Commit Graph

5193 Commits

Author SHA1 Message Date
jendave
2b90dcefb5 - Added Call the Skybreaker.
- Added a UR Multicolor theme.
2011-08-06 15:22:42 +00:00
jendave
1b8bcf3ab3 - Fixed the spell description for auras using the enPump keyword with names starting with "A". 2011-08-06 15:22:32 +00:00
jendave
52e3e2f6ec * proper helper functions getChoice* moved to GuiUtils 2011-08-06 15:22:19 +00:00
jendave
5c8672cb4f - Auras that use "K:enPump:0/0" will no longer display "Enchanted creature gets 0/0." in the card detail panel. 2011-08-06 15:21:41 +00:00
jendave
6b911a4515 - Converted Violent Ultimatum to AF. 2011-08-06 15:21:35 +00:00
jendave
6afad89ba4 - Implemented very basic AI mulligan. 2011-08-06 15:21:28 +00:00
jendave
207f531471 - Added Seismic Spike, Turn to Dust and Culling the Weak. 2011-08-06 15:21:22 +00:00
jendave
98cf2df2ec - Fixed Ghastly Demise. 2011-08-06 15:21:13 +00:00
jendave
22839f79bb - Fix for ExileFromHand bug.
- Adding Elvish Spirit Guide and Simian Spirit Guide
2011-08-06 15:21:07 +00:00
jendave
1a9513d0cb - Added Drawback for AF_Mana
- Added Deconstruct
2011-08-06 15:20:58 +00:00
jendave
5f3721699a add Blood Celebrant (from Legions) 2011-08-06 15:20:50 +00:00
jendave
d5068da5fb add Farrelite Priest and Initiates of the Ebon Hand (from Fallen Empires) 2011-08-06 15:20:44 +00:00
jendave
6df0d5d035 - Adding SpellDescription for Mul Daya Channelers, Joiner Adept, and Gemhide Sliver static abilities 2011-08-06 15:20:37 +00:00
jendave
0b9cb0d0db fix mana cost for Sunstone 2011-08-06 15:20:31 +00:00
jendave
22cf7beac7 fix ability cost and card text for City of Shadows. 2011-08-06 15:20:25 +00:00
jendave
8cfed25c29 - Fix for non-AF mana producers properly accounting for their set Amount
- Fix for City of Shadows and Everflowing Chalice not using Amount$ X
2011-08-06 15:20:19 +00:00
jendave
80d3fa9e92 - Converted Sarkhan Vol's abilities to AF.
- Removed hypen from Planeswalker's type line
2011-08-06 15:20:11 +00:00
jendave
28f0169a34 - Fix for Persist infinite loop 2011-08-06 15:19:57 +00:00
jendave
18e1121cb5 - Cleanup related to PlayerZone.remove() and moveTo()
- Convert Cruel Tutor and Imperial Seal to AF
- Minor change to Opt
2011-08-06 15:19:51 +00:00
jendave
938759552d Created packages for each of the quest mode subcomponents. 2011-08-06 15:19:37 +00:00
jendave
057fff8b36 Improved bazaar layout. 2011-08-06 15:19:25 +00:00
jendave
f92adee5d4 Improved bazaar icons. 2011-08-06 15:19:19 +00:00
jendave
f874cd599b - Fixed Dark Offering target issue and lack of gaining life. 2011-08-06 15:19:12 +00:00
jendave
7294b3fdfa add Ghastly Demise (from Odyssey) 2011-08-06 15:19:06 +00:00
jendave
f0fac32807 Refactored out screen centering code to utilities class. 2011-08-06 15:19:00 +00:00
jendave
52f9065e5d Removed unused code copy. 2011-08-06 15:18:52 +00:00
jendave
0542959b67 Fixed some panel state bugs. 2011-08-06 15:18:46 +00:00
jendave
f947bd5fc0 Fixed stall refresh issue. 2011-08-06 15:18:38 +00:00
jendave
60e95ee33a Renamed main Quest frame classname 2011-08-06 15:18:31 +00:00
jendave
955ba8783d * hacky fix for random deck gen; AllZone.Display will be recreated during game startup; bad design to fix common dialog into a runtime unknown heavy object 2011-08-06 15:18:21 +00:00
jendave
e0f9e2ec9a - Some more cleanup related to PlayerZone.remove and moveTo 2011-08-06 15:18:15 +00:00
jendave
c8d333381f add Austere Command (from Lorwyn) 2011-08-06 15:18:06 +00:00
jendave
23e8891839 - Added Cadaverous Bloom. 2011-08-06 15:17:58 +00:00
jendave
840fd76da9 fix enchantments filter in AllZoneUtil. I thought I was losing my mind. 2011-08-06 15:17:52 +00:00
jendave
759fef635f - Converted Cultivate and Kodama's Reach to AF 2011-08-06 15:17:46 +00:00
jendave
4ee7942026 remove leftover debug code from Mirari's Wake 2011-08-06 15:17:38 +00:00
jendave
6e6822bde6 - Converted Khalni Heart Expedition to AF 2011-08-06 15:17:32 +00:00
jendave
7c6b0255e0 - Fixed pic of Hindering Touch. 2011-08-06 15:17:25 +00:00
jendave
b7810af94a - moveTo() now only copies a card if it's on the Battlefield, and it's leaving the Battlefield.
