Commit Graph

1145 Commits

Author SHA1 Message Date
Chris H
d646240c63 Update magiccards.info protocol 2018-01-15 17:02:30 -05:00
Chris H
c2915d909d Update auto-fetcher to use Set LQ Pictures 2018-01-15 17:02:28 -05:00
Chris H
c87a2bff23 Manually update Pom files and release changes to be ready for next release 2018-01-15 13:57:46 -05:00
Jamin W. Collins
0e587c5b3a Sort the folder list in the deck editor
Signed-off-by: Jamin W. Collins <jamin.collins@gmail.com>
2018-01-12 12:09:27 -08:00
Nikolay Hidalgo Diaz
98d8d65687 added 64 and 128 forge icon size to make forge icon smooth in Windows in default DPI 2018-01-02 11:53:52 +03:00
Michael Kamensky
8634cc561f Merge branch 'draft_import_deck' into 'master'
deck import in drafted deck editor

See merge request core-developers/forge!6
2017-12-30 05:58:25 +00:00
Nikolay Hidalgo Diaz
45bebdff0c deck import in drafted deck editor 2017-12-30 07:46:10 +03:00
Nikolay Hidalgo Diaz
59ef9e132a Bicubic interpolation in FLabel to keep player state icons smooth when resizing player panel 2017-12-30 06:54:53 +03:00
KrazyTheFox
6d5e56f6bf Normalize line endings 2017-12-28 23:40:29 -05:00
Blacksmith
946a360652 [maven-release-plugin] prepare for next development iteration 2017-12-03 15:21:13 +00:00
Blacksmith
071fe9a910 [maven-release-plugin] prepare release forge-1.6.5 2017-12-03 15:21:05 +00:00
Agetian
4f95f2c842 - Attempting to update the Java warning dialog to play ball with Java 9. 2017-11-30 05:35:31 +00:00
Indigo Dragon
715f991d0d Added Experience Counters to Desktop Forge
Experience counters are at the lowest priority from Poison>Energy>Experience. It uses the Commander 2015 symbol, in which Experience Counters appeared.
There was a lot of transplanting involved copying the Energy code to fit the Experience model. This means there might be some unforseen problems though so check it out. I did several run throughs with Aetherwind Basker, Attune with Aether, Caress of Phyrexia, Leeches, and the Experience counter commanders to find anything remaining. There's a difference between "There are no bugs" and "I found no bugs".

