Commit Graph

23545 Commits

Author SHA1 Message Date
Agetian
0cb7573494 - Generate basic land cards with random art in quest mode starting pool and quest mode card shop. 2014-01-13 09:46:35 +00:00
Agetian
0f514be363 - Added a simple Python tool to batch-scan a number of deck files for compatibility with Forge AI (use -h to get help). Right now it requires an unpacked 'cardsfolder' and a 'decks' folder in the same folder as the tool in order to operate.
- The -p option will only list decks that are playable by the AI, the -u option will only list decks that are unplayable by the AI (along with the lists of unplayable cards in each deck), the -d option will physically remove all deck files that are not compatible with the AI.
2014-01-13 09:10:34 +00:00
Agetian
ca07a8103a - Use the single-line 'for' style similar to other code places.
- Fix unused imports.
2014-01-13 08:55:47 +00:00
Agetian
4837bb5740 - Support distinction between cards with different card art indexes in the deck editors (the card index is now saved to .dck file and loaded from there if available).
- Remove a Singleton call from Match that was necessary to randomize card art (will be unsupported later and will not be necessary anyway once the true support is fully implemented).
- (WIP) Automatically randomize card art for cards that do not have the art index specified; for now only works for basic lands that were generated randomly (e.g. in random Constructed decks). Limited mode (sealed decks, draft decks, quest mode generated pool, quest mode spell shop) support for generating cards with different card art will hopefully follow soon.
2014-01-13 08:54:04 +00:00
drdev
fc7cc33111 Allow filtering and sorting decks based on name, color, and format
Refactor table column logic to be easier to implement new columns
Provide set sizes for certain columns so other columns can auto-size nicer
2014-01-13 08:35:47 +00:00
Maxmtg
ce341302a3 renamed createIngamePlayer method to minimize confusion 2014-01-13 06:23:32 +00:00
Maxmtg
4cb27c40ac (doubtful) replace xcantbe0 flag with restriction 2014-01-13 06:20:58 +00:00
swordshine
84e3fc1be9 - Fixed ChangeZoneAllEffect (r23967 broke many cards. Sloth, please review this fix) 2014-01-13 02:41:33 +00:00
Maxmtg
2522450930 Kill all gui 2014-01-12 18:32:49 +00:00
Maxmtg
e3e761ddc0 -1 gui call 2014-01-12 18:27:37 +00:00
Maxmtg
c95ee53137 remove gui calls from RepeatEachEffect.java 2014-01-12 18:22:26 +00:00
Maxmtg
7f9ef96178 wipe gui calls from effects 2014-01-12 18:16:03 +00:00
Maxmtg
95cbb2870c event phased had to be game event, not purely UI one 2014-01-12 17:34:40 +00:00
Maxmtg
17891a62fa remove global object reference from ZoneType 2014-01-12 17:20:45 +00:00
Maxmtg
f1ff893962 Human payment for costs now uses visitor pattern... as a result the concrete Cost classes no longer depend on UI 2014-01-12 16:15:41 +00:00
Chris
ce6d092b16 Cleared out the changes.txt file, now ready for new material. 2014-01-12 15:31:45 +00:00
Maxmtg
f6577217ff remove 'put' method from ItemPool , use 'add' instead 2014-01-12 12:22:12 +00:00
Maxmtg
283af44c48 removed deckbox 2014-01-12 12:16:51 +00:00
Maxmtg
1ea839f5d4 All costs except mana - AI uses decision, HumanPlay generates decision 2014-01-12 11:53:58 +00:00
drdev
4a3e07bbae Fix titles on dig effect prompts
Make reveal dialogs have more consistent titles
2014-01-11 18:26:43 +00:00
Chris
9ba8866b19 The year is now 2014. 2014-01-11 16:10:22 +00:00
Chris
5dbe15e7e0 [maven-release-plugin] prepare for next development iteration 2014-01-11 15:11:47 +00:00
Chris
cbf38aed9c [maven-release-plugin] prepare release forge-1.5.10 forge-1.5.10 2014-01-11 15:11:36 +00:00
Chris
a8eb34d201 Added a fluff piece to the changes.txt file.
Preparing the changes.txt file for the next beta build and release.
2014-01-11 14:54:09 +00:00
drdev
496b12913d Prevent random crash that sometimes occurs when moving mouse over deck tables 2014-01-11 04:15:04 +00:00
drdev
be47a4bad3 Fix crash when clicking a card that can't be played 2014-01-11 01:56:14 +00:00
Sol
9d28e88a24 - Adding mana symbol to trigger description 2014-01-10 23:01:04 +00:00
Chris
d937a397a7 [maven-release-plugin] prepare for next development iteration 2014-01-10 14:01:32 +00:00
Chris
c9daed2056 [maven-release-plugin] prepare release forge-1.5.9 forge-1.5.9 2014-01-10 14:01:20 +00:00
Chris
804c36e8b7 Preparing the changes.txt file for the next beta build and release. 2014-01-10 13:47:11 +00:00
drdev
7274d46865 Increase maximum list box auto size width 2014-01-10 04:36:12 +00:00
drdev
feaec2eb6d Auto size ListChooser dialogs to fit items if possible 2014-01-10 04:30:23 +00:00
drdev
753c0731a3 Fix performance of list boxes
Skin border for list on ListChooser dialogs
2014-01-10 03:01:52 +00:00
drdev
9a6b1822a9 Ensure application icon updated when skin changed 2014-01-10 01:17:04 +00:00
Sloth
db5e8316ec - Added AI logic to Ward Sliver. 2014-01-09 22:54:04 +00:00
drdev
513b9db9b5 Update CHANGES.txt 2014-01-09 19:33:26 +00:00
drdev
04248f0166 Refactor skinning logic to avoid caching components, allowing memory to be cleared and improving performance 2014-01-09 19:05:51 +00:00
Chris
c60c041012 Added new card names to changes.txt. 2014-01-09 15:02:49 +00:00
swordshine
f10ec1751f - Converted Old Man of the Sea
- Added Rootwater Matriarch
2014-01-09 13:46:14 +00:00
drdev
561d4deb32 Move graphics functions to static FSkin class 2014-01-09 03:19:30 +00:00
Sloth
3e552ac655 - Fixed Gilt-Leaf Archdruid. 2014-01-08 15:49:04 +00:00
Chris
12d8b289e5 Added new card names to changes.txt. 2014-01-08 14:54:57 +00:00
swordshine
bcf2abdbbc - Comment out unused complex counting methods 2014-01-08 14:28:56 +00:00
swordshine
8747c163ee - Updated scripts 2014-01-08 14:12:07 +00:00
swordshine
458bd8f964 - Updated scripts 2014-01-08 14:02:12 +00:00
swordshine
19a34ba730 - Updated scripts 2014-01-08 13:59:22 +00:00
swordshine
16294fe54a - Combine GreatestPowerYouControl and GreatestPowerYouDontControl 2014-01-08 13:55:22 +00:00
swordshine
76cdfa9759 - Converted Count$LowestLibrary to playXCount 2014-01-08 12:52:09 +00:00
swordshine
fc508b3a27 - Converted LowestLifeTotal 2014-01-08 12:32:02 +00:00
swordshine
a4c2fa3797 - Converted Psychic Transfer for multiplayer 2014-01-08 12:26:14 +00:00