drdev
|
ab984bad9b
|
Prevent starting trace multiple times before ending it
|
2014-09-25 17:40:25 +00:00 |
|
drdev
|
bde531ad50
|
Remove render traces
|
2014-09-25 17:31:59 +00:00 |
|
drdev
|
74f088bf58
|
Add support for printing trace information
|
2014-09-25 17:22:23 +00:00 |
|
drdev
|
51ed1f758b
|
Version bump to 1.5.28.006
|
2014-09-25 16:06:02 +00:00 |
|
drdev
|
096b4f7e12
|
Ensure caches cleared between games
|
2014-09-25 16:03:49 +00:00 |
|
drdev
|
7fd3b39765
|
Temporarily disable human v. human
|
2014-09-25 15:58:21 +00:00 |
|
drdev
|
d29ae9d948
|
Remove press delay to make app feel more responsive
|
2014-09-25 15:55:12 +00:00 |
|
Sloth
|
6bd10d6a9a
|
- Fixed more ChangeZone triggers.
|
2014-09-25 15:53:54 +00:00 |
|
drdev
|
a89c9df904
|
Prevent crash when starting game without name configured
Avoid unnecessary duplication of event handling when two human players
Avoid duplicate copies of views when two human players
|
2014-09-25 15:49:23 +00:00 |
|
Sloth
|
70f780ab11
|
- Fixed more ChangeZone triggers (A-G).
|
2014-09-25 15:01:22 +00:00 |
|
elcnesh
|
5b84bdfb75
|
- Fix a possible IllegalArgumentException.
- Hotfix for foil cards: always use foil index '1' rather than a random foil (prevents flickering in deck editor).
|
2014-09-25 14:59:52 +00:00 |
|
Sloth
|
54e29afe26
|
- Fixed cards with "When CARDNAME is put into a graveyard from anywhere, shuffle it into its owner's library".
|
2014-09-25 14:43:48 +00:00 |
|
drdev
|
28dfb26329
|
Prevent mana tapping for second human player causing issues
|
2014-09-25 14:04:26 +00:00 |
|
drdev
|
d701242e65
|
Support showing card zoom upside down if second human player is active
|
2014-09-25 13:54:50 +00:00 |
|
drdev
|
655e1f7e0f
|
Support rotating top player panel when playing Human v. Human on same device
|
2014-09-25 13:29:51 +00:00 |
|
drdev
|
43d2169ba5
|
Prevent earning achievements when playing Human v. Human on the same device
|
2014-09-25 13:27:58 +00:00 |
|
excessum
|
938ffba9b5
|
- Fixed token image names for Magic 2015
|
2014-09-25 13:27:32 +00:00 |
|
drdev
|
62ab06b188
|
Support drawing prompt rotated 180 degrees
|
2014-09-25 12:52:11 +00:00 |
|
drdev
|
4e2729b4f0
|
Prevent showing menu bar when there are two prompts
|
2014-09-25 11:41:49 +00:00 |
|
drdev
|
1b0346219d
|
Code cleanup
|
2014-09-25 11:37:24 +00:00 |
|
drdev
|
42af632ccf
|
Fix so opponent's hand shown for duration of mindslave turn
|
2014-09-25 11:33:00 +00:00 |
|
drdev
|
b563109dbc
|
Prevent crash that can occur at end of Mindslaver turn
|
2014-09-25 11:14:55 +00:00 |
|
drdev
|
b78c7d76af
|
Fix so conceding after a Mindslaver turn works
|
2014-09-25 10:59:34 +00:00 |
|
drdev
|
7857b4d5c9
|
Fix issue with Mindslaving opponent
|
2014-09-25 10:46:37 +00:00 |
|
drdev
|
19ae842ba5
|
Prevent showing two instances of WinLose screen
|
2014-09-25 10:30:52 +00:00 |
|
drdev
|
e47ad1eeed
|
Make it so human player has prompt disabled while other human player has an input active
|
2014-09-25 10:14:33 +00:00 |
|
drdev
|
c7ec4d9c64
|
Fix crash when starting AI v. AI match
|
2014-09-25 10:02:59 +00:00 |
|
drdev
|
a76c9f25fd
|
Fix so loading overlay actually appears
|
2014-09-25 06:42:19 +00:00 |
|
drdev
|
3d8341096c
|
Change API version back to 20 since that wasn't the problem
|
2014-09-25 06:08:40 +00:00 |
|
swordshine
|
801d7ecbfb
|
- Added Dragon Grip
|
2014-09-25 05:13:35 +00:00 |
|
swordshine
|
b38bff844b
|
- Added Ride Down
|
2014-09-25 04:38:04 +00:00 |
|
Chris
|
ece36b70ef
|
Added new card names to changes.txt.