Speaking of Leeches, there was an odd bug in the ProcessRunLogThing, saying "SVar 'X' not found in ability, fallback to Card (Leeches). Ability is ()". Something to do with Svar:X:TargetedPlayer$PoisonCounters maybe?
2017-11-06 15:15:21 +00:00
Blacksmith
89da789a99 [maven-release-plugin] prepare for next development iteration 2017-09-29 16:14:05 +00:00
Blacksmith
f78f8006d6 [maven-release-plugin] prepare release forge-1.6.4 2017-09-29 16:13:56 +00:00
Agetian
ec24a92987 - Added a way to visually rotate split cards in card zoomer in Desktop Forge. 2017-09-29 08:20:51 +00:00
Agetian
06b887cd93 - A somewhat more fine-grained and less spoiler-y option to order graveyards, now with three states (Never / With Relevant Cards / Always). 2017-09-27 14:40:48 +00:00
Agetian
84a6876265 - Added an experimental option to allow ordering cards going to graveyard when playing with cards that care about graveyard order (Volrath's Shapeshifter and others). Disabled by default. 2017-09-26 19:40:44 +00:00
Agetian
ca92f90f6d - Integrating Personal Ratings patch by Seravy. 2017-09-25 13:14:23 +00:00
Blacksmith
9f0a34455b [maven-release-plugin] prepare for next development iteration 2017-09-23 13:45:20 +00:00
Blacksmith
da51f8af37 [maven-release-plugin] prepare release forge-1.6.3 2017-09-23 13:45:13 +00:00
Agetian
ae66502fd5 - Fixed the em-dashes in CardFactoryUtil code. 2017-09-16 15:28:55 +00:00
Agetian
cc06fb6b40 - Fixed a failing test. 2017-09-16 14:53:17 +00:00
Agetian
a80b504379 - A couple tweaks to dev panel. 2017-09-06 15:40:07 +00:00
kevlahnota
00cbfa45d7 Minor tweak in InputSelectTargets and some string refactoring 2017-09-05 20:53:54 +00:00
Agetian
9015bfcac3 - Minor dev panel button movement. 2017-09-05 12:12:18 +00:00
Agetian
ad13ef9187 - Dev Mode: split the "Add Card to Play" functionality into two buttons: "Add Card to Battlefield", which acts like other Add Card to X buttons and adds the card directly to the battlefield, without using the stack and without firing ETB triggers; and "Cast Spell/Play Land", which acts like the old "Add Card to Play" button and uses the stack when necessary and fires all triggers. 2017-09-05 12:06:37 +00:00
Agetian
8c12b5a47e - Removed a debug print line. 2017-08-29 09:10:30 +00:00
Agetian
65c27c6c93 - Fixed an issue with non-creature tokens being added twice to different rows, resulting in odd Z order when mousing over them. 2017-08-29 09:03:36 +00:00
Agetian
3688e13137 - Add Basic Lands dialog: make it show only the sets with actual basic lands in them.
- Minor cleanup in addCardToZone in PlayerControllerHuman.
2017-08-27 18:12:32 +00:00
Agetian
42558f2bd4 - A better, theme-oriented planeswalker attacker targeting arrows with the default orange-ish color.
- Removed the unused "darker PW arrows" option.
2017-08-25 19:26:13 +00:00
Agetian
bd16899c56 - Reorganized the dev mode panel to make a bit more sense (grouped the buttons by function, more or less).
- Added "Repeat Last Add Card" functionality to dev mode panel.
2017-08-25 04:53:31 +00:00
Agetian
b874a2b76d - Added a fix by Seravy to prevent the large quest shop pools from hanging the game because statistics were updated for them during selling. 2017-08-25 04:11:14 +00:00
Agetian
387abd1606 - Clarification for the new setting. 2017-08-24 05:51:16 +00:00
Agetian
3e4efc22a6 - Added an option to make planeswalker attacker targeting arrows somewhat darker to make them easier to see on the battlefield.
- Added code support to differentiate stack targeting arrows in color as well (currently not used).
2017-08-24 05:48:17 +00:00
Agetian
46ecbc9c42 - Dev Mode: added a new function "Remove Card from Game", which allows to completely remove a card from the game in case it was added previously by mistake. 2017-08-21 16:09:20 +00:00
Agetian
96f97e41e1 - Create a Puzzle: allow to choose to start the game either with the Human or with the AI player taking the first turn.
- Improved the opening warning message for this mode.
2017-08-21 15:52:57 +00:00
Agetian
b389209c05 - Added a simple Create Puzzle mode to desktop Forge (presents you with a clean battlefield, allows to dump the game state with a template for puzzle metadata).
- Enhanced the Dev Mode feature set with the "Add Card To Library/Graveyard/Exile" commands.
- Ported this Dev Mode functionality, as well as "Exile Card From Hand/Play", to mobile Forge.
2017-08-21 15:17:41 +00:00
Blacksmith
a249eeab22 [maven-release-plugin] prepare for next development iteration 2017-08-18 17:07:15 +00:00
Blacksmith
712e7dbeb8 [maven-release-plugin] prepare release forge-1.6.2 2017-08-18 17:07:05 +00:00
Agetian
a5eeaae0d0 - Prevent a NPE when trying to zoom a card before a single card is selected. 2017-08-18 15:23:08 +00:00
Agetian
3abb226b5c - Added a keyboard shortcut to zoom in/out of the card in desktop Forge (default Z). 2017-08-18 14:53:20 +00:00
Agetian
c72370eff0 - Removed an unused line from a test. 2017-08-16 03:48:18 +00:00
Maxmtg
244d5bba47 Moved hasProperty code (it's forge script parsing in fact) out of CardState object to keep the class clean. 2017-08-15 21:40:03 +00:00
Maxmtg
d16a48a1a2 Move booster generation code to a separate package 2017-08-13 09:01:45 +00:00
Maxmtg
ef3dd4a833 Remove unused imports - to decrease number of warning from IDE. 2017-08-13 08:26:42 +00:00
Maxmtg
d04e186dea more unused methods and imports removal 2017-08-13 01:44:36 +00:00
Maxmtg
4253365e03 Moved AIOption to ai package, where it belongs 2017-08-13 00:53:26 +00:00
Maxmtg
07437b7880 Clean up unused imports that popped up in eclipse warnings List 2017-08-13 00:40:48 +00:00
Agetian
1108c92beb - Fixed the timing of the puzzle description popup in desktop Forge. 2017-08-01 10:25:09 +00:00