Sloth
|
3487d32ee5
|
- Fixed leave battlefield triggers of tokens.
|
2012-07-29 19:51:47 +00:00 |
|
Sloth
|
b514cf8250
|
- Fixed Torpor Orb stopping static triggers.
|
2012-07-29 19:40:18 +00:00 |
|
Sloth
|
713e979056
|
- Cleanup of imports and added lots of "@Override" lines.
|
2012-07-29 17:43:03 +00:00 |
|
Maxmtg
|
dd5b8493e3
|
- warnings
- iterable for cardfactory not needed
|
2012-07-29 16:48:47 +00:00 |
|
Sloth
|
50d77bb500
|
- Reverted Max' change of CardManaCost, because it messed up some parts of the game.
|
2012-07-29 16:16:06 +00:00 |
|
Maxmtg
|
418ef6266e
|
c-factory
|
2012-07-29 12:24:14 +00:00 |
|
Maxmtg
|
4a570e5d59
|
CardFactory no longer iterable (luckily noone uses iteration)
|
2012-07-29 11:16:41 +00:00 |
|
Maxmtg
|
49c018f4a2
|
Reducing load times and heap usage - removed excessive arraylist creations, switched lines parsing to a simple state machine
|
2012-07-29 10:23:34 +00:00 |
|
Sloth
|
92ee6cd741
|
- The stormLabel will no longer be always updated twice.
|
2012-07-29 10:02:20 +00:00 |
|
Maxmtg
|
edf40298fb
|
another couple of performance improvements
|
2012-07-29 08:56:57 +00:00 |
|
Maxmtg
|
ca4fc10b9e
|
Removed generators for card loading branch
|
2012-07-29 08:09:41 +00:00 |
|
Sloth
|
2f7d239002
|
- Re-added updateGUI() to InputPassPriority.
|
2012-07-29 06:16:19 +00:00 |
|
Sloth
|
8a0fc69a7f
|
- Removed a lot of copies of "updateObservers()" (please report if you see anything funny).
|
2012-07-28 19:17:59 +00:00 |
|
Sloth
|
f0bf725060
|
- More work on making preloaded card objects lighter.
|
2012-07-28 18:34:20 +00:00 |
|
Sloth
|
4bbb3457a5
|
- Fixed cards exiled faced down changing zone.
|
2012-07-28 18:29:42 +00:00 |
|
Sloth
|
39be982907
|
- Fixed more cases of moved suspended cards not losing their counters.
|
2012-07-28 15:09:38 +00:00 |
|
moomarc
|
520ee3401b
|
Added a 'Give any card to AI' button to Dev Mode tools to help test AI use of cards (and for those users that like to try implement some degree of user controlled game state)
|
2012-07-28 12:47:44 +00:00 |
|
Chris
|
bbbcf6a33d
|
- Added two to the width for the Card Count labels located in VCardCatalog as the Total Card Count number was truncated for several of the skins that had a larger/bolder font.
|
2012-07-28 00:02:53 +00:00 |
|
mcrawford620
|
33cef1c783
|
- Changes to reading in draft rankings.
|
2012-07-27 23:37:30 +00:00 |
|
mcrawford620
|
12df2b7e5f
|
- Framework for reading draft rankings. Currently unused.
|
2012-07-27 22:34:35 +00:00 |
|
Sloth
|
2462d49de3
|
- Fixed and cleaned the general AI inputs.
|
2012-07-27 20:27:38 +00:00 |
|
Sloth
|
0415625397
|
|
2012-07-27 20:24:58 +00:00 |
|
Sloth
|
27f69634ef
|
- Fixed Convoking colored mana.
|
2012-07-27 17:01:56 +00:00 |
|
Sloth
|
5b77b2e8c2
|
- Cleanup.
|
2012-07-27 10:56:37 +00:00 |
|
Sloth
|
52d8947ad2
|
- Added another null check in changeZone.
