Commit Graph

28210 Commits

Author SHA1 Message Date
Myrd
fac4381cf7 Fix Marath, that would previously die immediately after entering the battlefield. 2015-03-07 05:16:00 +00:00
excessum
e1ad69e417 - Implemented AI for Temur Sabertooth 2015-03-07 03:54:12 +00:00
Sol
2b4f900710 - Fix Epochrasite not gaining Suspend properly 2015-03-07 01:40:18 +00:00
Sol
e8cd95f978 - Stitcher Geralf missing "MinAmount" when choosing to exile cards 2015-03-07 01:25:39 +00:00
Sloth
3310b9a9b2 - Fixed text of Skullcrack as suggested by Marek14. 2015-03-06 19:37:37 +00:00
Chris
9e782bf419 Added new card names to changes.txt. 2015-03-05 17:45:27 +00:00
Myrd
8fd362240c Fix simulation in commander games. 2015-03-05 02:44:45 +00:00
swordshine
0236900f10 - DTK:Added Silumgar Assassin 2015-03-04 22:37:45 +00:00
Sloth
af29a5fde7 - Fixed Liege of the Tangle not being able to target 0 lands. 2015-03-04 13:16:49 +00:00
Sloth
c2006c6204 - Fixed Temple Bell in multiplayer games. 2015-03-04 13:05:39 +00:00
Sloth
92290eef60 - Fixed possible NPE. 2015-03-04 13:02:56 +00:00
Sloth
250c9e917f - Added the hard quest opponent Prince Valiant 3. 2015-03-03 22:51:51 +00:00
swordshine
badf7e50b5 - DTK:Added Stratus Dancer 2015-03-03 13:00:45 +00:00
swordshine
0ae7fd8d9d - DTK:Added Sidisi, Undead Vizier 2015-03-03 10:11:09 +00:00
elcnesh
600566a8c7 Fix possible runtime exceptions with Targeting Overlay. 2015-03-03 08:27:29 +00:00
Myrd
3b54fd2fce Fix copying game objects with chosen things (for simulation AI). 2015-03-03 00:50:52 +00:00
excessum
f064fd5602 - Implemented AI for Feat of Resistance 2015-03-02 13:33:03 +00:00
excessum
29a0411833 - Fixed predictThreatenedObjects for toughness curses to support r28919 2015-03-02 12:57:46 +00:00
excessum
8a0e405fcd - Fixed NPE caused by r28919 2015-03-02 12:36:28 +00:00
Agetian
d9776da92e - Uploading updated scripts with altered token names (for C14) by Xitax. 2015-03-02 04:55:33 +00:00
Sloth
4b93f5a463 - Added the hard quest opponent Bugs Bunny 3. 2015-03-01 21:11:55 +00:00
Myrd
29a7b3a692 Fix NPE with abilities that require player to "divide as you choose" in simulation AI. 2015-03-01 18:08:29 +00:00
Myrd
8fd250409c Fix NPE with abilities that require player to "divide as you choose" in simulation AI. 2015-03-01 18:08:25 +00:00
Chris
dc9e3b7ef9 Cleared out the changes.txt file, now ready for new material. 2015-03-01 15:23:57 +00:00
excessum
b527dace1b - Better AI for instant-speed CountersPutAi 2015-03-01 13:05:53 +00:00
Sloth
478d1e83cb - Added AI support for Mox Diamond. 2015-03-01 11:38:03 +00:00
excessum
fed033d430 - Basic implementation of canPumpAgainstRemoval for CountersPutAi (eg. Abzan Charm, High Sentinels of Arashin)
- Restricted use of non-sorcery speed CountersPut abilities to opponent's EOT
2015-03-01 11:08:46 +00:00
Sloth
74548eca35 - Fixed Dream Tides. 2015-03-01 10:55:44 +00:00
excessum
8d902542cd - Moved PumpAi.canPumpAgainstRemoval() into ComputerUtilCard for potential re-use by CountersPutAi 2015-03-01 09:45:41 +00:00
Sloth
3d6a7a25f2 - Improved AI using Knight of the Reliquary. 2015-03-01 09:30:36 +00:00
Sloth
c22d9eff42 - Fixed "human can kill" test in DestroyAllAi. 2015-03-01 08:31:21 +00:00
excessum
eaf8250832 - Implemented AI for Abzan Charm counters mode 2015-03-01 02:59:00 +00:00
excessum
ec11581b04 - Moved PumpAiBase.shouldPumpCard() into ComputerUtilCard for potential re-use by CountersPutAi 2015-03-01 02:10:50 +00:00
Sloth
4894ec9904 - Updated the quest deck LeChuck 3. 2015-02-28 23:00:19 +00:00
Sloth
c0f4b6066b - Added AI support for Polymorph and Proteus Staff. 2015-02-28 21:08:55 +00:00
Myrd
3430877613 Fix copying game with permanents changed to creatures in AI simulation. 2015-02-28 15:42:13 +00:00
Myrd
be6e7f0a17 Fix NPE starting tiny leaders game. 2015-02-28 05:25:25 +00:00
Sol
343a2267ca - Removing Tribal from World Queller restrictions (honestly, any card type should be allowed, but at least Tribal can be on permanents) 2015-02-28 02:01:54 +00:00
elcnesh
3de6d6c4a0 Fix bug in default preferences causing game to crash. 2015-02-27 19:17:36 +00:00
Sol
d972a7de36 - Fix Ghastly Conscription not calculating the correct Mana Cost for cards it manifests 2015-02-27 17:02:49 +00:00
Sol
a9719cbd7d - Gain control of creatures returning from Synod Sanctum 2015-02-27 16:09:25 +00:00
Chris
d60cafa83c [maven-release-plugin] prepare for next development iteration 2015-02-27 15:29:09 +00:00
Chris
808e56e327 [maven-release-plugin] prepare release forge-1.5.36 forge-1.5.36 2015-02-27 15:29:01 +00:00
Chris
b15b9f31e6 Preparing the changes.txt file for the next beta build and release. 2015-02-27 15:25:17 +00:00
Agetian
ab6b3e2960 - Make sure the full description is shown on "cards" representing temporary effects. 2015-02-27 13:33:34 +00:00
elcnesh
ca82a3b0d9 Some more network stuff. We almost have a working lobby! 2015-02-27 13:02:20 +00:00
elcnesh
7ff89bd6b2 Start fleshing out network support. Preliminary support for:
- Network communication (both chat and game data);
- Lobby including remote players.
Long way to go before actually starting a network game, but we're getting there!
2015-02-26 09:13:40 +00:00
elcnesh
805bed02c7 Revert TriggerHandler to r28873; accidentally committed some experimental code that evidently wasn't working. 2015-02-25 22:09:34 +00:00
excessum
3b114d8c46 - Fixed bug with triggered abilities and useRemovalNow() in DamageDealAi 2015-02-23 12:35:52 +00:00
elcnesh
aa5529a4b0 Fix card display in multiple-zone selection list (eg Scavenging Ooze's ability). 2015-02-23 11:00:32 +00:00