RumbleBBU
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c51af4987e
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Removed some unused code from Deckgroup.rankAiDecks().
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2012-09-17 07:51:20 +00:00 |
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RumbleBBU
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0173a03249
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Style fix for SCubmenuSealed.java.
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2012-09-17 07:49:26 +00:00 |
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RumbleBBU
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6a680bb3fc
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Sealed deck game creation now checks for name uniqueness and asks whether you want to replace the previous game.
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2012-09-17 07:34:27 +00:00 |
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Sloth
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3bda945ac3
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- Added Cytoplast Root-Kin.
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2012-09-16 21:38:04 +00:00 |
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Sloth
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87cb2ca9ee
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- Moved all code related to the discarded list to the CostDiscard class.
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2012-09-16 21:00:40 +00:00 |
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Sloth
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2bfb0309b6
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- Experimental: Run checkStaticAbilities before ETB triggers are checked.
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2012-09-16 20:37:50 +00:00 |
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Sloth
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09d4e4ea26
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- Little AI tweak in sortSpellAbilityByCost.
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2012-09-16 19:19:53 +00:00 |
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Sloth
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897cd63122
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- Added a new xCount that also has the SpellAbility as parameter.
- Added Kicked option.
- Converted Dwarven Landslide.
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2012-09-16 18:47:10 +00:00 |
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Sol
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5ff8728352
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- Changed Select All Param in DualListBox to an integer to allow for compatibility with Sideboarding
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2012-09-16 14:00:32 +00:00 |
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Sloth
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6bd356cb2c
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- The AI will no longer sacrifice the sourcecard of a GainLife ability unless it has 5 or less life.
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2012-09-16 12:29:43 +00:00 |
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Sloth
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c12234e320
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- Blood Tribute will now gain life equal to the life really lost by it.
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2012-09-16 11:57:30 +00:00 |
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Sloth
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ad53b3a0e1
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- Fixed "Condition$ Kicked".
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2012-09-16 07:07:06 +00:00 |
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Sloth
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e7593df071
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- Fixed static triggers triggering twice.
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2012-09-16 06:53:13 +00:00 |
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Sloth
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16464e9973
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- The AI will now use AF Tap very conservatively during its own turn.
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2012-09-15 21:14:04 +00:00 |
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Sloth
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b881d758af
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- The AI will now check ETB Replacement effects when casting permanent spells.
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2012-09-15 20:43:58 +00:00 |
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Hellfish
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54fdc5d011
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*Fixed Modular description crashing.
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2012-09-15 19:41:16 +00:00 |
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Sloth
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eb0af8160c
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- The AI will now regenerate permanents threatened by AD DestroyAll.
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2012-09-15 19:25:46 +00:00 |
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Sloth
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5576f7116b
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- Improved description of Finest Hour.
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2012-09-15 18:39:15 +00:00 |
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Sloth
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5680039153
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- Fixed hasCandidates failing to look for SpellAbilities on the stack.
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2012-09-15 18:22:23 +00:00 |
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Sol
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53645eb7cc
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- Cleanup references to eqPump
- Cleanup unused imports
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2012-09-15 17:59:23 +00:00 |
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Sol
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09a8f2472a
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- Add specific Game Log for unmorphing
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2012-09-15 17:48:30 +00:00 |
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Sol
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70f1e0acb6
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- Fixed Nihilith trigger
- Added a specific Suspend message to the GameLog
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2012-09-15 16:28:38 +00:00 |
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Sloth
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bba54add85
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- Fixed Blood Reckoning and Hissing Miasma.
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2012-09-15 15:39:11 +00:00 |
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Sloth
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3d0d2d5046
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- Better fix for Ertai's Trickery.
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2012-09-15 15:32:45 +00:00 |
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Sloth
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229b2da8fd
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- Fix for Ertai's Trickery.
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2012-09-15 15:03:15 +00:00 |
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Sloth
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0f45292fa0
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- Added Ana Battlemage.
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2012-09-14 16:39:23 +00:00 |
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Sloth
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1bf0bc3390
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- Improved description of the new ETBCounter keyword.
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2012-09-14 16:22:10 +00:00 |
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Sloth
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23f347a147
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- Fixed Homarid.
