Chris
95d12b47e4
- Added the recent commit logs to changes.txt. Preparing for the beta build and release.
2013-01-18 11:26:51 +00:00
moomarc
283717a80a
- Fixed random scheme deck selection
2013-01-18 09:15:27 +00:00
swordshine
73ed3c1601
- Added Sentinel
2013-01-18 05:41:17 +00:00
RumbleBBU
413688e238
Yet another technical improvement to a Jamuraa challenge.
2013-01-17 14:20:00 +00:00
Chris
759dcc1b3c
- Added a fluff piece to the changes.txt file.
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- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2013-01-17 12:45:02 +00:00
swordshine
3fd73b1027
- Made two cards ready for multiplayer
2013-01-17 12:04:44 +00:00
swordshine
95f723fac9
- Added Scattering Stroke and Sworn Defender
2013-01-17 11:54:52 +00:00
RumbleBBU
5d0461c8fa
Slightly improved a Jamuraa challenge deck against certain counterstrategies.
2013-01-17 11:22:06 +00:00
RumbleBBU
95b3056ff7
Updated the Jamuraa definition include Weatherlight, as advertised.
2013-01-17 09:21:55 +00:00
RumbleBBU
3cf12e73b0
Added a description of Jamuraa to the changes.txt file.
2013-01-17 09:19:42 +00:00
RumbleBBU
765e29280e
Added the second Quest World, Jamuraa. A readme update will follow shortly.
2013-01-17 09:07:32 +00:00
moomarc
8a7eaa99d6
- Fixed Novijen, Heart of Progress
2013-01-17 05:49:28 +00:00
Maxmtg
3eb4d3d834
Cost - rewrite of parsing code
2013-01-16 22:21:05 +00:00
Sloth
e1bbce45e1
- Fixed LKI copies forgetting their equipped/enchanted lists (Fixes Skullclamp).
2013-01-16 18:48:45 +00:00
moomarc
b4c7428bda
- Updated quest icon download links to include icons for Jamuraa quest world
2013-01-16 16:05:44 +00:00
Chris
05bf6e6872
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2013-01-16 12:00:21 +00:00
Maxmtg
6a204d7a76
* removed unused method from CardLists
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* pets will have its owner initialized
2013-01-16 08:09:35 +00:00
Chris
35765364e4
- Removing the wrong SVN rev number from title bar.
2013-01-16 03:36:10 +00:00
Chris
21d3803e35
- The "Sanctioned Format: Constructed" view should now be compatible with displays that are only 600 pixels verticle. The list at 600 pixels tall should now display three lines of text rather than less than a single line of text.
2013-01-15 23:38:18 +00:00
RumbleBBU
f44dfda4aa
Always default to Main world when starting a new quest.
2013-01-15 10:28:08 +00:00
Maxmtg
787e39ee77
+ Custom deck format for quest mode: 40 cards + 0 or 15 of sideboard, no more than 4 cards of a kind
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* All gui.home.sanctioned.CSubmenu* controllers use deck format as specified in GameType
2013-01-15 08:07:17 +00:00
Maxmtg
42b72b032a
* caching implementation CardPrinted.getMatchingForgeCard replaces toForgeCard without parameters.
2013-01-14 21:25:11 +00:00
swordshine
3a44e6f018
- Added MUSTER to CounterType
2013-01-14 14:09:24 +00:00
Chris
9482a46f0a
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2013-01-14 12:28:00 +00:00
Maxmtg
f674d7e2f2
* url field moved to CardInSet - that allows proxy creation right from cardprinted
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* sideboard checked independently of maximum amount of same cards in deck
* schemes and planes generation code in GameNew.java now demands a player.
- toForgeCardList method removed
2013-01-14 07:11:08 +00:00
Maxmtg
b21e22f75a
Commander: SB is 0 or 10 cards
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Quest: sold cards should be correctly removed from sideboard
2013-01-14 05:26:29 +00:00
Agetian
418ffa0af3
- Cards in sideboard are now marked in the quest shop as cards present in deck. The bug with the card not being sold correctly from the sideboard is still there for now though.
