Commit Graph

4093 Commits

Author SHA1 Message Date
Anthony Calosa
e04451b962 update PlayerStatisticScene, BlurUtils
- make blur pixelized
2024-08-24 12:47:30 +08:00
kevlahnota
30ae922c5e Merge pull request #5974 from kevlahnota/master2
Update NewGameScene
2024-08-23 19:02:50 +08:00
Anthony Calosa
b6485e7094 minor 2024-08-23 17:35:19 +08:00
Anthony Calosa
3df84ca71e remove duplicate function 2024-08-23 17:16:33 +08:00
Anthony Calosa
6bba3ee954 minor cleanup 2024-08-23 17:02:13 +08:00
Anthony Calosa
c7c2cd74fe Update NewGameScene
- Hint TextButton -> ImageButton
- add Random Avatar Listener
- update NameGenerator Listener
- update disabled Menu text
- use AsyncAudio for Android
2024-08-23 16:53:07 +08:00
misha-colbourne
a445520ef5 Merge branch 'Card-Forge:master' into AdventureEnemyFreezeFix 2024-08-22 01:24:09 +01:00
misha-colbourne
7ffd7b1d63 Added check for frozen enemy to enemy idle anim condition 2024-08-22 01:19:25 +01:00
Chris H
d2178756b5 Declare Forge user agent (#5946) 2024-08-18 19:17:43 +02:00
Chris H
4554dee721 Generate individual booster slots with individual replacement percentages
Convert MH3 to booster slot percentages
2024-08-16 16:57:21 -04:00
Chris H
8be414d9dd Blb release (#5929)
* [maven-release-plugin] prepare release forge-1.6.64

* [maven-release-plugin] prepare for next development iteration

* Update pom.xml

* Update AndroidManifest.xml

* Update pom.xml

* Update Forge.java

---------

Co-authored-by: GitHub Actions <actions@github.com>
2024-08-14 21:06:29 -04:00
tool4ever
6c7600dd1b Merge pull request #5895 from Jetz72/code-cleanup
Miscallaneous Cleanup Part 3
2024-08-11 19:30:21 +02:00
kevlahnota
af060121cf Update Mobile Build (#5813)
* LibGDX Update

* unused import

* disable minimize on screen lock
2024-08-11 19:12:29 +02:00
Jetz
27046744a4 Cleanup - Unused imports 2024-08-10 13:14:53 -04:00
Jetz
2fb7ad0c7b Cleanup - Statement lambda -> expression lambda 2024-08-10 12:58:32 -04:00
Jetz
f7d0929ea0 Cleanup - More Lambdas to method references 2024-08-10 12:54:16 -04:00
Jetz
4614c6c0c9 Cleanup - Map.getOrDefault and Map.computeIfAbsent 2024-08-10 12:48:52 -04:00
Jetz
bdc890c32c Cleanup - Collections.sort -> list.sort 2024-08-10 12:43:38 -04:00
Jetz
0ee46ff6ef Cleanup - .equals("") -> .isEmpty() 2024-08-10 12:28:18 -04:00
Jetz
9bbe4805a3 Cleanup - Redundant String.format 2024-08-10 12:21:50 -04:00
Jetz
daa9d59a67 Cleanup - addAll -> constructor parameter 2024-08-10 12:17:54 -04:00
Jetz
09c76a4dc8 Cleanup - File IO streams 2024-08-10 11:09:31 -04:00
Jetz
8e3d02f1aa Cleanup - Collection.addAll 2024-08-10 10:30:05 -04:00
Jetz
ae9877ce3c Cleanup - Collection.toArray 2024-08-10 10:25:35 -04:00
Anthony Calosa
157121f048 fix ToggleButton 2024-08-02 22:08:59 +08:00
Jetz72
d62dfe1c8c Miscallaneous Cleanup Part 2 - Lambdas and Method References (#5737)
* Cleanup - Unnecessary Boxing

* Cleanup - Unnecessary Unboxing

* Cleanup - For-Each Loops

* Cleanup - `indexOf != -1` -> `contains`

* Cleanup - Merge identical catch blocks

* Cleanup - Try-with-resources

* Cleanup - System.lineSeparator

* Cleanup - Reference types to primitives
Some loops over Integers were switched to IntStreams to hopefully cut down on overall boxing.

* Cleanup - Manually filling and copying arrays

* Remove unused imports

* Switch a lambda to a method reference

* Cleanup - CardPredicate Aggregates to method references

* Cleanup - Other static functions to method references

* Cleanup - Ambiguous class reference
Unclear when or how this happened...

