jendave
63f149e632
- Ran set info script.
2011-08-06 21:30:29 +00:00
jendave
15a0d22d1c
- Gave the generic auras code some AI. Will now check for aura magnets. If non found it will check for unenchanted cards and if there is non the AI will enchant a previously enchanted card.
2011-08-06 21:30:22 +00:00
jendave
3a12b95947
- Added Razor Pendulum
2011-08-06 21:30:14 +00:00
jendave
b86c2b40ad
- Added some text.
2011-08-06 21:30:08 +00:00
jendave
b371691d5d
- Added Mtenda Griffin
2011-08-06 21:30:01 +00:00
jendave
781b8a954d
- Ran set info script.
2011-08-06 21:29:54 +00:00
jendave
71ac1f21f3
- Improved the generic aura code. This code will now check to see if the keyword ends with " you control". If found, the human will only be able to target his or her own cards of the appropriate type. It is assumed that we will not have any auras that also need to end in "Curse" for the AI to determine a target for the aura.
...
- Converted Caribou Range to use this new code.
2011-08-06 21:29:47 +00:00
jendave
49d87e0881
- Fixed Enigma Sphinx, it now has Flying.
2011-08-06 21:29:38 +00:00
jendave
fe83526e82
- Fixed Cascade Bluffs.
2011-08-06 21:29:32 +00:00
jendave
a9e39d1716
add Second Chance (from Urza's Legacy) as example of LifeTotal$ trigger restrictions
2011-08-06 21:29:25 +00:00
jendave
9ea8a19c5b
add LifeTotal restrictions to triggers:
...
LifeTotal$ defines the life total to check (You or Opponent)
LifeAmount$ uses standard GE5, LEX, etc
(Convalescense and Convalescent Care can be converted to use this)
2011-08-06 21:29:19 +00:00
jendave
f324ae9619
add Repopulate (from Urza's Legacy)
2011-08-06 21:29:12 +00:00
jendave
a646cf0ead
- The AI will no longer hold back creatures from attacking if they can't block any of the human creatures (for example creatures with shadow).
2011-08-06 21:29:04 +00:00
jendave
9d606757b9
- Changed occurrences of "clearSpellAbility()" to "clearFirstSpellAbility()" that are located in CardFactory_Auras.java.
2011-08-06 21:28:58 +00:00
jendave
c75c41b03e
- Ran set info script.
2011-08-06 21:28:51 +00:00
jendave
811127f6b0
added Mwonvuli Ooze - by Zzzzsleep
2011-08-06 21:28:44 +00:00
jendave
d3eb6579b4
fix to text of Dingus Staff
2011-08-06 21:28:37 +00:00
jendave
9681830916
added Kithkin Daggerdare (from Lorwyn)
2011-08-06 21:28:31 +00:00
jendave
8d559755ad
- Fixed NPE I produced in ChangeZoneAll.
2011-08-06 21:28:24 +00:00
jendave
bb034d44dc
- Added Nihil Spellbomb.
...
- Little updates and fixes of card text files.
2011-08-06 21:28:17 +00:00
jendave
31b6f33de5
- Converted Tormod's Crypt to script.
2011-08-06 21:28:07 +00:00
jendave
ee86f9dc16
- Little fix to the last commit (to prevent bugs with future cards).
2011-08-06 21:27:58 +00:00
jendave
e5c03c83e9
- ChangeZoneAll will now actually use player targets (this fixes Reminisce and some other card that target players).
2011-08-06 21:27:51 +00:00
jendave
b0d27ca81b
- The AI will now use cards like Aeolipile and Seal of Fire to kill creatures.
2011-08-06 21:27:44 +00:00
jendave
3a3bdc9e5c
*Iona, Shield of Emeria and Painter's Servant no longer use the stack.Not sure why this commit didn't work yesterday.
2011-08-06 21:27:37 +00:00
jendave
99f3119cb4
add Storm Cauldron (from Alliances)
2011-08-06 21:27:30 +00:00
jendave
afd352937a
fix possible NPE when computer Taps For Mana (trigger)
2011-08-06 21:27:23 +00:00
jendave
c219e4c61f
- Ran set info script.
2011-08-06 21:27:15 +00:00
jendave
e16429bee1
convert Arc-Slogger to AF
2011-08-06 21:27:08 +00:00
jendave
7110a26894
- Minor cosmetic text fix to War Dance.
2011-08-06 21:26:59 +00:00
jendave
8ec17a4c60
- Added spacing.
2011-08-06 21:26:53 +00:00
jendave
1ee0a3d154
*Updated Inferno Titan and Bogardan Hellkite to triggers based on Arc Lightning.
2011-08-06 21:26:46 +00:00
jendave
4a08d2fa4d
- Added a CostDesc$ to Starlit Sanctum.
2011-08-06 21:26:39 +00:00
jendave
8ac68e06e3
*Improved the following in the same vein as Kazandu Tuskcaller
...
Brimstone Mage
Guul Draz Assassin
Joraga Treespeaker
Kabira Vindicator
Kargan Dragonlord (Also converted hardcoded pump ability to script)
2011-08-06 21:26:33 +00:00
jendave
a62f2ebab3
add Storm Elemental and Whirling Catapult
2011-08-06 21:26:21 +00:00
jendave
d6be7e2afa
Fix Soulcatchers' Aerie cardname. This was added since the last beta, so it shouldn't affect users, only SVN.
2011-08-06 21:26:11 +00:00
jendave
5915bd13ca
add SetInfo for Royal Herbalist
2011-08-06 21:26:05 +00:00
jendave
3909cea01c
add ExileFromTop<1/Card> (for example) as a Cost.
...
add Royal Herbalist as an example.
2011-08-06 21:25:58 +00:00
jendave
e0ecb88f78
*Improved Kazandu Tuskcaller so that it properly lacks the abilities it has leveled too low or high for.
2011-08-06 21:25:47 +00:00
jendave
0e72e84053
*Fixed a rather silly Pithing Needle bug.
2011-08-06 21:25:40 +00:00
jendave
bc3ca14b57
*Fixed Sarcomancy's TokenOwner$
2011-08-06 21:25:33 +00:00
jendave
8f73fa5870
- Ran set info script.
2011-08-06 21:25:26 +00:00
jendave
b1e2047e9f
*Added Elemental Mastery
...
*Fixed Angelic Favor tokens' keywords.
2011-08-06 21:25:16 +00:00
jendave
5ad617d373
*Added Jagged Poppet
2011-08-06 21:25:08 +00:00
jendave
2de22de4d9
*Added the DamageAmount parameter to the DamageDone trigger.( Format "DamageAmount$ <operator><operand>" where <operator> is one of "LT,LE,EQ,GE or GT" and <operand> is a positive integer)
...
*Added
Deus of Calamity
Pain Magnification
2011-08-06 21:25:01 +00:00
jendave
4d771ef4f4
*Fixed the trigger optimizations in relation to delayed triggers.
2011-08-06 21:24:51 +00:00
jendave
eeebe4876f
Ceremonial Guard should be a Destroy, not a Sacrifice at End of Combat
2011-08-06 21:24:44 +00:00
jendave
e2d57046d2
add Keldon Battlewagon (from Prophecy)
2011-08-06 21:24:38 +00:00
jendave
0ef9df223f
add Tapped$ as valid for counting. (i.e. SVar:X:Tapped$CardPower)
2011-08-06 21:24:31 +00:00
jendave
703608d6a8
- Added Centaur Chieftain.
2011-08-06 21:24:21 +00:00