Commit Graph

18293 Commits

Author SHA1 Message Date
moomarc
4f4e23b35e - Converted more cards for multiplayer and improved Player.isValid:Opponent 2012-12-10 14:27:49 +00:00
moomarc
b7bf6e4da6 - Converted some more cards for multiplayer.
- Added some basic count methods for use in multiplayer situations
2012-12-10 13:41:06 +00:00
Chris
bdbeb5ed23 - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2012-12-10 12:14:50 +00:00
Sloth
87988a39b0 - Improved doTriggerAINoCost in AF Attach. 2012-12-10 09:40:29 +00:00
Agetian
b3ba4630fe - Sound system: Added a way to play card-specific sound effects depending on the presence of the SoundEffect SVar on a card. If the SVar is present, the sound file specified in the SVar must be present, otherwise no sound is played. 2012-12-10 09:25:04 +00:00
Sloth
ab1f1dbf0e - Fixed Yawgmoth's Will. 2012-12-10 09:12:46 +00:00
Sloth
5ce6c25084 - Fixed getGamesWonBy crashing when the game was a draw. 2012-12-10 08:38:57 +00:00
Sloth
668ba22e39 - Fixed Elfhame Sanctuary. 2012-12-10 08:35:52 +00:00
Sol
5e292e406c - Temporarily disable changes needed for Valakut timing properly, since it seemed to have adversely effect a bunch of other triggers 2012-12-10 03:08:34 +00:00
Sol
45898d0086 - Convert Night Soil to script (done with CF_Enchantments) 2012-12-09 17:26:23 +00:00
Chris
2e15dfab3f - Fixed the ability cost for Engineered Explosives. 2012-12-09 15:12:24 +00:00
Sol
26227d26f2 - Small fixes to Animate Dead and Dance of the Dead 2012-12-09 14:52:49 +00:00
Chris
c033c97c9a - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2012-12-09 12:42:20 +00:00
Agetian
4ab91df70e - Made the random set generation for random decks more optimal. 2012-12-09 06:27:49 +00:00
Sol
bd96a7d213 - Convert Convincing Mirage and Phantasmal Terrain to script
- Small tweak to Triggers to allow them to refire Statics when they finish resolving (useful for Conving Mirage to actually grant its ability immediately upon resolving)
2012-12-09 04:39:02 +00:00
Sol
b3bc65b215 - Fixing a crash in Island Sanctuary before the game starts 2012-12-09 04:03:14 +00:00
Sol
9f014009e8 - Convert Guilty Conscience to Script 2012-12-09 03:18:04 +00:00
Sol
361d4b38ab - Fix to avoid Comodification errors with Waiting Triggers and infinite loops with multiple resolving Waiting Triggers 2012-12-08 21:29:46 +00:00
Agetian
cf7c0333ef - Minor code cleanup. 2012-12-08 19:59:56 +00:00
Agetian
9161378538 - Better name for the card art randomization option. 2012-12-08 17:57:53 +00:00
Agetian
2fb60ca991 - Added an option to the preferences window to randomize card art in the human decks (e.g. different card art for basic lands from the same set) for whoever likes variety. 2012-12-08 17:54:45 +00:00
Sol
1616f38eab - Fixing rarity on Aura Finesse 2012-12-08 17:03:18 +00:00
Chris
1c93bc8676 - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2012-12-08 15:50:41 +00:00
Sol
a2eef4a667 - Sigh, missed a new class. 2012-12-08 15:28:44 +00:00
Sloth
d6508a7ea1 - Fixed Tower Above. 2012-12-08 15:15:09 +00:00
Sol
1bfd0eefa5 - Explicitly shuffle Haunting Echoes instead of using it inside RepeatEach 2012-12-08 13:58:52 +00:00
Chris
f08b027a0e - Added the recent commit logs to changes.txt. 2012-12-08 11:47:27 +00:00
Sloth
75f3985b65 - Fixed Mind Swords. 2012-12-08 09:54:13 +00:00
Sloth
e423d9959b - Added Argothian Wurm and Marshaling the Troops. 2012-12-08 09:44:46 +00:00
Sloth
1d85ea5fe0 - Added 3 cards by swordshine. 2012-12-08 09:38:26 +00:00
Sol
60185409cf - Triggers will now wait to trigger if the Stack is frozen. (Fixes Valakut not triggering enough times)
- Convert Earthbind to Script now that the timing works
2012-12-08 04:32:23 +00:00
ArsenalNut
7c15caf5f4 add check to drawing miracle so that miracle cost is not triggered in opening hand. 2012-12-08 04:26:16 +00:00
Chris
883a4b209c - BuildInfo.getVersion() is once again returning an incorrct SVN number ("-r18445"). 2012-12-08 01:37:56 +00:00
Sloth
92e607ff0f - Added Scarab of the Unseen. 2012-12-07 18:50:58 +00:00
Chris
d3cd629d8e - Added a fluff piece to the changes.txt file. 2012-12-07 18:50:13 +00:00
moomarc
65751c3c20 - converted a few more cards for multiplayer compatibility 2012-12-07 18:30:09 +00:00
moomarc
59fbd1f205 - Player.Opponent now returns opponents only, while Player.Other returns all other players
- Converted some cards for multiplayer compatibility
- improved stack description for LoseLife
2012-12-07 17:21:50 +00:00
Agetian
d35a801a84 - Made the default value of the "Show Unique Cards Only" (in Constructed) "true" (checked) to mimic the original Forge behavior. 2012-12-07 16:03:38 +00:00
Agetian
d067f4cb35 - The Constructed deck editor now has an option to either show all cards from all sets or show unique cards only (see the Preferences tab), the Sealed Mode, Draft Mode, and Quest Mode deck editors will always show cards from all sets in order to avoid issues and confusion. 2012-12-07 15:52:29 +00:00
Sol
a004350e7d - Fixing text of Sen Triplets 2012-12-07 13:58:35 +00:00
Sloth
ae0af72bab - Fixed Demoralize. 2012-12-07 13:57:05 +00:00
Sloth
64e225937a - Fixed Armor of Thorns. 2012-12-07 13:38:12 +00:00
moomarc
595d4041ef - minor tweak 2012-12-07 13:29:57 +00:00
moomarc
fdd22e6cb6 - uncommented some recently included tokens' download links 2012-12-07 13:11:25 +00:00
moomarc
cc482f5273 - Added Phantasmal Sphere 2012-12-07 12:39:41 +00:00
Chris
3d0d406226 - Added a fluff piece to the changes.txt file.
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2012-12-07 11:56:16 +00:00
RumbleBBU
326b36ca2c Use the more verbose title instead of name for duels and challenges in quests (it used to be this way). 2012-12-07 11:45:29 +00:00
moomarc
2791e4e72f - Added Withdraw 2012-12-07 11:39:29 +00:00
Sloth
7493bfeb95 - Added 3 cards by swordshine. 2012-12-07 07:52:09 +00:00
moomarc
f8fa10326d - Added Sen Triplets (that's Alara Reborn 100% implemented)
- Made CardFactoryUtil.getExternalZoneActivationCards compatible with multiplayer
2012-12-07 07:08:29 +00:00