- Some small checkstyle fixes

This commit is contained in:
moomarc
2012-09-13 07:12:14 +00:00
parent 5c78a102fc
commit d50736efe9
2 changed files with 13 additions and 12 deletions

View File

@@ -1921,8 +1921,9 @@ public class GameAction {
/**
* choose optional additional costs. For HUMAN only
*
* @param sa
* the new up charm s as
* @param original
* the original sa
* @return an ArrayList<SpellAbility>.
*/
public static SpellAbility chooseOptionalAdditionalCosts(final SpellAbility original) {
final HashMap<String, SpellAbility> map = new HashMap<String, SpellAbility>();

View File

@@ -48,7 +48,6 @@ import forge.control.input.InputPaySacCost;
import forge.game.GameLossReason;
import forge.game.player.ComputerUtil;
import forge.game.player.Player;
import forge.game.zone.PlayerZone;
import forge.game.zone.ZoneType;
import forge.gui.GuiUtils;
import forge.gui.match.CMatchUI;
@@ -470,8 +469,8 @@ public final class GameActionUtil {
String amountString = costPart.getAmount();
final int amount = amountString.matches("[0-9][0-9]?") ? Integer.parseInt(amountString)
: CardFactoryUtil.xCount(source, source.getSVar(amountString));
if (AllZone.getHumanPlayer().canPayLife(amount) && showYesNoDialog(source, "Do you want " + source +
" to deal "+ amount + " damage to you?")) {
if (AllZone.getHumanPlayer().canPayLife(amount) && showYesNoDialog(source, "Do you want " + source
+ " to deal " + amount + " damage to you?")) {
AllZone.getHumanPlayer().addDamage(amount, source);
paid.execute();
} else {
@@ -1682,7 +1681,7 @@ public final class GameActionUtil {
}
return alternatives;
}
public static Cost combineCosts(SpellAbility sa, String additionalCost) {
final Cost newCost = new Cost(sa.getSourceCard(), additionalCost, false);
Cost oldCost = sa.getPayCosts();
@@ -1698,7 +1697,7 @@ public final class GameActionUtil {
oldManaCost.combineManaCost(newCostMana.toString());
newCostMana.setMana(oldManaCost.toString(false));
} else {
newCost.getCostParts().add(part);
newCost.getCostParts().add(part);
}
}
}
@@ -1721,11 +1720,11 @@ public final class GameActionUtil {
ArrayList<SpellAbility> allSAs = new ArrayList<SpellAbility>();
allSAs.add(sa);
Card source = sa.getSourceCard();
if (!sa.isSpell() || !source.isType("Arcane") || sa.getAbilityFactory() == null) {
return newSAs;
}
for (Card c : sa.getActivatingPlayer().getCardsIn(ZoneType.Hand)) {
if (c.equals(source)) {
continue;
@@ -1766,12 +1765,13 @@ public final class GameActionUtil {
return newSAs;
}
/**
* get optional additional costs.
*
* @param sa
* the new up charm s as
* @param original
* the original sa
* @return an ArrayList<SpellAbility>.
*/
public static ArrayList<SpellAbility> getOptionalAdditionalCosts(final SpellAbility original) {
final ArrayList<SpellAbility> abilities = new ArrayList<SpellAbility>();