* Cleanup - Anonymous -> Method reference

* Cleanup - Anonymous -> Lambda

* Cleanup - Comparator helper methods

* Cleanup - final method in final class

* Cleanup - private final methods

* Remove unused imports

* Convert a couple more lambdas to comparators.

* Simplify creature type list comparison.

---------

Co-authored-by: Jetz <Jetz722@gmail.com>
Co-authored-by: tool4ever <therealtoolkit@hotmail.com>
2024-08-02 08:23:58 +03:00
Chris H
5fc6d38954 Autoclose FileOutputStreams (#5753) 2024-08-01 21:22:40 +03:00
Agetian
c081294f82 - Fix the AI sideboarding mode not loading on startup. 2024-08-01 08:56:50 -04:00
Jetz72
ec9f6e2d2b Added attraction light icons (#5663)
Refactored functional variants to be merged in the card face rather than the card factory
Some variant characteristics now show in deck builder columns
Fixed loading progress amount
"[card] has neither ManaCost nor Color" warning now actually displays when these are missing.

Co-authored-by: Jetz <Jetz722@gmail.com>
Co-authored-by: tool4ever <therealtoolkit@hotmail.com>
2024-07-30 08:28:45 +03:00
Anthony Calosa
8f6f8175bb Merge branch 'master' into master2 2024-07-30 06:03:56 +08:00
Anthony Calosa
07e2582063 update 2024-07-30 01:06:52 +08:00
Anthony Calosa
5797c7ee5f Fix stuck dialogue when reloading save 2024-07-30 00:47:03 +08:00
Chris H
dad04b5fe7 Fix adventure draft not being able to draft your 5th card 2024-07-29 10:26:15 -04:00
Jetz72
3968c7e197 Miscallaneous Cleanup (#5703)
* Cleanup - Unnecessary Boxing

* Cleanup - Unnecessary Unboxing

* Cleanup - For-Each Loops

* Cleanup - `indexOf != -1` -> `contains`

* Cleanup - Merge identical catch blocks

* Cleanup - Try-with-resources

* Cleanup - System.lineSeparator

* Cleanup - Reference types to primitives
Some loops over Integers were switched to IntStreams to hopefully cut down on overall boxing.

* Cleanup - Manually filling and copying arrays

* Remove unused imports

* Switch a lambda to a method reference

---------

Co-authored-by: Jetz <Jetz722@gmail.com>
2024-07-29 17:23:43 +03:00
Anthony Calosa
5d202a65af update Boss dialogue translations 2024-07-29 20:37:18 +08:00
Chris H
5c55d7b001 Set User agent to modern chrome (#5708) 2024-07-28 12:56:01 +03:00
Anthony Calosa
c9ee464b72 enable Boss dialogue 2024-07-28 15:19:18 +08:00
Jetz
983f2d2856 Fixed QuestCommander deck editor, hopefully. 2024-07-23 18:17:59 -04:00
Hans Mackowiak
1a0f025ca7 forge-gui-mobile: fix symbolLookup init too early 2024-07-21 07:51:40 +02:00
Anthony Calosa
1504f221fc update prefs 2024-07-19 10:55:23 +08:00
Anthony Calosa
83e23e59e7 update 2024-07-19 10:23:09 +08:00
Anthony Calosa
8fe5891c61 prevent crash using invalid theme 2024-07-19 10:06:07 +08:00
kevlahnota
031fcf0fc9 update textrenderer (#5641)
try to prevent null
2024-07-18 14:27:44 +08:00
Simisays
d3e931cc37 Update AdventureEventController.java 2024-07-05 14:41:40 -04:00
Simisays
7046b108dd update 2024-07-05 14:41:40 -04:00
Chris H
3a61118ade Merge pull request #5357 from Jetz72/Attractions
Attraction Support
2024-07-02 11:02:43 -04:00
fernandomfgomes
214edcfe6d Update AdventurePlayer.java
Both goldLoss and lifeLoss where not being set on creation + update difficulty. So regardless of difficulty chosen, on defeat the default value on the difficultyData class for the properties (0.2f) was being used
2024-07-01 08:46:34 -04:00
kevlahnota
d769da9b7d fix UnsupportedOperationException (#5488) 2024-06-29 13:41:43 +08:00
GitHub Actions
64b4b58399 [maven-release-plugin] prepare for next development iteration 2024-06-28 13:06:40 -04:00
GitHub Actions
463e4b1267 [maven-release-plugin] prepare release forge-1.6.63 2024-06-28 13:06:40 -04:00