Commit Graph

6083 Commits

Author SHA1 Message Date
Hellfish
76d445a6cb *Added beginnings of ExileAndPay Cost (It currently assumes exactly *1* *creature* to exile from the *graveyard*. Good enough for the only card to use it. :P Will expand.)
*Added Back from the Brink.
2013-05-01 14:23:29 +00:00
Sloth
ab0b9ac735 - Fixed the cards of spells on the stack not always having the right controller. 2013-05-01 06:23:02 +00:00
Sloth
28434b14f7 - Fixed unpairing with tokens. 2013-05-01 05:40:49 +00:00
Sloth
c3e6050aa1 - Fixed Nightscape Battlemage and friends. 2013-05-01 05:40:14 +00:00
swordshine
1f6c218993 - Added Catch // Release 2013-05-01 05:04:34 +00:00
Sloth
5a1c3425d8 - Fixed Serene Remembrance. 2013-04-30 06:27:19 +00:00
swordshine
94fc6239e1 - Added Possibility Storm and Rhystic Lightning 2013-04-30 05:53:44 +00:00
swordshine
f79184a9d5 - Added Carry Away 2013-04-30 05:27:46 +00:00
Sloth
ea04f4c902 - Cleanup of canPlayAndPayFor function. 2013-04-29 21:40:59 +00:00
Hellfish
f63c516683 *Readded Optional Trigger autoaccept/decline/ask, moved to PlayerController.
*Removed deprecated exception throwing in method body template.
*Fixed Deathgreeters trigger not being optional.
2013-04-29 18:13:07 +00:00
Sloth
56f5714af2 - AI will no longer copy its own legendary permanents. 2013-04-29 16:11:05 +00:00
Sloth
ef7c3f3308 - checkStaticAbilities will no longer do anything when the game is over. 2013-04-29 14:13:05 +00:00
Sloth
0a976a3e31 - Fixed Chains of Mephistopheles. 2013-04-29 14:08:24 +00:00
Sloth
a8b8b6cedf - Added some AI specific for Laboratory Maniac. 2013-04-28 15:08:43 +00:00
Sloth
55ef9d5baf - Improved SpellPermanent AI. 2013-04-28 14:44:28 +00:00
Sloth
be6c871633 - Fixed a possible NPE in TokenAI. 2013-04-28 11:53:44 +00:00
Sloth
499d7d4a27 - Fixed the blinking bug. 2013-04-28 11:51:13 +00:00
swordshine
b724f214e2 - Equipment won't shake off when controller changes 2013-04-28 01:25:59 +00:00
Maxmtg
99b15c8c9d survive some exceptions 2013-04-27 18:50:18 +00:00
Maxmtg
ba80b7029f bugfix for starter / tournaments 2013-04-27 18:46:51 +00:00
Maxmtg
cb3b1273f2 Cost from ManaCost ctor will behave correctly for manacost that can't be paid (Lotus Bloom) 2013-04-27 18:39:44 +00:00
Maxmtg
1175f255da "random" is considered a valid Predicate 2013-04-27 18:30:50 +00:00
Maxmtg
e28c415887 nasty compile error! 2013-04-27 18:15:36 +00:00
Maxmtg
7858460391 updated CustomLimited to read the singleton parameter, applied it to drafts and sealed 2013-04-27 18:15:01 +00:00
Maxmtg
59aea5375a UnOpenedProduct now supports limited pools (when you define that there is a single card per cube) 2013-04-27 18:09:22 +00:00
Sloth
8f9a1d7c28 - Fixed logic error in Encode AI. 2013-04-27 16:16:08 +00:00
Sol
28047bb55a - If activating player hasn't been set in when trying to grab it, use the controller instead. 2013-04-27 01:41:38 +00:00
Sloth
b25d3bb673 - Fixed attackingPlayer sometimes not being set. 2013-04-26 20:36:33 +00:00
Maxmtg
5326faf565 updated CHANGES.txt explaining about .draft and .sealed files
removed fields to store human's chioces from TriggerHandler, extracted method that confirms trigger.
2013-04-26 05:18:39 +00:00
Maxmtg
d5e6848069 will generate 80 lands out of 20 avaliable in print run correctly 2013-04-26 04:25:17 +00:00
Maxmtg
5019f4455b FatPack generation
rem warnings
2013-04-26 03:57:08 +00:00
Maxmtg
6a51b8994b fix typos for quest mode shop 2013-04-26 03:10:27 +00:00
Maxmtg
68fcb019ae fix booster generation for quest modes 2013-04-26 03:07:14 +00:00
Maxmtg
e8aa4c5fb2 retrieve game from hostCard which is null in rarer cases than the passed SA 2013-04-26 02:38:29 +00:00
Maxmtg
882f81adcb fix exc building text for FatPackTemplate that has no lands 2013-04-26 02:20:40 +00:00
RedDeckWins
3b1197cdc6 Added better logic when the AI is the defending player in a Sphinx Ambassador trigger, it is horrible at naming 2013-04-26 02:06:20 +00:00
Maxmtg
8591a63721 adjusted default booster template,
fixed some crashes in quest mode shop content generation
2013-04-26 02:05:07 +00:00
RedDeckWins
86d07620c4 Fix null pointer when creating a custom constructed game. Enforce deck conformance check for ai deck. 2013-04-26 02:03:03 +00:00
RedDeckWins
40ef9e0bcd Cyclone implemented. UnlessCost supports UnlessXColor to specify the color of mana which must be paid for X in an UnlessCost. 2013-04-26 01:57:20 +00:00
Maxmtg
114504d5e3 Card standing for defending player will have an owner an thus will be able to retrieve its game 2013-04-26 01:51:30 +00:00
Maxmtg
2982c5ed21 renamed rare slot : "rare" will yeild only rares "RareNotMythic" was ugly, slot named "RareMythic" makes a sheet of 1 copy of all mythic and 2 copies of each rare, which is fine for full sets and produces the ratio 1:8 2013-04-26 01:12:36 +00:00
Maxmtg
57e58690f9 removed imports and added some notes to rare+mythic slot generation 2013-04-25 15:34:04 +00:00
Maxmtg
a2da45152d Quest mode reward generation does not use booster generator - will create a printsheet and get directly from it. 2013-04-25 14:48:54 +00:00
Maxmtg
b930e6fcb1 disabled draft for Guild sealed (blocks) 2013-04-25 14:20:46 +00:00
Maxmtg
c9d275b8fb Fixed crash when there were no cards on a sheet, will message to stderr instead. (when asking mythics from a ARN-themed cube) 2013-04-25 14:01:32 +00:00
Maxmtg
d2633f7561 fix a typo 2013-04-25 13:45:04 +00:00
Maxmtg
c6c4fa5b17 Custom printsheets implemented
CardPool deserialization moved to cardpool as factory method.
2013-04-25 13:42:12 +00:00
Maxmtg
df7e51094c Changes to RTR/GTC guild sealed: now there's only 1 guild booster, both promos are inside.
File format for cubes adjusted
2013-04-25 12:40:17 +00:00
Maxmtg
8fd5f73980 removed some duplicate code 2013-04-25 08:28:47 +00:00
Maxmtg
718b719306 disabling debug output for svn 2013-04-25 08:15:32 +00:00