swordshine
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933488f9e9
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- CNS: Added Brago's Representative
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2014-05-19 06:00:43 +00:00 |
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drdev
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91d0c89b8a
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Support selecting cards further back in stack if tapped card not selectable
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2014-05-17 21:38:41 +00:00 |
|
Sol
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6a2d79b29d
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- Fix for Convoke basically allowing Users to tap any cards (even opposing cards) to generate Convoke mana.
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2014-05-16 02:02:44 +00:00 |
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Krazy
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d7f1f6e6e0
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Mythic rare card generator now returns null for sets without mythic rare cards. This is used to fix win streak rewards.
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2014-05-15 00:48:48 +00:00 |
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swordshine
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68abe338fc
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- Conspiracy: Added Tyrant's Choice
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2014-05-14 05:19:02 +00:00 |
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drdev
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aafc4dd4a0
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Prevent activating unplayable abilities
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2014-05-13 02:30:19 +00:00 |
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drdev
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4af6e5224e
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Catch file not found errors better
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2014-05-11 18:17:34 +00:00 |
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drdev
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9137f883dc
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Use android compatible method for loading and item manager preferences
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2014-05-10 18:11:42 +00:00 |
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drdev
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020fb47c5e
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Use android compatible method for loading and saving deck preferences
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2014-05-10 17:38:57 +00:00 |
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drdev
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81f8219d59
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Use android compatible method for loading and saving card preferences
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2014-05-10 17:27:37 +00:00 |
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drdev
|
97c5354889
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Flesh out XML read and write utility methods
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2014-05-09 04:06:31 +00:00 |
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drdev
|
0c6c1f897c
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Refactor sound support so it can work on both desktop and android
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2014-05-09 01:08:52 +00:00 |
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drdev
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82f121a7ef
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Switch from Gdx.files.local to Gdx.files.absolute
Ensure directories created for data and cache
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2014-05-08 18:02:47 +00:00 |
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drdev
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3926826bcb
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Refactor so error handler setup earlier
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2014-05-08 17:35:22 +00:00 |
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swordshine
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7a4a562562
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- Attempt to fix changing targets of wrapped abilities
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2014-05-07 14:04:49 +00:00 |
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drdev
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4ba4533c61
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Show storm count in card detail pane for storm cards
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2014-05-04 21:25:00 +00:00 |
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drdev
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c2a75f9bce
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Fix so DEV_MODE flag updated appropriately
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2014-05-04 18:27:18 +00:00 |
|
drdev
|
cdf8dd84ee
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Refactor so mobile game can determine whether card can be flipped
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2014-05-04 05:01:47 +00:00 |
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drdev
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cf85a22492
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Support using FDeckViewer to show deck list for Gui player from match screens of mobile and desktop games
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2014-05-04 04:41:45 +00:00 |
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Krazy
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056c8d0438
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Added optional (default off) stacking for creatures in the same way that artifacts, enchantments, and lands are stacked.
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2014-05-04 04:34:18 +00:00 |
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drdev
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d5eb533906
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Support rendering items for Card objects more accurately
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2014-05-04 03:53:22 +00:00 |
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drdev
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8f5d27e24b
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Improve card zoom rendering size
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2014-05-04 02:59:32 +00:00 |
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swordshine
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e933ecc70c
|
- Added three bid life cards
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2014-05-03 12:54:33 +00:00 |
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drdev
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1729ce8a02
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Support overriding location of user and cache dirs for android
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2014-05-02 21:18:01 +00:00 |
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swordshine
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eba7491804
|
- Fixed Nivmagus Elemental so it can exile ciphered spells
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2014-05-02 12:35:17 +00:00 |
|
Maxmtg
|
bb9c7dcec7
|
moved aux gui classes to a dedicated package to keep the root package clean.
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2014-05-02 05:59:47 +00:00 |
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Maxmtg
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74f9a5f722
|
Detach network code from game and gui.
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2014-05-02 05:40:50 +00:00 |
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swordshine
|
5a671223b7
|
- Fixed a bug in CostTapType
|
2014-05-01 10:53:21 +00:00 |
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swordshine
|
77b9021145
|
- Update HumanCostDecision for Sage of Hours
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2014-05-01 09:30:24 +00:00 |
|
Krazy
|
7a7f7fca5b
|
Players can now win credits for overkill or gaining lots of life, as these strategies tend to make the player miss out on bonus credits for fast games. Life total differences of up to 2550 will award 1 credit for every 10 life over 50. Also increased cost of new quest item.
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2014-04-29 19:32:27 +00:00 |
|
drdev
|
2394b8fb19
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Prevent crash when resolving Ponder on mobile game
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2014-04-29 04:42:53 +00:00 |
|
Krazy
|
b59a0ef265
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Added an expensive quest item that increases the variety of boosters when awarded for wins.
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2014-04-29 01:56:40 +00:00 |
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Krazy
|
f1f07e7c92
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Added rewards for maintaining large win streaks in quest mode.
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2014-04-28 19:18:34 +00:00 |
|
drdev
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f770986aa9
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Fix so multiple abilities can be selected via menu in desktop app
Remove straggler java.awt reference in forge-core
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2014-04-28 18:43:03 +00:00 |
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drdev
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e6efda2716
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Remove remaining references to java.awt from forge-gui and forge-gui-mobile
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2014-04-27 22:07:12 +00:00 |
|
drdev
|
76f03c61b6
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Improve deck manager list view some more
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2014-04-26 23:57:54 +00:00 |
|
drdev
|
4cd91d3b46
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Support vertically centering rendered text
|
2014-04-26 04:15:11 +00:00 |
|
Chris
|
bdd2e3ad16
|
Add fixed forge.sh file.
|
2014-04-26 00:24:26 +00:00 |
|
Chris
|
ecf88d2dc4
|
Delete bad forge.sh file.
|
2014-04-26 00:22:36 +00:00 |
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swordshine
|
9516f2a502
|
- Conspiracy: Added Magister of Worth
|
2014-04-24 12:54:39 +00:00 |
|
Krazy
|
73fd1e29f1
|
Added optional large card viewers for use with high resolution card images.
|
2014-04-22 22:52:00 +00:00 |
|
Krazy
|
b1d4b53c55
|
Added quest preference for number of wins per set unlock.
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2014-04-21 04:14:36 +00:00 |
|
swordshine
|
40483b9437
|
- Fixed filterListByType
|
2014-04-21 03:03:38 +00:00 |
|
Krazy
|
7fddd89ca5
|
Somehow half the code wasn't included in the previous commit. This fixes that.
|
2014-04-21 00:16:56 +00:00 |
|
Krazy
|
61723676ed
|
Added ability to toggle matching rarity for anted cards in the game's preferences. In the event that rarities cannot be matched, the game will fall back to the original system of choosing antes.
|
2014-04-20 21:15:37 +00:00 |
|
drdev
|
cdb5440933
|
Improve and standardize rarity colors
|
2014-04-19 21:31:04 +00:00 |
|
drdev
|
adb57bed8a
|
Move card border color determination to utility class
|
2014-04-18 02:51:00 +00:00 |
|
drdev
|
42c04bdcdb
|
Break out card detail formatting into shared utility class
|
2014-04-18 01:23:21 +00:00 |
|
swordshine
|
39194d7d80
|
- JOU: Added Desperate Stand and Disciple of Deceit
|
2014-04-17 06:39:16 +00:00 |
|
drdev
|
322079030f
|
Support selecting which mana ability to use in advance
|
2014-04-16 03:37:30 +00:00 |
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