Commit Graph

8734 Commits

Author SHA1 Message Date
RumbleBBU
c51af4987e Removed some unused code from Deckgroup.rankAiDecks(). 2012-09-17 07:51:20 +00:00
RumbleBBU
0173a03249 Style fix for SCubmenuSealed.java. 2012-09-17 07:49:26 +00:00
RumbleBBU
6a680bb3fc Sealed deck game creation now checks for name uniqueness and asks whether you want to replace the previous game. 2012-09-17 07:34:27 +00:00
Sloth
3bda945ac3 - Added Cytoplast Root-Kin. 2012-09-16 21:38:04 +00:00
Sloth
87cb2ca9ee - Moved all code related to the discarded list to the CostDiscard class. 2012-09-16 21:00:40 +00:00
Sloth
2bfb0309b6 - Experimental: Run checkStaticAbilities before ETB triggers are checked. 2012-09-16 20:37:50 +00:00
Sloth
09d4e4ea26 - Little AI tweak in sortSpellAbilityByCost. 2012-09-16 19:19:53 +00:00
Sloth
897cd63122 - Added a new xCount that also has the SpellAbility as parameter.
- Added Kicked option.
- Converted Dwarven Landslide.
2012-09-16 18:47:10 +00:00
Sol
5ff8728352 - Changed Select All Param in DualListBox to an integer to allow for compatibility with Sideboarding 2012-09-16 14:00:32 +00:00
Sloth
6bd356cb2c - The AI will no longer sacrifice the sourcecard of a GainLife ability unless it has 5 or less life. 2012-09-16 12:29:43 +00:00
Sloth
c12234e320 - Blood Tribute will now gain life equal to the life really lost by it. 2012-09-16 11:57:30 +00:00
Sloth
ad53b3a0e1 - Fixed "Condition$ Kicked". 2012-09-16 07:07:06 +00:00
Sloth
e7593df071 - Fixed static triggers triggering twice. 2012-09-16 06:53:13 +00:00
Sloth
16464e9973 - The AI will now use AF Tap very conservatively during its own turn. 2012-09-15 21:14:04 +00:00
Sloth
b881d758af - The AI will now check ETB Replacement effects when casting permanent spells. 2012-09-15 20:43:58 +00:00
Hellfish
54fdc5d011 *Fixed Modular description crashing. 2012-09-15 19:41:16 +00:00
Sloth
eb0af8160c - The AI will now regenerate permanents threatened by AD DestroyAll. 2012-09-15 19:25:46 +00:00
Sloth
5576f7116b - Improved description of Finest Hour. 2012-09-15 18:39:15 +00:00
Sloth
5680039153 - Fixed hasCandidates failing to look for SpellAbilities on the stack. 2012-09-15 18:22:23 +00:00
Sol
53645eb7cc - Cleanup references to eqPump
- Cleanup unused imports
2012-09-15 17:59:23 +00:00
Sol
09a8f2472a - Add specific Game Log for unmorphing 2012-09-15 17:48:30 +00:00
Sol
70f1e0acb6 - Fixed Nihilith trigger
- Added a specific Suspend message to the GameLog
2012-09-15 16:28:38 +00:00
Sloth
bba54add85 - Fixed Blood Reckoning and Hissing Miasma. 2012-09-15 15:39:11 +00:00
Sloth
3d0d2d5046 - Better fix for Ertai's Trickery. 2012-09-15 15:32:45 +00:00
Sloth
229b2da8fd - Fix for Ertai's Trickery. 2012-09-15 15:03:15 +00:00
Sloth
0f45292fa0 - Added Ana Battlemage. 2012-09-14 16:39:23 +00:00
Sloth
1bf0bc3390 - Improved description of the new ETBCounter keyword. 2012-09-14 16:22:10 +00:00
Sloth
23f347a147 - Fixed Homarid. 2012-09-14 16:10:46 +00:00
RumbleBBU
73dd3b221a Removed some unused imports from CSubmenuSealed.java 2012-09-14 07:58:11 +00:00
moomarc
cf145ced6d - Added Double Negative, Repel Intruders, River's Grasp and Torrent of Souls
- Expanded Target selection for 'up to' amounts on the stack
- Allowed for spells with TargetMin$0 to still be played if it has CanPlayNoTgt$True
2012-09-14 06:27:30 +00:00
Maxmtg
be0723da57 DeckSection iteration - making it right 2012-09-13 20:47:33 +00:00
Sloth
6303ebd06a - Fixed a possible NPE in hasProperty in the Player class. 2012-09-13 18:13:56 +00:00
Sloth
358e408a69 - Fixed AI bug with Kicker. 2012-09-13 11:01:39 +00:00
moomarc
b06c506953 - Fixed Cellar Door's stack description
- Improved Coalition Relic so that you can choose a color for each counter removed
2012-09-13 10:17:40 +00:00
Sloth
3548c3b3fb - Fixed cmc calculation of cards with multiple X in their costs. 2012-09-13 07:37:26 +00:00
moomarc
d50736efe9 - Some small checkstyle fixes 2012-09-13 07:12:14 +00:00
Sloth
4736f4e23c - Added support for Kicker on Instant/Sorceries.
- Added Blood Tribute.
2012-09-12 19:21:12 +00:00
Sloth
a9eac3f50c - The AI will now make use of the keywords "CARDNAME can block any number of creatures." and "CARDNAME can block an additional creature." when blocking.
- Added Palace Guard.
2012-09-12 18:07:49 +00:00
Hellfish
7dcd856b9a *Fixed Hydras and friends. (X-costed spells in general?)
*Fixed exception handling in etbCounter and calculateAmounnt.
2012-09-12 17:43:28 +00:00
Sloth
6bdeea33ee - Added missing java file. 2012-09-12 16:17:39 +00:00
Sloth
8969b8d067 - Improved AI blocking creatures with "CARDNAME can't be blocked except by two or more creatures.". 2012-09-12 14:45:20 +00:00
RumbleBBU
f7f56e817a Minor cleanup of GauntletMini.java 2012-09-12 14:04:03 +00:00
RumbleBBU
509e3c3290 In gauntlet mode, Restart button now restarts the current round (not the whole tournament) + general improvements to GauntletWinLose.java 2012-09-12 13:51:35 +00:00
Sloth
05304054a7 - Added Return costs to payCostDuringAbilityResolve.
- RtR: Added Faerie Imposter.
2012-09-12 12:46:09 +00:00
Sloth
a66a692f4f - Added some checks for the new keywords "CARDNAME can block any number of creatures." and "CARDNAME can block an additional creature." to AI attack code. 2012-09-12 12:31:17 +00:00
RumbleBBU
ea9fbc1451 Added support for separate 'fantasy blocks' in Sealed Deck games, plus a definition file containing some sample fantasy blocks. 2012-09-12 12:12:00 +00:00
Hellfish
99b04bfe0d *Converted etbCounter keyword to act like ETBReplacement.
(Slight syntax change.)
*Improved SVar usage warning.
*Removed unused method GameActionUtil.specialConditionsMet()
2012-09-11 21:02:49 +00:00
Sloth
02d754fe82 - Fixed cmc in hasProperty not treating X spells on the stack correctly. 2012-09-11 18:10:15 +00:00
moomarc
717ff7c90a - Added duration "UntilYourNextTurn" to Animate AF 2012-09-11 17:48:52 +00:00
Sloth
ce5d32e404 - Added support for multiple Kicker abilities to permanents.
- Added Sunscape Battlemage.
2012-09-11 16:08:38 +00:00