Commit Graph

17828 Commits

Author SHA1 Message Date
Chris
a6153436ba [maven-release-plugin] prepare release forge-1.3.0 forge-1.3.0 2012-10-26 10:54:30 +00:00
Chris
ba660e5886 - Added the recent commit logs to changes.txt. Preparing for the beta build and release.
- Preparing the changes.txt file for the next beta build and release.
2012-10-26 10:43:02 +00:00
RumbleBBU
b747d0f217 Enabled random generation of Mythic Rares in some custom formats (with rarity) when the cardpool contains them and they are not being forced by the NumMythics parameter. Required for RtR Guild Sealed. 2012-10-26 08:55:16 +00:00
Sol
03fc9d281f - Fix Fulgent Distraction crash when looking for Cost that doesn't exist 2012-10-26 03:27:18 +00:00
Sloth
34cb8ed23b - Made the script of Detention Sphere AI friendly. 2012-10-25 21:08:36 +00:00
Sloth
ce4ff71371 - The AI will no longer clone its own legendary creatures. 2012-10-25 21:05:06 +00:00
Sloth
62e2ec0f36 - Improved Bounce AI. 2012-10-25 20:45:26 +00:00
Maxmtg
f478bb989c Ai won't not think when the game is over 2012-10-25 20:03:21 +00:00
Sloth
d9db853648 - Fixed a possible NPE in AF Attach. 2012-10-25 19:55:31 +00:00
Sloth
59e55c0c8d - Removed unnecessary suppressing of tap/untap triggers. 2012-10-25 19:34:19 +00:00
Sloth
6b316fcbe4 - Improved Alternative Cost strings when the cost is 0. 2012-10-25 18:11:45 +00:00
Sloth
4c0380ab3e - Fixed Gnat Miser. 2012-10-25 17:55:51 +00:00
Sloth
d17906e1db - Fixed Gobbling Ooze. 2012-10-25 17:54:23 +00:00
Chris
2863886026 - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2012-10-25 10:49:49 +00:00
Sloth
476c01787c - Fixed OppCtrl. 2012-10-25 07:22:17 +00:00
Sloth
517675a25a - Changed more instances of "YouDontCtrl" to "OppCtrl". 2012-10-24 21:38:24 +00:00
Maxmtg
4823f265eb AI won't have any more fun when the game is over. 2012-10-24 18:32:36 +00:00
Sloth
6baf2c0289 - Fixed AF ChangeZone with the Origin All. 2012-10-24 17:57:19 +00:00
Sloth
698c57b499 - Fixed setinfo of swordshine's cards. 2012-10-24 15:28:00 +00:00
Sloth
f0c1cb4e9b - "YouDontCtrl" => "OppCtrl". 2012-10-24 13:05:08 +00:00
Sloth
d357026029 - Added Power Taint. 2012-10-24 12:30:52 +00:00
Sloth
36ac72fb25 - Added 5 more cards by swordshine. 2012-10-24 12:16:35 +00:00
Sloth
b7dd118ed0 - Added Grand Melee and Piety Charm by swordshine. 2012-10-24 11:27:20 +00:00
Sloth
c4193a6f3e - Changed more instances of "YouDontCtrl" to "OppCtrl". 2012-10-24 11:16:59 +00:00
Chris
1a4f0cd311 - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2012-10-24 10:54:13 +00:00
Maxmtg
d6fb562dd7 Achenemy: you have additional 10 lives for each opponent beyond the first one
Also renamed C- and V- classes
2012-10-24 08:37:44 +00:00
Maxmtg
30ed637557 You may choose your deck for Archenemy mode 2012-10-24 08:03:12 +00:00
Maxmtg
a426867c3e DeckChooser from constructed home screen refactored as a component 2012-10-24 07:54:47 +00:00
Maxmtg
eabbd50508 Combat that will return some defender in any case 2012-10-24 06:21:05 +00:00
Maxmtg
a0d6256b56 to potentially prevent endless loop 2012-10-23 22:17:54 +00:00
Maxmtg
1c98b79088 registered players as r/o list 2012-10-23 22:14:40 +00:00
Maxmtg
bfd6af7f2b fix to NPE from players leaving game.
Trigger handler should check all non-active players
2012-10-23 21:53:07 +00:00
Maxmtg
fd7246052a setMustAttackEntity - method type set to GameEntity
Players: defeated players in archenemy won't get turns or priority, their permanents on table won't affect the game
2012-10-23 21:41:31 +00:00
Sloth
8a8e9df13d - Changed more instances of "YouDontCtrl" to "OppCtrl". 2012-10-23 20:39:35 +00:00
Sloth
a393f84c96 - Added "OppCtrl" as a parameter to hasProperty.
- Changed some instances of "YouDontCtrl" to "OppCtrl".
2012-10-23 20:31:41 +00:00
Hellfish
14f8193219 *Copy/Paste error in Blood Tyrant. 2012-10-23 20:04:37 +00:00
Maxmtg
9c7d1fe8b6 removed CombatUtil.canAttack method without specifying attack target 2012-10-23 19:36:47 +00:00
Hellfish
32caaf3ac3 *Singleton usage. 2012-10-23 19:23:30 +00:00
Hellfish
a8ebdc345c *Added LosesGame trigger.
*Added trigger to Blood Tyrant and Withengar Unbound (Blood Tyrant still needs it's first trigger corrected)
2012-10-23 19:15:54 +00:00
Maxmtg
4d5e091bb4 Restart button replays the whole match 2012-10-23 19:13:27 +00:00
Sloth
6b3de74da1 - Fixed logic of the predicate isProtectedFrom. 2012-10-23 17:56:38 +00:00
Sloth
5a8c33ddab - Made more scripts ready for multiplayer. 2012-10-23 17:21:28 +00:00
Sloth
eeea8f176d - Made Landwalk abilities multiplayer compatible. 2012-10-23 15:51:18 +00:00
Sloth
2b3b9baa7f - Made cards with "CARDNAME can't attack unless defending player controls ..." to be multiplayer compatible. 2012-10-23 15:25:58 +00:00
Sloth
5df9dd6f07 - Fixed Konda's Hatamoto. 2012-10-23 14:18:48 +00:00
Sloth
d274a7dec0 - Made the scripts of some cards with "Whenever a creature attacks you..." to be multiplayer compatible. 2012-10-23 13:30:55 +00:00
Maxmtg
76c45649a2 less complex 2012-10-23 11:55:38 +00:00
Maxmtg
cdd86f947e without this fix GL trigger would be fired multiple times 2012-10-23 11:48:23 +00:00
Maxmtg
ee01846bd3 X marks the spot there a GL trigger should be fired 2012-10-23 11:44:28 +00:00
Chris
febd5c1278 - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2012-10-23 11:17:26 +00:00