jendave
0980edee6b
*The target is now appended to the end of the stack description of triggered abilities.
2011-08-06 17:21:10 +00:00
jendave
fbaf867b70
*Fixed Kalastria Highborn when it itself goes to the graveyard.
2011-08-06 17:21:05 +00:00
jendave
cd3fcbb2ab
- Fixing Targeting in Handler that I missed to tie together the other day
2011-08-06 17:20:59 +00:00
jendave
2724776ab2
- Added Mournwhelk.
2011-08-06 17:20:53 +00:00
jendave
68ea69eacd
- Some Cleanup in InputControl
2011-08-06 17:20:46 +00:00
jendave
caf4bdb48c
- Added Contagion Engine by lazylockie with a few tweaks coutesy Sol and Chris H.
2011-08-06 17:20:41 +00:00
jendave
a36dc7f227
- Revitalized AF_Regenerate. The AI will now use this during Combat, when Blocking gets more aggressive the AI should now consider Attacking/Blocking with something it can afford to regenerate.
2011-08-06 17:20:34 +00:00
jendave
91ef283b82
- Added Kalastria Highborn. Thanks for fix Sol.
2011-08-06 17:20:28 +00:00
jendave
0f65c2ac95
- Added Archdemon of Unx for Zirbert.
...
- Added Aku Djinn.
2011-08-06 17:20:21 +00:00
jendave
9417858838
- Converted 3 cards with "At the beginning of your upkeep, you lose 1(2) life." to trigger.
2011-08-06 17:20:14 +00:00
jendave
22961058a4
- Converted 4 cards with "At the beginning of your upkeep, CARDNAME deals 1 damage to you." to trigger.
2011-08-06 17:20:05 +00:00
jendave
de60dfe1f9
-Fixed Ramosian Revivalist.
...
- Added SVar:RemAIDeck:True to some cards.
2011-08-06 17:19:56 +00:00
jendave
5d4a2be5e3
- Added the function combatantWouldBeDestroyed(Card combatant, Combat combat).
2011-08-06 17:19:49 +00:00
jendave
b3ca313e93
- Added the EtB - Search Cards by Zirbert.
2011-08-06 17:19:43 +00:00
jendave
5278ff03b3
- Fixing depletion land description
2011-08-06 17:19:34 +00:00
jendave
2961a3597e
- Added Glarewielder.
2011-08-06 17:19:27 +00:00
jendave
451762bbae
- Fix issue with StopAtPhase restricting the AI being able to play outside their main phase
2011-08-06 17:19:20 +00:00
jendave
82dad26ca7
- Somehow Glimmerpost didn't get converted to AB$Mana
2011-08-06 17:19:13 +00:00
jendave
7a9d7e9f0e
- Meadowboon conversion that Chris did most of the work for.
2011-08-06 17:19:07 +00:00
jendave
10691e1bd3
- Apparently Intimidate didn't mean anything in the Combat code.
2011-08-06 17:18:59 +00:00
jendave
9cd3c8d416
- Converted Cloudthresher to AF Trigger.
2011-08-06 17:18:53 +00:00
jendave
86ee227b6b
- Fixing optional triggers without targets
2011-08-06 17:18:46 +00:00
jendave
07eabba847
- Fix issue with Targeting being cleared in certain Triggers (I didn't fully test this so if it breaks something else we should undo this changelist)
2011-08-06 17:18:40 +00:00
jendave
23de9d8527
- Convert Squirrel Nest to StPump
2011-08-06 17:18:34 +00:00
jendave
f5fb50fe2a
- Adding Villainous Ogre missing ability
2011-08-06 17:18:27 +00:00
jendave
79b1be1d60
- Added Manabond for lazylockie.
2011-08-06 17:18:21 +00:00
jendave
ee9bc9e2e2
- Some AI Tweaks for Damage and General Ability use.
2011-08-06 17:18:14 +00:00
jendave
64e96dd50f
- Fix for Sanguine Praetor (calculateAmount needs to happen before getValidCards() is called. Solution isn't great, but it is functional.
2011-08-06 17:18:05 +00:00
jendave
c0654e16a9
*Fixed Burgeoning. The wiki may be incorrect.
2011-08-06 17:18:00 +00:00
jendave
5c6b38820c
- Added Burgeoning for Zirbert.
2011-08-06 17:17:54 +00:00
jendave
7070e8e896
- Fixing issue where TriggerHandler was using an old state of the Host Card and grabbing the incorrect controller for triggers on AI Owned cards that are retrieved to the human's battlefield.
2011-08-06 17:17:47 +00:00
jendave
dfbe053916
- Hardcoded a few other cards that skip your draw step.
2011-08-06 17:17:41 +00:00
jendave
7b332aa226
- Adding Mirrodin Besieged to SetInfo List.
2011-08-06 17:17:35 +00:00
jendave
06d651a729
Ran setInfoScript for recently added cards.
2011-08-06 17:17:29 +00:00
jendave
f90d2267e7
- Converted Mulldrifter to AF Trigger.
2011-08-06 17:17:18 +00:00
jendave
5989b1c216
- Added Hooks for AF_Destroy
...
- Since is this is taking longer than I thought it would changing default to call canPlayAI or chkAI_Drawback as appropriate until all of the hooks are in.
2011-08-06 17:17:10 +00:00
jendave
1f8bed2479
- Converted Inner-Flame Acolyte & Vulshok Heartstoker to AF Trigger.
2011-08-06 17:17:01 +00:00
jendave
344d16d1a3
added Poultice Sliver (from Planar Chaos)
2011-08-06 17:16:53 +00:00
jendave
5d10ee0986
added Ardent Soldier (from Invasion)
2011-08-06 17:16:47 +00:00
jendave
c2ac8e1327
- Improve AI for choosing Target in DealDamage
2011-08-06 17:16:40 +00:00
jendave
b5cbf1a7d6
added AEther Figment (from Zendikar)
2011-08-06 17:16:35 +00:00
jendave
fe3d358dd1
- Added Trigger hooks for AF_Damage
...
- Organized Damage to separate All and regular.
2011-08-06 17:16:29 +00:00
jendave
ef89aec57d
added Llanowar Elite (from Invasion)
2011-08-06 17:16:23 +00:00
jendave
4d457edfbe
- Some txt fixes
2011-08-06 17:16:17 +00:00
jendave
57b959f548
added Radha, Heir to Keld (from Planar Chaos)
...
I am not sure if TrigPump is the correct trigger to use, but it appears to work.
2011-08-06 17:16:11 +00:00
jendave
e9b362ba48
added Ana Disciple (from Apocalypse)
2011-08-06 17:16:05 +00:00
jendave
3971a2a538
- Converted Briarhorn to AF Trigger.
2011-08-06 17:15:58 +00:00
jendave
7fc66b8b2f
added Saltfield Recluse (from Planar Chaos)
2011-08-06 17:15:51 +00:00
jendave
e57ce51e1e
- Added Caustic Crawler
2011-08-06 17:15:45 +00:00
jendave
ee2ab61eeb
- Fixed Merrow Levitator.
2011-08-06 17:15:38 +00:00