|
2014-09-24 23:13:47 +00:00 |
|
drdev
|
b92f67aa7e
|
Change API version back to 19 to see if that helps
Version bump to 1.5.28.005
|
2014-09-24 21:19:38 +00:00 |
|
drdev
|
1af5223b82
|
Fix so ability selection dialog formats text correctly
|
2014-09-24 21:12:52 +00:00 |
|
drdev
|
c9e131a1f0
|
Refactor code to prevent duplication of match code
|
2014-09-24 21:03:49 +00:00 |
|
Sloth
|
236ac164b0
|
- Added a medium version of the Abraham Lincoln opponent and updated 2 quest decks.
|
2014-09-24 21:01:33 +00:00 |
|
Sloth
|
68107c0386
|
- Added an easy version of the Amphibian opponent.
|
2014-09-24 19:47:25 +00:00 |
|
elcnesh
|
6db5685906
|
Make LocalGameView a bit faster, plus some minor refactoring.
|
2014-09-24 14:16:42 +00:00 |
|
excessum
|
2f70494c14
|
- AI will now consider multi-blocks before attacking (avoid 1/4 lifelink attacking two 2/2s)
|
2014-09-24 13:27:35 +00:00 |
|
excessum
|
7226e24cf5
|
- Moved canBeBlockedProfitably() from AiBlockController to ComputerUtilCard
|
2014-09-24 13:12:52 +00:00 |
|
excessum
|
14c4b95658
|
- Re-factored AiBlockController.shouldThisBlock() into ComputerUtilCard.doesSpecifiedCreatureBlock()
- Changed Outlast AI to use doesSpecifiedCreatureBlock()
|
2014-09-24 13:04:46 +00:00 |
|
Agetian
|
2813896e6b
|
- Added a fix by Swordshine that fixes playing spells without paying their mana cost and playing spells for their alternative cost.
|
2014-09-24 13:02:44 +00:00 |
|
Sol
|
5b59db8b59
|
- Updating Changes with information about the new trigger fixes.
|
2014-09-24 03:00:42 +00:00 |
|
drdev
|
c10c90e075
|
Fix crash when starting next game of match
|
2014-09-23 19:24:14 +00:00 |
|
Sloth
|
d4b46dbf8b
|
- Fixed implementation of game rule 704.5f (creatures with 0 toughness aren't "destroyed").
|
2014-09-23 18:58:07 +00:00 |
|
Sloth
|
ff2c700d5e
|
- Fixed Rough // Tumble in Commander 2013.
|
2014-09-23 18:42:32 +00:00 |
|
Sloth
|
19d6d035a4
|
- Fixed Abzan Charm.
|
2014-09-23 18:39:54 +00:00 |
|
Sloth
|
d8cff22024
|
- Fixed Mirror of Fate not allowing less than 7 cards.
|
2014-09-23 18:37:30 +00:00 |
|
Agetian
|
fbf2b77c3a
|
- Fix token image for Goblin Kaboomist (Land Mine).
|
2014-09-23 16:07:45 +00:00 |
|
drdev
|
efefedd445
|
Support showing prompt for second human player
|
2014-09-23 13:38:39 +00:00 |
|