Commit Graph

2144 Commits

Author SHA1 Message Date
elcnesh
a31e273147 Some more minor fixes for GUI refactoring (restores full playback control). 2014-09-14 06:15:11 +00:00
drdev
e74882a934 Improve trophy appearance 2014-09-14 06:00:30 +00:00
drdev
9d9c5b83d7 Fix so trophies appear in order 2014-09-14 04:19:57 +00:00
drdev
4bb0fd2911 Add support for showing trophy name plates 2014-09-14 04:13:25 +00:00
Krazy
b67a39cd52 Fixed long-standing quest draft bug in which hundreds of booster packs would be awarded for old sets. The names of booster packs are now correctly formatted and a reasonable number of packs are now awarded. Also, the amount of leeway for determining the number of packs to award is now a percentage instead of a flat value. If there's 10% or less of the price of a booster pack needed to award another, it will be awarded anyway. 2014-09-14 02:49:18 +00:00
Krazy
2b4fef3e07 Quest drafts now award a player-selectable rare from the block of the draft. Spending draft tokens allows the player to pick which block the draft is instead of it being random. 2014-09-14 02:34:04 +00:00
drdev
4f20fafffa Create layout for Achievements screen
Improve trophy appearance
2014-09-13 23:36:59 +00:00
drdev
44f0b5b25a Ensure game type mapped to game type with associated achievements 2014-09-13 20:08:28 +00:00
drdev
8016bedd58 Refactor Achievements to support separate achievements for each main game format 2014-09-13 20:03:35 +00:00
drdev
93447295d7 Fix warnings 2014-09-13 16:32:07 +00:00
Agetian
d65d6ee16a - A better and more correct fix for X propagation. 2014-09-13 13:24:51 +00:00
Agetian
e1004a6f52 - Attempt to fix the value of X not being announced to subabilities. Fixes Sphinx's Revelation. Please review. 2014-09-13 13:18:08 +00:00
elcnesh
295423050b Merged changes from trunk to GuiRefactoring: 27297-27319. 2014-09-13 07:53:24 +00:00
elcnesh
36c11018c6 Fix playback controls plus some other stuff in GUI refactoring. 2014-09-13 07:22:53 +00:00
drdev
41e610c985 Cleanup whitespace 2014-09-13 00:16:04 +00:00
drdev
b084b7c85d Always allow unselecting cards for InputSelectManyBase 2014-09-13 00:06:14 +00:00
drdev
bbbdb643ad Ensure used to pay flag reset if user cancels InputSelectManyBase 2014-09-12 23:58:28 +00:00
drdev
da9071d160 Code cleanup 2014-09-12 23:54:01 +00:00
drdev
b7c8a57730 Improve message for Devour 2014-09-12 23:45:55 +00:00
Krazy
7abc680aa7 Added option to start quests with 4 copies of each card in selected sets. 2014-09-12 22:55:50 +00:00
Krazy
7ec3211931 Fixes for drafts not rotating, small tweak to boolean expressions, estates bonus % and amount now both displayed. 2014-09-12 22:50:34 +00:00
elcnesh
22374664f7 Allow Human vs Human games in GUI refactoring, plus some minor fixes. 2014-09-12 13:06:54 +00:00
elcnesh
c3e9ff7e5b Merged changes from trunk to GuiRefactoring: 27266-27293; plus some minor fixes. 2014-09-12 11:07:11 +00:00
elcnesh
1ba2cb498b HUGE update to the GUI refactoring, fixing most known bugs and making everything run a lot faster and smoother.
Fixed: exceptions during combat, display of face-down cards, searching libraries, mindslaver effects, and more.
2014-09-11 15:46:33 +00:00
Agetian
1d19e6cf44 - Attempt at NPE prevention related to achievements code. 2014-09-11 11:57:03 +00:00
elcnesh
fbcc8dbf1c Fix planes and schemes in GUI refactoring. 2014-09-10 13:00:49 +00:00
elcnesh
574e12d2e3 Lots of small fixes and cleanup for the GUI refactoring. 2014-09-10 12:08:48 +00:00
drdev
add4f12e8b Add trophy images 2014-09-10 02:12:56 +00:00
drdev
7ea9109236 Fixed thresholds for Life to Spare 2014-09-10 00:41:43 +00:00
drdev
d87a863623 Add Overkill and Life to Spare achievements 2014-09-10 00:36:46 +00:00
drdev
c3cdc4e99d Fix bronze threshold 2014-09-10 00:06:41 +00:00
drdev
44fc0778e8 Start support for achievements 2014-09-10 00:03:31 +00:00
elcnesh
e160267520 Refactor ForgeConstants to work with android also. 2014-09-09 14:02:33 +00:00
elcnesh
ecdd2b2995 Merged changes from trunk to GuiRefactoring: 27239-27260 2014-09-09 09:30:57 +00:00
elcnesh
0222c64b62 Fix many more problems with the GUI refactoring (plus some preparations for mobile GUI support). 2014-09-09 08:37:17 +00:00
Sol
9725fd30ee - Adding a Minimum amount of Packs Field for Quest mode.
- Slight increase to Quest Packs available in the Spell Shop
2014-09-08 23:55:28 +00:00
drdev
f921a2e44e Remove outdated comment 2014-09-07 23:14:50 +00:00
drdev
e64de69a39 Make it so X mana costs are paid using a pre-mana payment announcement 2014-09-07 21:54:12 +00:00
drdev
407bc67af9 Support Replicate using pre-mana cost announcement 2014-09-07 21:15:31 +00:00
drdev
683ccbcf41 Fix so MultiKicker is announced before mana paid 2014-09-07 20:15:16 +00:00
drdev
cda130b233 More code cleanup 2014-09-07 18:38:53 +00:00
drdev
b8b26657f9 More code cleanup 2014-09-07 18:31:39 +00:00
drdev
1fca98c134 Code cleanup 2014-09-07 17:39:08 +00:00
drdev
be826672f2 Refactor variant descriptions into GameType enum 2014-09-07 17:35:54 +00:00
drdev
cd69a0f4e2 Refactor so variant checkboxes display same description in tooltip as used by mobile game 2014-09-07 17:23:36 +00:00
drdev
228f7db0e3 Fix so paying X mana cost for Auto is run as AI 2014-09-07 16:03:49 +00:00
drdev
221b084679 Add Auto support for paying X mana costs 2014-09-07 15:24:14 +00:00
elcnesh
5925c35486 Merged changes from trunk to GuiRefactoring: 27198-27235 2014-09-07 09:27:46 +00:00
elcnesh
c931379ce8 Fix many problems and errors encountered while testing the GUI refactoring. 2014-09-07 08:51:40 +00:00
drdev
71afc97573 Prevent error when failing to assign a required blocker 2014-09-05 21:40:45 +00:00