|
2012-07-27 10:51:38 +00:00 |
|
mcrawford620
|
706b105658
|
- fix for combo cards in LimitedDeck
|
2012-07-27 05:38:33 +00:00 |
|
Sol
|
974e5f5282
|
- Simplified handling of hasFizzled
- Fizzling will now remove Targets that don't have the same timestamp in their current form as the one that was targeted
|
2012-07-27 01:41:11 +00:00 |
|
Sol
|
8bacf744c9
|
- Adding a null check for zoneFrom (not sure if we need more here)
|
2012-07-27 00:54:18 +00:00 |
|
Sloth
|
fc0678f8a5
|
- removed the unnecessary variable targetsForChoices from the Card class.
|
2012-07-26 20:30:35 +00:00 |
|
Sloth
|
4403cf272e
|
- Cleanup in Upkeep.
|
2012-07-26 19:05:13 +00:00 |
|
Sloth
|
344bbf7f13
|
- Removed the unused variable abilityUsed from the Card class.
|
2012-07-26 18:23:18 +00:00 |
|
Sloth
|
81ad2d2df8
|
- Converted more instances of changeToState to setState.
|
2012-07-26 11:14:07 +00:00 |
|
Sloth
|
ed559cf483
|
- Attempt at reducing code when cards get created/change zone (should be watched).
- Removed a lot of suppressions of TriggerType.Transformed by adding a new setState function that does not run triggers at all.
|
2012-07-25 22:16:11 +00:00 |
|
Sloth
|
73c0cb6e21
|
- Fixed AI paying costs with multiple X parts.
|
2012-07-24 20:39:21 +00:00 |
|
Sloth
|
63ee340f5d
|
- Fixed Mirror Gallery.
|
2012-07-24 06:06:17 +00:00 |
|
Sloth
|
14e9edf6a6
|
- Fixed Coat of Arms.
|
2012-07-23 10:45:46 +00:00 |
|
Sloth
|
5b3bd0c050
|
- Fixed Miracle not being flagged as a triggered ability.
- Fixed matchSpellAbility checking wrongly.
|
2012-07-22 18:32:18 +00:00 |
|
Sloth
|
8ba64281a5
|
- Added some better AI code to Shocklands.
|
2012-07-22 17:30:20 +00:00 |
|
Sol
|
68e16c0514
|
- If a Card is on the Stack, add the X Mana Cost in the CMC.
|
2012-07-22 16:38:50 +00:00 |
|
Sloth
|
1fcd2b381d
|
- The AI will no longer tutor cards in main1 with more than one card in hand already.
|
2012-07-22 16:23:23 +00:00 |
|
Sol
|
3715d29164
|
- Dev Mode now loading Milling and Unlmiited Land preferences on init.
|
2012-07-22 15:08:35 +00:00 |
|
Sol
|
f5e2fcb713
|
- Fixing issue when paying the last 2/B mana shard
|
2012-07-22 14:11:21 +00:00 |
|
Sol
|
b6547808cd
|
- Latest attempt at fixing City of Brass triggers without screwing up Priority.
|
2012-07-22 03:10:03 +00:00 |
|
slapshot5
|
f5070b5aaf
|
cleaning up a few java import warnings
|
2012-07-22 00:48:34 +00:00 |
|
Sol
|
e11aff66a7
|
- Reverting City of Brass fix, since it screws up Priority when AI responds on the Stack.
|
2012-07-21 21:38:30 +00:00 |
|
Sol
|
72214b3311
|
- Hooking up the new TableModel to display Booster Packs in Quest Card shop
|
2012-07-21 18:43:00 +00:00 |
|
Sloth
|
da92961f25
|
- Fix for last commit.
|
2012-07-21 17:14:09 +00:00 |
|
Sloth
|
d33838cde6
|
- More Cleanup in ComputerAIGeneral.
|
2012-07-21 17:05:51 +00:00 |
|
Sol
|
b5aff459f3
|
- Simplifying CEditorPreferences.java
- Adding Power/Toughness as hideable columns
- Fix a potential crash when trying to sort a column directly after hiding columns
|
2012-07-21 16:35:09 +00:00 |
|
Sol
|
236c29cc40
|
- Quest Boosters (and other Openable packs) should now use the right sell value if they are named correctly.
|
2012-07-21 14:29:01 +00:00 |
|