jendave
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43e22283ff
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minor simplifications in GameAction.java
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2011-08-07 00:55:32 +00:00 |
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jendave
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a7eed2e603
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- Eased the runaway safety measures of the AF Token AI (for Thopter Foundry and other reusable token generators).
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2011-08-07 00:55:26 +00:00 |
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jendave
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ac60ff566c
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code simplifications for getting various CardLists
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2011-08-07 00:55:19 +00:00 |
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jendave
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5e9facf7c7
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- Added basic AI checks to AF PumpAll.
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2011-08-07 00:55:11 +00:00 |
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jendave
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19a8337249
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- Little improvement of equipping AI.
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2011-08-07 00:55:04 +00:00 |
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jendave
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034d4ff0fc
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- Ran set info script.
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2011-08-07 00:54:56 +00:00 |
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jendave
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94e42444c6
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- Added Loxodon Anchorite, Martyrs' Tomb and Master Healer.
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2011-08-07 00:54:42 +00:00 |
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jendave
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fd113ec0d1
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- Added Heal, Healing Leaves and Kei Takahashi.
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2011-08-07 00:54:33 +00:00 |
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jendave
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f60570f4fa
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- Added Daru Healer, Eiganjo Castle and Femeref Healer.
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2011-08-07 00:54:24 +00:00 |
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jendave
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6f170c3679
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- Added Battlefield Medic, Combat Medic and D'Avenant Healer.
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2011-08-07 00:54:14 +00:00 |
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jendave
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7c99933023
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- Added Bandage, Barrenton Medic and Ethereal Champion.
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2011-08-07 00:54:05 +00:00 |
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jendave
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1662d5982d
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- Removed rarity of Do or Die.
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2011-08-07 00:53:56 +00:00 |
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jendave
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533e4408f9
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- The AI will now anticipate DamagePrevention abilities.
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2011-08-07 00:53:50 +00:00 |
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jendave
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a6f0dd6e00
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- Added Soul Scourge.
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2011-08-07 00:53:42 +00:00 |
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jendave
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106dc0da98
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- Converted Plague Rats to script.
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2011-08-07 00:53:35 +00:00 |
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jendave
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8422ae18e2
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code simplifications in CombatUtil and ComputerUtil
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2011-08-07 00:53:27 +00:00 |
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jendave
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6ca1e7013f
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code simplifications in Cost_Payment.java
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2011-08-07 00:53:21 +00:00 |
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jendave
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026ce42ce1
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convert Goblin Skycutter to Cost/Target system
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2011-08-07 00:53:13 +00:00 |
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jendave
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3d6851d4d4
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- Some more prep work for United Targeting front.
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2011-08-07 00:53:06 +00:00 |
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jendave
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d9a46d06dc
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convert the CF_Planeswalker stuff to Cost/Target; some improvements; some code simplifications
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2011-08-07 00:52:56 +00:00 |
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jendave
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197136917d
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- Remember can now handle Targeted Players.
- Convert Laquatus's Champion to Script
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2011-08-07 00:52:49 +00:00 |
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jendave
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dc2890f3de
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- Some more converting to Cost/Target classes
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2011-08-07 00:52:37 +00:00 |
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jendave
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bcde2d0577
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- Converted Reiterate to script.
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2011-08-07 00:52:29 +00:00 |
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jendave
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931b5f3454
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Maven build - Windows icon matches Mac icon. Tokenized forge.sh
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2011-08-07 00:52:18 +00:00 |
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jendave
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8c54051699
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- Fixed the whole thing this time...
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2011-08-07 00:52:11 +00:00 |
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jendave
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87b0c8ee64
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- Small fix Perish the Thought
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2011-08-07 00:52:04 +00:00 |
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jendave
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d7861bf1da
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- Ran set info script.
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2011-08-07 00:51:58 +00:00 |
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jendave
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a3ee2eccaa
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Fixed activation cost for Minotaur Illusionist
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2011-08-07 00:51:51 +00:00 |
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jendave
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8c605b1626
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- Fixed the -1/-1 counter theme.
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2011-08-07 00:51:45 +00:00 |
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jendave
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3be6d70db6
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- Fixed Cumulative upkeep for the AI.
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2011-08-07 00:51:38 +00:00 |
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jendave
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9e60dff0a7
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- Fixed Nihil Spellbomb.
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2011-08-07 00:51:32 +00:00 |
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jendave
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e107d8ff7c
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- Added Lavacore Elemental.
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2011-08-07 00:51:25 +00:00 |
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jendave
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405fa4f0a4
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Fixed spell description in Vaevictis Asmandi
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2011-08-07 00:51:18 +00:00 |
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jendave
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a1e14e083c
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- Added Ravaging Riftwurm.
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2011-08-07 00:51:11 +00:00 |
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jendave
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5e79be9a46
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- Converted Oubliette to script (its implementation was and still is incomplete) and removed its rarity.
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2011-08-07 00:51:04 +00:00 |
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jendave
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658a82f1cb
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- Added special AI for Skullclamp.
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2011-08-07 00:50:55 +00:00 |
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jendave
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ed266ae235
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- Updated sacrifice cost AI in more AF's.
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2011-08-07 00:50:48 +00:00 |
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jendave
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060eb5af9b
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- Added Shrek 1 deck.
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2011-08-07 00:50:39 +00:00 |
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jendave
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65f52b2b01
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- The AI will now only use sacrifice costs, if the card itself will be sacrificed (for cards like Seal of Removal) or a preferred sacrifice is present (Hatching Plans). [Other AF's will follow]
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2011-08-07 00:50:27 +00:00 |
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jendave
|
09beb9148d
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- Some cleanup of modified classes.
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2011-08-07 00:50:16 +00:00 |
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jendave
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6c85876f49
|
- Fixed some AF GainControl cards.
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2011-08-07 00:50:08 +00:00 |
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jendave
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87c25297ce
|
- Fixed AF GainControl setting summoning sickness when control doesn't actually change.
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2011-08-07 00:49:59 +00:00 |
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jendave
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d34eeb8b7c
|
- Ran set info script.
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2011-08-07 00:49:52 +00:00 |
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jendave
|
fd476665db
|
- Fixed Celestial Kirin.
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2011-08-07 00:49:44 +00:00 |
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jendave
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d77e755552
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- Converted Infernal Kirin to script.
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2011-08-07 00:49:38 +00:00 |
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jendave
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3060084fe5
|
- The AI will no longer play legendary lands if it controls one with the same name already.
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2011-08-07 00:49:29 +00:00 |
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jendave
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1b6351c7da
|
- Added 4 cards with "If CARDNAME was kicked, it enters the battlefield with X +1/+1 counters on it.".
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2011-08-07 00:49:23 +00:00 |
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jendave
|
ce31820d64
|
- The AI will now also anticipate targeted regeneration abilities.
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2011-08-07 00:49:13 +00:00 |
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jendave
|
4cfd1b97ec
|
- Cleanup in GameActionUtil.
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2011-08-07 00:49:05 +00:00 |
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jendave
|
4c4ac20b47
|
Maven build - moved OSX build into profile so it does not build under Linux/Windows. Fixed permissions on executable files.
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2011-08-07 00:48:56 +00:00 |
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