Commit Graph

2090 Commits

Author SHA1 Message Date
Doublestrike
778d96d605 Animated "remind" feature in ViewMessage. 2012-02-16 02:32:07 +00:00
Sloth
9969dc0dc8 - Tweaked doAssault AI. 2012-02-15 18:36:15 +00:00
moomarc
913e8791bc Fixes to Count:ManaPool:All 2012-02-15 17:22:24 +00:00
Sloth
2c9624fba2 - Fixed AI sometimes holding back creatures with vigilance. 2012-02-15 17:13:33 +00:00
Sloth
73b61bade6 - Quick fix for compile error in r14071. 2012-02-15 13:36:32 +00:00
Sloth
60dd4a0254 - Fixed being able to block with your opponents creatures. 2012-02-15 12:55:11 +00:00
Doublestrike
bc5029d55f Moar performance. 2012-02-15 12:05:24 +00:00
Doublestrike
95ca59809a Fixed "no custom seals -> crash" bug. 2012-02-15 11:56:52 +00:00
Doublestrike
c38d2d504d Performance update to FButton. 2012-02-15 11:45:59 +00:00
Doublestrike
9dee25ef5e Performance update to ViewField. 2012-02-15 11:45:33 +00:00
Doublestrike
55c6e8136c Performance upgrade on avatar labels. 2012-02-15 11:10:22 +00:00
Doublestrike
b70fd7175c Inline skin selector repaired. 2012-02-15 11:02:53 +00:00
Doublestrike
4b5c0eb2d3 Fixed game count reset bug. 2012-02-15 09:45:23 +00:00
Doublestrike
9f791a98b0 Fixed setting submenu scroll bug. 2012-02-15 09:45:06 +00:00
moomarc
cbed7adb97 Added support for Count$ManaPool:Any
Added Glissa Sunseeker
2012-02-15 09:31:59 +00:00
Doublestrike
fff1ecfcc6 Performance update restored on FLabel. 2012-02-15 09:09:52 +00:00
Sloth
8a970eff95 - More work on isUsefulKeyword. 2012-02-14 21:17:30 +00:00
Sloth
b87536b72f - Limited the failing of the AI when faced with Ogre Marauder. 2012-02-14 14:47:40 +00:00
Sloth
6450c91b2b - Added two new AI functions containsUsefulKeyword and isUsefulKeyword, to be used by AF Pump and Attach. WIP. 2012-02-14 14:36:36 +00:00
Sloth
8dff34ec7f - The AI will now play auras more often.
- Improved the AI of AF Pump with Defined parameter.
2012-02-14 13:51:41 +00:00
Sloth
f5f419153a - Added RememberTapped parameter to AF Tap.
- Added Spirit Flare by marc.
2012-02-14 12:22:43 +00:00
Doublestrike
c78424c179 Background-only version of FPanel for working purposes only. 2012-02-14 08:55:26 +00:00
Doublestrike
176bd18f78 Performance changes will have to wait until UI issues are cleared up. Reverted. 2012-02-14 08:46:01 +00:00
Doublestrike
5d002a0b6e FLabel: Performance update. 2012-02-14 07:52:03 +00:00
Doublestrike
b6483a9584 Bugfix: bazaar crash if no quest data 2012-02-14 07:40:56 +00:00
Doublestrike
c854b7a9f0 Lost count of bugfixes, but here's the next iteration. 2012-02-14 06:48:38 +00:00
Doublestrike
6cd4fd33ba Return to working state, temporarily. 2012-02-14 06:39:59 +00:00
Doublestrike
dc82ba8349 Small fix. 2012-02-14 06:35:31 +00:00
Doublestrike
5e9b0cc19d Got too excited. Here's the correct version. 2012-02-14 06:27:48 +00:00
Doublestrike
b155eb7605 Bugfix attempt #7 on FPanel: setClip restored. 2012-02-14 06:19:51 +00:00
Doublestrike
89d3e5bcf7 Experimental FPanel debugging: BG color, BG texture enabled. 2012-02-14 03:20:15 +00:00
Doublestrike
a2d3f90228 Experimental FPanel debugging: only BG color algorithm enabled. 2012-02-14 02:56:24 +00:00
Doublestrike
f8b7d002c7 Bugfix attempt #6: improved visibility of paintComponent from protected to public 2012-02-13 23:58:24 +00:00
Hellfish
8b1d443f06 *Added Description parameters to replacement effects that lacked them. Also added Secondary parameter to those.
*When an replacement effect is applied, a log message is now posted.
2012-02-13 21:12:09 +00:00
Chris
818a3711a4 - CheckStyle. 2012-02-13 19:50:39 +00:00
Hellfish
d98a5fb291 *Added AICheckSVar and AISVarCompare parameters to replacement effects to help the AI in deciding wether or not to apply a replacement effect.
*Added AICheckSVar hints to Obstinate Familiar.
*Added the ability to get at Replaced-variables the same way as triggered-variables.
*Let ReplacementEffects be secondary (same as for triggers).
2012-02-13 19:39:37 +00:00
Sloth
23dff73483 - Added Stonehorn Dignitary. 2012-02-13 16:15:24 +00:00
Hellfish
9745e70051 *Removed superfluous method override. 2012-02-13 15:51:37 +00:00
moomarc
e7f5e70328 Previous commit left out the actual script for Tetravus and the change to AbilityFactoryCleanup.java 2012-02-13 15:46:01 +00:00
moomarc
49dea33497 Added Tetravus (to enable it I had to add a YChoice svar and ChosenY value. Only added to CostExile, not the other cost types) 2012-02-13 13:59:57 +00:00
Doublestrike
86d63a4c74 Attempt #5: repaint frame on UI state change. 2012-02-13 13:08:14 +00:00
Doublestrike
797d9118b4 Minor update to settings submenu. 2012-02-13 12:49:21 +00:00
Doublestrike
eea484180b Removed some of my own legacy commenting. 2012-02-13 12:47:48 +00:00
Doublestrike
c126762232 FPanel bugfix #4 - validation? 2012-02-13 12:43:46 +00:00
Doublestrike
f28b39cdbc Scrolled game log to top in win/lose screen. 2012-02-13 12:39:30 +00:00
Doublestrike
ac6b9206d3 Improved error handling in FSkin. 2012-02-13 12:35:18 +00:00
Doublestrike
742d5bbdc1 Fixed start button persist bug. 2012-02-13 12:31:08 +00:00
Doublestrike
d914c8d2d7 Checkstyle. 2012-02-13 12:20:10 +00:00
Doublestrike
668839a528 Massive removal of old UI code:
Easy accessors added FView and FControl to various components throughout UI.
Mishmash of methods in "Display" interface attached as appropriate to singletons.
AllZone updated to remove display and one or two others in favor of singletons, for future deprecation.
Some renaming for consistency.
Skins folder moved out of "images", which will be deprecated soon.
FControl refactored to reuse single instance of each UI state.
2012-02-13 12:13:47 +00:00
Doublestrike
46ea9e05b4 Returned BG image to match UI. 2012-02-13 11:49:41 +00:00