See merge request core-developers/forge!742
2018-07-07 13:32:00 +00:00
Michael Kamensky
e89a742b24 - Added a simple CheckDFC logic for putting counters on cards that can transform later as a result (Ludevic's Test Subject). 2018-07-07 14:43:17 +03:00
Michael Kamensky
020e02fb50 - AI should make choices for AF Charm when playing a SA with this API without paying its mana cost. 2018-07-07 14:21:05 +03:00
Hanmac
3d90acdfa4 SetStateAi: cleanup 2018-07-06 07:11:50 +02:00
Hanmac
d2e02453d8 SetState: nonPerm can't turn faceup, also canTransform check 2018-07-05 22:50:37 +02:00
Michael Kamensky
1e0676562d Merge branch 'dom-puzzles' into 'master'
Added puzzle PS_DOM9 and improved PS_DOM4.

See merge request core-developers/forge!678
2018-06-26 05:38:29 +00:00
Agetian
66c4769d78 - Added a way to add persistent mana in game states (for puzzles).
- Added basic logic for Evra, Halcyon Witness.
- Added puzzle PS_DOM9.
- Improved implementation for puzzle PS_DOM4.
2018-06-26 08:36:06 +03:00
Rob Schnautz
426e452ab5 convert tabs to spaces 2018-06-25 21:56:24 +00:00
Rob Schnautz
8e54b0e742 Reduce method call count. 2018-06-24 21:18:33 +00:00
Agetian
efe493d179 - Unify AI logic checks. 2018-06-24 09:17:01 +03:00
Agetian
f192e1cf27 - Different logic update, seems more appropriate. 2018-06-22 13:26:34 +03:00
Agetian
07383f7c4c - Minor code tweak. 2018-06-22 12:07:20 +03:00
Agetian
4498547824 - Remove unused code. 2018-06-22 12:06:17 +03:00
Agetian
bd7da33e77 - Fix logic in DamageDealAi, update logic for Chandra, Fire of Kaladesh. 2018-06-22 12:04:08 +03:00
Hanmac
59c95f2ccf SpellAbility: do not reset the PaidHash for copied spells 2018-06-22 08:22:25 +02:00
Agetian
708c43edbf - Fix AI spam related to Tetsuko, Umezawa Fugitive. 2018-06-15 10:25:01 +03:00
Agetian
ebe7d72789 - AttachAi: fix parameter source in pump target P/T calculation 2018-06-15 10:16:04 +03:00
Hanmac
78f652dd43 FightAi: hotfix for cards like Arena 2018-06-15 08:03:52 +02:00
Agetian
07d2b0aaf3 - PS_DOM7: better implementation. 2018-06-12 09:30:41 +03:00
Blacksmith
e2c57c0973 [maven-release-plugin] prepare for next development iteration 2018-06-10 00:42:03 +00:00
Blacksmith
6ec968cd85 [maven-release-plugin] prepare release forge-1.6.11 2018-06-10 00:42:00 +00:00
Michael Kamensky
a89106211f Merge branch 'FriendOrFoe' into 'master'
Friend or foe

See merge request core-developers/forge!619
2018-06-08 08:00:43 +00:00
Agetian
b43a313793 - Renamed two cards to match the current standard.
- Implemented basic AI playability of AssignGroup (Friend/Foe) cards based on NeedsToPlayVar.
- Will need separate AI logic for different cases to improve further (can be tested in canPlayAI).
2018-06-04 07:35:47 +03:00
Hanmac
dc7f692f38 Game: Counters Put effects need to have Putter as Source 2018-06-03 18:21:02 +02:00
Agetian
2a3456d0e2 - Corrected the base logic for AssignGroupAi.
- Added AILogic to Pir's Whim.
2018-06-03 07:58:34 +03:00
Agetian
01de70351b - Minor style fix. 2018-06-03 07:40:14 +03:00
Agetian
d002a9311c - Some logic update for Krav. Somewhat better handling of CostSacrifice inside DrawAi. 2018-06-03 07:37:03 +03:00
Hanmac
ccb5e6d6a5 AssignGroup API: use for Friend or Foe 2018-06-02 20:36:37 +02:00
Hanmac
e97b814089 chooseSingleSpellAbility has map params now 2018-06-02 20:34:04 +02:00
Agetian
176c5f1871 - Simple AI support for Krav, the Unredeemed. 2018-06-02 16:44:28 +03:00
Agetian
053726519c - Simple AI logic extension to make the Partner With commanders AI-playable. 2018-05-27 17:29:57 +03:00
Agetian
755d2476e0 - Move the methods in GameState a little. 2018-05-26 18:45:12 +03:00
Agetian
2de0a4d164 Merge branch 'master' of git.cardforge.org:core-developers/forge into agetian-master 2018-05-26 18:29:43 +03:00
Agetian
7653f50f9d - Support mana pool modification via GameState. Update PS_DOM4 accordingly. 2018-05-26 17:45:11 +03:00
Agetian
4e15c2ddd4 - GameState: improve to handle cards that enchant a player (Trespasser's Curse). 2018-05-26 16:47:13 +03:00