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2012-09-14 16:10:46 +00:00 |
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RumbleBBU
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73dd3b221a
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Removed some unused imports from CSubmenuSealed.java
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2012-09-14 07:58:11 +00:00 |
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moomarc
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cf145ced6d
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- Added Double Negative, Repel Intruders, River's Grasp and Torrent of Souls
- Expanded Target selection for 'up to' amounts on the stack
- Allowed for spells with TargetMin$0 to still be played if it has CanPlayNoTgt$True
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2012-09-14 06:27:30 +00:00 |
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Maxmtg
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be0723da57
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DeckSection iteration - making it right
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2012-09-13 20:47:33 +00:00 |
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Sloth
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6303ebd06a
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- Fixed a possible NPE in hasProperty in the Player class.
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2012-09-13 18:13:56 +00:00 |
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Sloth
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358e408a69
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- Fixed AI bug with Kicker.
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2012-09-13 11:01:39 +00:00 |
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moomarc
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b06c506953
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- Fixed Cellar Door's stack description
- Improved Coalition Relic so that you can choose a color for each counter removed
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2012-09-13 10:17:40 +00:00 |
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Sloth
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3548c3b3fb
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- Fixed cmc calculation of cards with multiple X in their costs.
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2012-09-13 07:37:26 +00:00 |
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moomarc
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d50736efe9
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- Some small checkstyle fixes
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2012-09-13 07:12:14 +00:00 |
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Sloth
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4736f4e23c
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- Added support for Kicker on Instant/Sorceries.
- Added Blood Tribute.
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2012-09-12 19:21:12 +00:00 |
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Sloth
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a9eac3f50c
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- The AI will now make use of the keywords "CARDNAME can block any number of creatures." and "CARDNAME can block an additional creature." when blocking.
- Added Palace Guard.
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2012-09-12 18:07:49 +00:00 |
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Hellfish
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7dcd856b9a
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*Fixed Hydras and friends. (X-costed spells in general?)
*Fixed exception handling in etbCounter and calculateAmounnt.
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2012-09-12 17:43:28 +00:00 |
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Sloth
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6bdeea33ee
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- Added missing java file.
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2012-09-12 16:17:39 +00:00 |
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Sloth
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8969b8d067
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- Improved AI blocking creatures with "CARDNAME can't be blocked except by two or more creatures.".
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2012-09-12 14:45:20 +00:00 |
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RumbleBBU
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f7f56e817a
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Minor cleanup of GauntletMini.java
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2012-09-12 14:04:03 +00:00 |
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RumbleBBU
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509e3c3290
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In gauntlet mode, Restart button now restarts the current round (not the whole tournament) + general improvements to GauntletWinLose.java
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2012-09-12 13:51:35 +00:00 |
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Sloth
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05304054a7
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- Added Return costs to payCostDuringAbilityResolve.
- RtR: Added Faerie Imposter.
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2012-09-12 12:46:09 +00:00 |
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Sloth
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a66a692f4f
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- Added some checks for the new keywords "CARDNAME can block any number of creatures." and "CARDNAME can block an additional creature." to AI attack code.
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2012-09-12 12:31:17 +00:00 |
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RumbleBBU
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ea9fbc1451
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Added support for separate 'fantasy blocks' in Sealed Deck games, plus a definition file containing some sample fantasy blocks.
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2012-09-12 12:12:00 +00:00 |
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Hellfish
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99b04bfe0d
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*Converted etbCounter keyword to act like ETBReplacement.
(Slight syntax change.)
*Improved SVar usage warning.
*Removed unused method GameActionUtil.specialConditionsMet()
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2012-09-11 21:02:49 +00:00 |
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Sloth
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02d754fe82
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- Fixed cmc in hasProperty not treating X spells on the stack correctly.
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2012-09-11 18:10:15 +00:00 |
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moomarc
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717ff7c90a
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- Added duration "UntilYourNextTurn" to Animate AF
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2012-09-11 17:48:52 +00:00 |
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Sloth
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ce5d32e404
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- Added support for multiple Kicker abilities to permanents.
- Added Sunscape Battlemage.
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2012-09-11 16:08:38 +00:00 |
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