Commit Graph

19085 Commits

Author SHA1 Message Date
Chris
dd1928b285 - Added a fluff piece to the changes.txt file.
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2013-02-09 13:59:23 +00:00
Sloth
35b04911c1 - Fixed Miracle not setting an ActivatingPlayer. 2013-02-09 12:43:23 +00:00
Sloth
aec92e7a78 - Fixed InputBlock not being reset after each combat. 2013-02-09 12:28:04 +00:00
Sloth
a7e97a4d98 - Updated some quest decks with GTC cards. 2013-02-09 11:45:06 +00:00
Sloth
074562bbfd - Added Disruption Aura. 2013-02-09 11:00:44 +00:00
Hellfish
401a8476a4 *Added phenomenon Chaotic AEther.
*Added dev mode ability to rig the planar dice.
2013-02-09 08:26:48 +00:00
Sol
3d2d6eb5b2 - Convert Permanent Multikickers to Script 2013-02-09 03:00:09 +00:00
Hellfish
c93c57b60f *Added phenomenon Planewide Disaster.
*Added infrastructure for phenomenon Chaotic AEther.
2013-02-08 23:28:13 +00:00
Hellfish
5588d11dfd *Fixed The Hippodrome 2013-02-08 21:35:39 +00:00
Sloth
18c48841fc - Added the script option "UnlessCost$ CardManaCost".
- Added Pendrell Flux.
2013-02-08 20:59:55 +00:00
Chris
979ca7dba1 - Cleared out the changes.txt file, now ready for new material. 2013-02-08 16:02:23 +00:00
moomarc
17ab20313d - Added Ghosts of the Innocent 2013-02-08 13:47:08 +00:00
moomarc
089963cf33 - Added set info for Sewers of Estark 2013-02-08 13:46:00 +00:00
Chris
32f3625020 [maven-release-plugin] prepare for next development iteration 2013-02-08 13:16:47 +00:00
Chris
e4eda93695 [maven-release-plugin] prepare release forge-1.3.8 forge-1.3.8 2013-02-08 13:16:32 +00:00
Chris
9522efe24a - Preparing the changes.txt file for the next beta build and release. 2013-02-08 13:04:30 +00:00
Chris
858f0f0ed9 - Added the recent commit logs to changes.txt. Preparing for the beta build and release. 2013-02-08 12:55:52 +00:00
moomarc
d9d71ab997 - Added Breath of Fury 2013-02-08 12:43:30 +00:00
Maxmtg
dc1f58decf delete jpg booster pictures, replace them with PNG (since code wants png), ISD, DKA added 2013-02-08 08:35:56 +00:00
moomarc
1cd4e196b1 - Removed a debug output I'd left in an earlier commit 2013-02-08 08:03:49 +00:00
moomarc
fd42f11139 - Better fix for Goldmeadow 2013-02-08 07:51:29 +00:00
moomarc
af5f437d3c - Fixed the Chaos effect of Goldmeadow 2013-02-08 07:40:07 +00:00
moomarc
2bd98dff5c - Fixed ai not discarding cards in certain discard modes 2013-02-08 06:49:33 +00:00
moomarc
dbdf81e856 - Small fix for Sewer Nemesis 2013-02-08 05:43:31 +00:00
Sol
dfd37d14f0 - Convert Painter's Servant to Script 2013-02-08 04:02:22 +00:00
Sol
da83acb67c - Updating mtg-data.txt with GTC cards. 2013-02-08 03:41:52 +00:00
Sol
f1b240ff97 - Convert Curse of Misfortunes to Script 2013-02-08 03:31:32 +00:00
Sol
62a357ff65 - Fixing Domri Rade placing non-Creatures on the bottom of the library 2013-02-08 01:12:02 +00:00
Maxmtg
7b23e9d868 moved infiniteSupply flag into table model, since remove (that should not remove cards when supply is endless) method belongs to model layer. 2013-02-08 00:16:30 +00:00
Maxmtg
41b78e7313 moved that infiniteStock field from ItemPool to more approriate place 2013-02-08 00:01:50 +00:00
Maxmtg
63edb1601f avr, m13, rtr, gtc - pictures of boosters and fatpacks 2013-02-07 23:34:48 +00:00
myk
a577792fa1 make start button change appearance on focus 2013-02-07 22:28:32 +00:00
Sloth
e887f9d62f - Added a medium quest by Nordos: Cipher 2. 2013-02-07 21:31:57 +00:00
myk
b08eaf18f5 - make button-like FLabels act more like buttons
- can tab focus
  - space/enter to select
  - brighten on hover
- use previous "hover" border for focus indicator
- fix various layout and style bugs (e.g. too-short widths and missing hoverable properties)
2013-02-07 21:31:42 +00:00
Maxmtg
ead67174e2 fixing a crash when creature with B/G sword attacked AI (there was NPE on attempt to iterate over restrictions) 2013-02-07 20:53:04 +00:00
Maxmtg
9f2efbcf02 Added some text to winlose screen that would explain why player lost or won 2013-02-07 20:25:21 +00:00
myk
2ad1b57515 - change selection highlight in deck editor tables based on component focus to more clearly indicate which table has focus
- allow tab key to set focus to next component (e.g. prevent tables from swallowing tab and shift-tab)
- flicker-free reinstatement of current selection when table model data changes
2013-02-07 19:55:00 +00:00
moomarc
9b6d7d11d4 - Added Sewer Nemesis (thanks Rooger) 2013-02-07 18:03:09 +00:00
myk
d6b20d449a - don't let tables extend past bottom of deck editor page
- calculate the correct table row selection when multiple cards are bought at once
2013-02-07 13:19:06 +00:00
Chris
2ac3570840 - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2013-02-07 13:02:09 +00:00
myk
58049bf017 don't select negative row after buying every last item in the spell shop 2013-02-07 12:30:30 +00:00
myk
d1fb51a898 use predicates instead of a custom count function 2013-02-07 12:15:44 +00:00
myk
0ee3219c99 use FButtons instead of FLabels on the AssignDamage dialog so default actions and tabbing work properly 2013-02-07 11:45:24 +00:00
swordshine
a6e42a73dd - Added some cards
- Vanguard: added Momir Vig, Simic Visionary Avatar
2013-02-07 11:19:37 +00:00
myk
c0c541832e add pack filter in spell shop 2013-02-07 10:50:38 +00:00
Maxmtg
e0a599fcbe getAvailableMana and mapManaSources accept any player as parameter, since AI wants to evaluate player's mana he might use to pump creatures 2013-02-07 09:15:09 +00:00
moomarc
32e0374166 - Added a deck editor icon for products. Hooked up the icon in FSkin and added a commented out basic hook for it in SEditorUtil 2013-02-07 07:29:17 +00:00
moomarc
aceff2002d - Added an ai check svar to Sheltered Valley so that it won't play it if it already has another one on the battlefield
- AiController.getLandsToPlay will now check NeedsToPlayVar and filter out relevant cards
2013-02-07 05:47:08 +00:00
Sol
5a9838c6d1 - Converting Sheltered Valley to script (no AI exists in hardcode, but we probably should an add an SVar to not play this if that player already controls one of these) 2013-02-07 04:22:44 +00:00
myk
f89efa6ae4 - reshow selected card when the listbox regains focus
- show current card /after/ the events stop firing so the card data doesn't get overwritten
2013-02-07 01:41:48 +00:00