Commit Graph

23554 Commits

Author SHA1 Message Date
moomarc
2ec3c08e72 - New constructed match setup improvements:
* changing the avatar in match setup or avatar preferences will now update each other to reflect the change to the preferences
2014-01-16 15:41:54 +00:00
Chris
b57e0a9848 Added new card names to changes.txt. 2014-01-16 13:49:09 +00:00
Chris
eabcc78815 Added new card names to changes.txt. 2014-01-16 13:46:49 +00:00
moomarc
1b7a2730f0 - New constructed match setup improvements:
* When a player is removed, the closest active player gains focus.
2014-01-16 11:17:18 +00:00
moomarc
caac7dc2ed - New player name generator applied 2014-01-16 10:17:38 +00:00
Maxmtg
d8eb3a5c7a DeckChooser will notify of their selection change 2014-01-16 06:40:22 +00:00
Agetian
5973d0d944 - Added some more information about the WIP functionality targeted for the upcoming beta. 2014-01-16 05:16:36 +00:00
Agetian
a512a7ab33 - Added some information about the WIP functionality targeted for the upcoming beta. 2014-01-16 05:11:10 +00:00
Agetian
e44cada50e - [Fixed] only save the information about the card art index to .dck file if the card has more than one possible art in set. 2014-01-16 04:45:17 +00:00
Sloth
49e734b66d - Added code support for Ragemonger. 2014-01-15 22:31:18 +00:00
Agetian
5c4efbcd04 - Minor code style tweak. 2014-01-15 16:01:57 +00:00
Agetian
f131aafa44 - Optimized the generation of basic lands with random art for the quest mode card pool and quest shop.
- Better name for a function to split a value into a predefined number of random groups.
2014-01-15 15:59:57 +00:00
Chris
f4263e943d Added new card names to changes.txt. 2014-01-15 14:07:07 +00:00
moomarc
45cd72f7dc - New constructed match setup improvements:
* avatar randomization now ensures duplicates aren't chosen
  * player names and avatars are now used for the match
2014-01-15 12:07:45 +00:00
Agetian
634289407b - Optimization of adding cards with random art index in CardPool. 2014-01-15 09:34:03 +00:00
moomarc
01ff93375a - New constructed match setup fixes:
* starting a game without preferences set no longer causes issues with avatars or name.
  * avatars are assigned avatars randomly (except for p1 and p2 who uses their preferences)
  * right clicking an avatar assigns a new random avatar
2014-01-15 08:10:55 +00:00
Agetian
c64ef5deed - Fix a crash in the multiple art processing code related to cards not assigned to any edition. 2014-01-15 07:50:27 +00:00
drdev
a5a0c510b5 More code cleanup 2014-01-15 05:48:53 +00:00
drdev
d7f8231717 More code cleanup 2014-01-15 05:20:00 +00:00
drdev
f0f7cfc839 Move remaining storage classes out of GUI 2014-01-15 05:14:05 +00:00
drdev
03870821c5 Code cleanup 2014-01-15 05:07:59 +00:00
Agetian
726084bc06 - Removed a check for variant card art index (all variant cards currently have only one art). 2014-01-15 05:02:50 +00:00
swordshine
cbbc341472 - Remove creature subtypes when gods are not creatures 2014-01-15 04:54:36 +00:00
drdev
664b707330 Fix so multicolor decks shown if only multicolor button checked 2014-01-15 02:21:26 +00:00
drdev
a47bba59d4 Fix so right-click updates table selection even if no context menu is shown 2014-01-15 02:10:36 +00:00
drdev
e84544afe4 Fix deck format default sort 2014-01-15 01:49:07 +00:00
drdev
cd505adc3d Fix padding around deck list buttons 2014-01-15 01:46:11 +00:00
drdev
5b1dd964ae Fix warnings 2014-01-15 01:33:07 +00:00
Sol
86ef4d0820 - Adding support for Gain Ownership cards, utilizing some of the same methods Ante is already using
- Added Darkpact
2014-01-15 01:06:14 +00:00
moomarc
966e593617 - Initial implementation of new constructed game setup 2014-01-14 16:04:10 +00:00
Agetian
eb4a355dc7 - Only write out the card art index to the deck if the art count for the card is greater than 1. 2014-01-14 15:42:47 +00:00
Agetian
d65b645a64 - Added a function to CardDb to get the number of different art available for a given card in a given set (to be used soon). 2014-01-14 15:27:33 +00:00
Chris
f899c6e58c Added new card names to changes.txt. 2014-01-14 14:30:40 +00:00
Agetian
a554599fd7 - Updated the Duel Decks: HvM edition file to correctly recognize 8 Mountains with different art (thanks Diogenes!) 2014-01-14 13:53:47 +00:00
swordshine
6046860e15 - BNG: Added Hero of Iroas
- Tweak Bestow
2014-01-14 12:15:24 +00:00
Maxmtg
1dda7d72a9 restore fields( in case GameFormat is serialized) 2014-01-14 07:35:07 +00:00
Maxmtg
3e2f3ab1c5 small bug 2014-01-14 07:22:39 +00:00
Maxmtg
286d7d043c Restored functionality : deckeditor shows all valid formats for decks in its list. 2014-01-14 07:21:49 +00:00
Maxmtg
563c089b9d now GameFormat supports "Restricted" cards (ex: power 9 in Vintage) 2014-01-14 07:13:48 +00:00
Agetian
ca103655bd - Optimize splitCardName by getting rid of continuous regular expression parsing. 2014-01-14 06:56:06 +00:00
Agetian
666fb6b35c - Cards with no art index specified will now have random art in every match (e.g. the line "20 Forest|7ED" provides twenty 7th Edition Forest cards each with randomized art).
- Some code reogranization related to card art randomization.
2014-01-14 06:02:06 +00:00
swordshine
d234975cde - BNG: Added Nessian Wilds Ravager and Pharagax Giant 2014-01-14 04:40:40 +00:00
drdev
13a6310ac0 Increase height of table rows slightly 2014-01-14 03:55:54 +00:00
drdev
62bfb66e11 Tweak spell shop columns 2014-01-14 03:39:48 +00:00
drdev
b776929fe8 Ignore sideboard when determining deck color (mostly for sake of limited) 2014-01-14 03:16:05 +00:00
drdev
273b7286cf Tweak cost column width 2014-01-14 02:27:45 +00:00
drdev
5bd450e0c9 Fix deck sort logic 2014-01-14 02:19:51 +00:00
drdev
777dff3c4b Adjust column widths 2014-01-14 02:06:15 +00:00
drdev
e3ddb00eee Left align table headers and ColorSetRenderer
Fix default sort for Format column
2014-01-14 01:54:45 +00:00
Maxmtg
870ffe3437 better color sorting, colorless decks icon is properly centered 2014-01-13 19:30:07 +00:00