- Fix for Animate Dead/Dance of the Dead
- Fix for Unearthed cards being exiled instead of going to the Library
- Fix for Infinite Loop in Target from List
2011-08-06 15:17:19 +00:00
jendave
ca9ed478b8 - Deleted several data files that are no longer used. Includes:
/res/card-pictures.txt, 
/res/common.txt, 
/res/uncommon.txt, 
/res/rare.txt, 
/res/quest/common.txt, 
/res/quest/uncommon.txt, 
/res/quest/rare.txt.
2011-08-06 15:17:11 +00:00
jendave
c40670f271 - Some Cleanup related to getZone and getCardsInZone 2011-08-06 15:17:04 +00:00
jendave
4db6c5ef34 - Fixed the LQ pic url for Blade-Tribe Berserkers. Also fixed the em-dash after metalcraft. 2011-08-06 15:16:50 +00:00
jendave
8389da3765 remove some beginnings of Replicate that got checked in with Temporal Aperture fix. 2011-08-06 15:16:45 +00:00
jendave
c0b65cd60c *Added
Trumpet Blast
*Updated to triggers
	Abyssal Horror
	Abyssal Nightstalker
	Abyssal Nocturnus
2011-08-06 15:16:39 +00:00
jendave
bb7dc8e759 * remove GuiDisplay2 unneeded startup dependency 2011-08-06 15:16:30 +00:00
jendave
3fb223710b - Added Krark-Clan Ironworks, Phyrexian Altar and Phyrexian Lens. 2011-08-06 15:16:23 +00:00
jendave
ba685f658d - Fixed ability of Ashen Firebeast. 2011-08-06 15:16:14 +00:00
jendave
f8dcbd12f3 *Added
Lumengrid Drake
*Converted to triggers
	Acid Web Spider
	Corpse Cur
	Darkslick Drake
	Flight Spellbomb
	Golem Foundry
	Golem's Heart
	Horizon Spellbomb
	Ichorclaw Myr
	Kemba, Kha Regent
	Kemba's Skyguard
	Lifesmith
	Necrogen Scudder
	Origin Spellbomb
	Oxidda Scrapmelter
	Panic Spellbomb
	Skinrender
	Sunblast Angel
	Venser's Journal
	Wurmcoil Engine
2011-08-06 15:16:08 +00:00
jendave
b8d7bc6802 - Forgot one egg. 2011-08-06 15:15:50 +00:00
jendave
faa3fb2f83 *Added
Blade-Tribe Berserkers
	Bleak Coven Vampires
	Blistergrub
	Contagion Clasp
	Copperhorn Scout
	Embersmith
	Ezuri's Archers
	Furnace Celebration
	Glimmerpost
	Golden Urn
	Inexorable Tide
	Molder Beast
	Myrsmith
	Necropede
	Neurok Invisimancer
	Painsmith
	Perilous Myr
	Riddlesmith
	Screeching Silcaw
	Sky-Eel School
	Vigil for the Lost
	Viridian Revel
*Fixed the resolving of triggered abilities so that the AI shouldn't have (as much) trouble with targeted ones.
*Fixed a rather obvious flaw where the AIs cards would never get their triggers registered.
2011-08-06 15:15:43 +00:00