Commit Graph

13988 Commits

Author SHA1 Message Date
Rob Cashwalker
4af36404b9 Added method to CardColor to identify if another CardColor shares color with another.
Added method to CardType to identify if another CardType shares a subtype with another.
2011-12-26 03:14:27 +00:00
Chris
b7d550ae7b - Added ToolTips to the labels for the lists located in the constructed view as they tend to be truncated with some of the smaller resolutions. 2011-12-26 01:32:32 +00:00
slapshot5
79810df74f javadoc updates for NewConstants 2011-12-25 19:29:06 +00:00
slapshot5
e05e1c59c0 fix NewGame/savesealed_ttl property in en.properties 2011-12-25 18:39:50 +00:00
slapshot5
7c635f10c3 clean up some TODOs in SpellAbility, Trigger, and CardColor classes 2011-12-25 18:02:27 +00:00
slapshot5
c181640cd3 cleanup in CFCreatures 2011-12-25 14:06:25 +00:00
slapshot5
0a320796e9 TODO cleanup in arcane.ui package 2011-12-25 14:02:55 +00:00
slapshot5
1d06c9db93 convert Recall to script 2011-12-25 13:04:39 +00:00
Chris
069c79dcb8 - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2011-12-25 12:45:21 +00:00
slapshot5
d7cca34fe2 fixed an exception in ImageCache when a human attacker has trample and a player shows up as a Card in GuiMultipleBlockers 2011-12-25 11:53:54 +00:00
Chris
42b6770511 - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2011-12-25 11:28:42 +00:00
Chris
b967e3a7fc - Let us add a "gapleft 6%" to the btnStart in ViewConstructed as this will do a better job of centering this button. 2011-12-25 01:46:00 +00:00
Chris
8d0781b905 - Minor adjustments to the spacing for the components in the constructed view. 2011-12-25 01:05:15 +00:00
Chris
2c2e212730 - Minor adjustments to the spacing for the components in the constructed view. 2011-12-25 00:59:01 +00:00
Chris
d9d0b60224 - Revising README.txt 2011-12-24 21:03:13 +00:00
Chris
c5848be4a6 - Revising README.txt 2011-12-24 19:32:58 +00:00
slapshot5
4f8f61b108 commenting out some debug code 2011-12-24 18:57:44 +00:00
slapshot5
6a527cb720 ImageCache now uses LoadingCache and CacheBuilder.build() instead of the deprecated (in Guava 11.0) MapMaker.makeComputingMap(). Please post to the forums if you see any exceptions/problems related to ImageCache. 2011-12-24 18:56:20 +00:00
slapshot5
6d6543e895 TODO cleanups in QuestEvent 2011-12-24 17:35:48 +00:00
Sol
6733401054 - Removing unused function in ManaPool.java 2011-12-24 13:51:35 +00:00
slapshot5
a7910e132f fix Puppeteer Clique to exile at only your end step, not any end step. 2011-12-24 12:32:40 +00:00
Chris
3dabfb62c7 - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2011-12-24 11:52:57 +00:00
slapshot5
598d589f8c fixed ManaCost for Doomgape 2011-12-24 11:04:34 +00:00
slapshot5
6bad8ddec6 help text fixes in ControlDraft 2011-12-24 03:38:07 +00:00
Chris
ef3f05c08f - Added Slapshot's fix which prevents the human from playing multiple lands when dev mode is off. 2011-12-24 03:07:28 +00:00
Chris
429fe64a11 - Added Sol's fix to stop the AI from playing multiple lands. 2011-12-24 00:45:54 +00:00
Chris
b08d8f931e - StringBuilder 2011-12-23 19:45:01 +00:00
Sol
dc33a3631c AI will now start with Challenge cards in the first game of a quest duel 2011-12-23 14:58:50 +00:00
Chris
7d670dd174 - Checkstyle. 2011-12-23 14:37:20 +00:00
Sol
0121a577e0 NOTE: THIS CHECKIN MAKES THE OLD UI NON-FUNCTIONAL.
- The ManaPool will no longer inherit from Card and will remove the ManaPool from the Battlefield.
2011-12-23 14:16:33 +00:00
Chris
7bf24ffc28 - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2011-12-23 11:55:28 +00:00
Doublestrike
7a53801aae Memory leak hunt: observers deleted before adding fresh ones in match UI 2011-12-23 07:36:46 +00:00
slapshot5
615e1dcc21 hook up the Play Unlimited Lands DevMode button and save state on close. 2011-12-23 06:35:29 +00:00
ArsenalNut
fbda0061dc Fixed damage abilities to allow targeting of planeswalkers 2011-12-23 06:16:38 +00:00
slapshot5
7b69f4c09e clean up some TODOs in GameAction 2011-12-23 05:46:10 +00:00
slapshot5
dde1550830 clean up some TODOs in CardPanel 2011-12-23 04:01:46 +00:00
Sloth
d228bdc8c2 - Fixed a bug that enabled the AI to block a creature with "CARDNAME can't be blocked except by two or more creatures." and trample with a single blocker. 2011-12-22 21:55:38 +00:00
Sol
913b019c7a - Fixing Serrated Arrows rarity 2011-12-22 21:46:32 +00:00
Sol
22ad8668d5 - Improve AIs destruction of Lands. 2011-12-22 14:35:17 +00:00
Sloth
17b77c40f4 - Updated the Buffy decks with new tribal zombie cards. 2011-12-22 14:23:46 +00:00
Sloth
a7c03d0efb - Replaced some aggressive cards in the Aquaman 1 deck (which is supposed to be a control deck). 2011-12-22 14:02:15 +00:00
Sloth
22f52d7e29 - Tweaked the Green Arrow decks to be a little more AI friendly. 2011-12-22 13:19:25 +00:00
slapshot5
d745bdc89a remove some debug code from InputPayManaCostUtil class 2011-12-22 13:06:30 +00:00
Sloth
59d7a4c6e6 - Added the optional targeting parameter "TargetsFromSingleZone" to all AF's.
- Added Decompose, Rapid Decay and Shred Memory.
2011-12-22 11:23:06 +00:00
Chris
c9f1cf0c7a - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2011-12-22 11:07:29 +00:00
Sloth
e675939a42 - Fixed the triggered ability of Shrieking Grotesque. 2011-12-22 10:02:22 +00:00
jendave
72585a0dfd update guava dependency. checkstyle 2011-12-21 16:41:47 +00:00
moomarc
26f8486aab Added Reality Ripple 2011-12-21 16:00:56 +00:00
jendave
9bc5836a61 Update plugin versions. Checkstyle 2011-12-21 15:52:59 +00:00
jendave
df4563e22b checkstyle 2011-12-21 15:52:49 +00:00