2013-01-14 03:12:24 +00:00
swordshine
22f657ac85
- More cards ready for multiplayer
2013-01-14 00:28:14 +00:00
ArsenalNut
349cbba910
Made xCount handling of RememberedSize consistent with other count keywords
2013-01-13 20:54:39 +00:00
Maxmtg
e7021c11e0
Deck: commander decks may have 0-10 cards sideboard
2013-01-13 19:19:06 +00:00
Maxmtg
cc8c27ecb6
* Better sideboarding: decks have no extra fields for changed parts, they are copied on sideboarding, new deck composition moved outside of GuiChoose.java
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* Decks have no extra sections for variants (sideboard works in most cases)
* Deck Format restrictions are in a separate class not related to GameType
+ DeckSection has its own toString overload
+ DualListBox operates CardPrinted properly (sideboarding dialog uses cardprinted instances)
+ ItemPool.remove method returns true if any elements were removed.
2013-01-13 17:19:07 +00:00
swordshine
b983efb5a5
- Fixed Divine Reckoning and made it ready for multiplayer
2013-01-13 06:40:43 +00:00
swordshine
58d7ef85f0
- Fixed a few cards by updating TokenHiddenKeywords
2013-01-13 05:42:41 +00:00
swordshine
87efd04ddd
- Fixed Contested Cliffs
2013-01-13 05:14:24 +00:00
Maxmtg
9eeb3441e7
forge.card.CardManaCost => SpellManaCost
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forge.card.mana.ManaCost => ManaCostBeingPaid
Ability ctor now accepts SpellManaCost as 2nd argument.
2013-01-12 19:51:44 +00:00
Sloth
bd57fe3d93
- The AI will now anticipate effects with "Damage that would reduce your life total to less than 1 reduces it to 1 instead.".
2013-01-12 15:19:45 +00:00
Sloth
49eeacef9e
- The AI can now use bounce spells to save non-creature permanents.
2013-01-12 15:04:29 +00:00
Sloth
255f5ac834
- Fixed AI using Discordant Dirge.
2013-01-12 14:52:45 +00:00
Sloth
e5eaf6d8eb
- Fixed Rakdos Guildmage.
2013-01-12 14:22:11 +00:00
Chris
c8c9f09f15
- Added a fluff piece to the changes.txt file.
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- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2013-01-12 13:45:40 +00:00
Sloth
dd4d5f4804
- Replacement effect abilities are now flagged as trigger (to not be confused with a activated ability). This fixes the interaction of Suppression Field and replacement effects.
2013-01-12 11:25:16 +00:00
Sloth
61d19f011c
- Fixed Plaxcaster Frogling.
2013-01-12 08:00:10 +00:00
Maxmtg
b2d49bfb19
- remove unused imports (and the warnings they originated)
2013-01-12 02:59:51 +00:00
RumbleBBU
9701b133c6
The multiple-choice booster reward thresholds were off by one.
2013-01-11 11:52:00 +00:00
moomarc
004a67c9b9
- A few more cards and abilities ready for multiplayer
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- Cleanup
2013-01-10 16:48:04 +00:00
moomarc
30a476e0a5
- Constructed deck conformance check is now independent of dev mode.
2013-01-10 14:46:32 +00:00
ArsenalNut
b99173db42
added Cipher mechanic
2013-01-10 14:43:52 +00:00
Sloth
c55bbc0051
- Fixed Cascade AI not setting activating player.
2013-01-10 12:34:24 +00:00
ArsenalNut
3565039a82
fixed issue with spells that generate mana (bug id#0000648)
2013-01-10 03:51:30 +00:00
ArsenalNut
807035dfd8
changed resolution of AI mana abilities to use AbilityFactory.resolve so that subabilities resolve correctly.
2013-01-10 03:36:23 +00:00