Sol
239f49c53d
- Add a Quest Preference for Item Level Restriction, defaulting to enabled (1).
2014-09-29 23:55:44 +00:00
elcnesh
e44b4b3cbc
Multiple fixes.
...
- Make determination of card viewing permissions much faster;
- A general fix related to choosing a fixed amount of options from a list;
- Improve display of card's names;
- Reduce card flickering when changing phases.
2014-09-28 15:43:34 +00:00
drdev
024d832bce
Add support for displaying formatted timestamp for earned achievements
2014-09-28 10:06:10 +00:00
drdev
04229ba711
Fix so Always Yes and Always No options appear for optional triggered abilities
2014-09-27 22:12:49 +00:00
drdev
88cd6b0ba1
Fix so attack and defend icons appear
2014-09-26 10:44:08 +00:00
elcnesh
3f1f199537
Use caching for CombatView (plus some random NPE and concurrency fixes).
2014-09-26 07:38:47 +00:00
elcnesh
5b84bdfb75
- Fix a possible IllegalArgumentException.
...
- Hotfix for foil cards: always use foil index '1' rather than a random foil (prevents flickering in deck editor).
2014-09-25 14:59:52 +00:00
drdev
655e1f7e0f
Support rotating top player panel when playing Human v. Human on same device
2014-09-25 13:29:51 +00:00
drdev
1b0346219d
Code cleanup
2014-09-25 11:37:24 +00:00
drdev
b563109dbc
Prevent crash that can occur at end of Mindslaver turn
2014-09-25 11:14:55 +00:00
drdev
a76c9f25fd
Fix so loading overlay actually appears
2014-09-25 06:42:19 +00:00
drdev
c9e131a1f0
Refactor code to prevent duplication of match code
2014-09-24 21:03:49 +00:00
elcnesh
6db5685906
Make LocalGameView a bit faster, plus some minor refactoring.
2014-09-24 14:16:42 +00:00
drdev
c10c90e075
Fix crash when starting next game of match
2014-09-23 19:24:14 +00:00
drdev
efefedd445
Support showing prompt for second human player
2014-09-23 13:38:39 +00:00
drdev
6a5cd5f39f
Start refactoring to make Human v. Human support better
2014-09-23 11:22:36 +00:00
drdev
323b9a4048
Fix issues with CardZoomer
2014-09-22 18:21:45 +00:00
Agetian
b357f88a8c
- Attempt to fix blocker targeting arrows without breaking the combat log.
2014-09-22 17:50:09 +00:00
drdev
86ecc75dbe
Support showing card associated with achievement using double click or middle/long press
2014-09-22 15:31:09 +00:00
drdev
9ea8d84ee8
Refactor achievements so they're not packaged with the game
2014-09-22 14:11:43 +00:00
elcnesh
99626fc9b7
Add new dev mode option to menus, and remove a superfluous synchronized() call.
2014-09-22 13:12:55 +00:00
elcnesh
2442362e5b
Fix a lot of concurrency issues and some other GUI problems.
2014-09-22 12:10:50 +00:00
drdev
b5aa3b429e
Commit first set of alternate win achievements
2014-09-21 15:22:59 +00:00
drdev
829d0f82e9
Fix GUI refactoring issue that was preventing Android app from working on mobile devices
2014-09-21 02:14:49 +00:00
drdev
4cb64a18aa
Refactor dev mode cheat functions into separate class that through it's restricted access allows determining if a player as cheated during a game
2014-09-19 21:45:24 +00:00
drdev
1d092bf821
PLuralize certain dev mode actions
2014-09-19 20:54:35 +00:00
drdev
3b2a992999
Make name and order of Dev menu items be consistent
2014-09-19 20:47:27 +00:00
drdev
854030e6d4
Prevent remembering Dev Mode unlimited lands between games to prevent accidentally leaving it that way and then playing more than one land per turn
...
Clean up Dev Mode pane so case is consistent and toggle color is consistent with other labels
2014-09-19 20:33:49 +00:00
Agetian
9a9ebb59bd
- NPE prevention in TargetingOverlay (not sure why getController would return null during an ongoing game in the first place though, might be worth investigating)
2014-09-19 14:19:51 +00:00
elcnesh
4a37042149
Restore support for ordering cards in hand.
2014-09-19 14:08:40 +00:00
elcnesh
fbee794685
Fix creatures displaying as "being blocked" incorrectly.
2014-09-19 07:44:25 +00:00
drdev
b1065c4328
Fix tooltip width
2014-09-18 19:39:34 +00:00
drdev
b6222582fa
Add support for displaying achievement earned dialog nicer
2014-09-18 18:25:59 +00:00
drdev
25842fe5ca
Fix so Magic card back doesn't show through for transparent trophy
2014-09-18 14:37:59 +00:00
elcnesh
ac4a6049a5
- Hopefully reduce the P/T flickering.
...
- Assign a random negative int to each hidden CardView to prevent awt from crashing.
2014-09-18 08:26:42 +00:00
drdev
547b570406
Refactor achievements to use new trophy style and offer 4 tiers
2014-09-18 05:39:47 +00:00
elcnesh
e710743a3b
Fix cards showing up black and NPE's related to CardPanel.
2014-09-17 14:53:55 +00:00
elcnesh
8702eefb01
Fix "Play with top of library revealed" cards a prevent a possible NPE.
2014-09-17 07:36:40 +00:00
drdev
12c6d98ec7
Add hover tooltip for achievement info
2014-09-17 05:28:40 +00:00
drdev
539a74b874
Support outlining the hovered achievement
2014-09-17 05:00:35 +00:00
Sol
ba3b6cbce0
- Adding purchase restrictions for Quest Pet based on the user's level
2014-09-17 03:04:52 +00:00
drdev
d8cc47c8a3
Add temporary offset for custom images
2014-09-17 02:52:03 +00:00
drdev
bde2c72cf7
Support custom achievement images
2014-09-17 02:24:35 +00:00
drdev
9c5d6179aa
Fix how shelf count is calculated
2014-09-17 01:27:18 +00:00
elcnesh
d3b6893d33
Fix (hopefully) attack icons on cards and a possible NPE.
2014-09-16 21:05:39 +00:00
drdev
aa197aaeef
Switch to using hi-res shelf for achievements
2014-09-16 18:30:07 +00:00
Agetian
434baa66c6
- Added mana cost color shard count to deck statistics. Currently counts all individual mana symbols in mana costs (hybrid symbols count as one mana symbol of each color, Phyrexian symbols count as their respective color). Uses very basic text-based messages in the statistics UI, improvements are welcome.
2014-09-16 15:39:32 +00:00
elcnesh
12e331e2bd
Fix some display problems:
...
- Update GUI after clone effects.
- Fix foil display on face-down cards.
- Update icons on card panels more aggressively.
2014-09-16 14:17:03 +00:00
elcnesh
6a9ef3d94e
Fix showing all hands for hotseat and AI vs AI.
2014-09-16 11:59:03 +00:00
drdev
7628278300
Fix Tutor for Card dev mode option
2014-09-15 22:59:56 +00:00