swordshine
fb882f0fdb
- Fixed last commit
2014-10-07 07:47:25 +00:00
swordshine
267a9a2801
- Fixed copyParamsToMap
2014-10-07 07:05:17 +00:00
drdev
0851301985
Add serialize and deserialize logic for trackable objects
2014-10-07 05:39:35 +00:00
drdev
f0fc60b9dc
Support easily serializing and deserializing the TrackableProperty enum values themselves
2014-10-07 04:34:54 +00:00
drdev
b8285e3694
Add TrackableTypes to facilitate determination of default values as well as provide methods for loading and saving the property to file
2014-10-07 04:24:57 +00:00
drdev
75d1f5dea6
Add CardCollection class and special methods to CardView to make it easier to track changes to collections and make it possible to prevent changes outside Card class
...
Add delayed initialization of certain collection fields to Card to reduce memory usage and improve performance
2014-10-06 23:12:49 +00:00
drdev
44664bd30e
Optimize the logic around for attaching cards to other cards/players
2014-10-06 15:12:02 +00:00
drdev
5bfd8462b9
Fix crash when a split card is initialized
2014-10-06 05:46:57 +00:00
drdev
755fcfc087
Fix crash in WrappedAbility
2014-10-06 05:41:24 +00:00
drdev
2cedade957
Fix crash in tempShowCard
...
Fix crash that can occur from calling canPlay too early
2014-10-06 05:20:48 +00:00
drdev
255fc2ea5f
Prevent crash when opening deck editor
2014-10-06 04:57:42 +00:00
drdev
afcad4e672
Commit stage 1 of large game view refactoring
2014-10-06 04:06:42 +00:00
Sol
bae8658c80
- Change the TapOrUntap Effect's default based on comparing the controller of the SA with the controller of the effected card
2014-10-05 17:33:12 +00:00
Sloth
6ac44f1618
- Fixed Paradox Haze.
2014-10-05 11:56:54 +00:00
Sol
55c65c323b
- Fix so Suppression Field doesn't RaiseCosts of ETB Replacement Effects.
2014-10-04 22:19:22 +00:00
swordshine
b91530b799
- Removed duplicated codes "NumCounters"
2014-10-04 09:29:19 +00:00
drdev
fe33235f08
Fix so cards in library update if you have to select multiple cards
2014-10-03 18:02:38 +00:00
Chris
e0aca90d0e
[maven-release-plugin] prepare for next development iteration
2014-10-03 17:50:03 +00:00
Chris
3285529e9f
[maven-release-plugin] prepare release forge-1.5.28
2014-10-03 17:49:48 +00:00
drdev
72dc0437d2
Implement better dialog for searching library in mobile game
2014-10-03 15:47:21 +00:00
Sol
1cac45f3da
- Fix issue where CopyPermanent was not registering active triggers immediately, preventing ETB triggers from firing.
2014-10-03 15:45:42 +00:00
Sol
df1383c43e
- Fix for intervening if trigger bug
2014-10-03 15:36:13 +00:00
drdev
1d19df364f
Indicate progress when searching for multiple cards
2014-10-03 11:13:05 +00:00
drdev
54250bec7d
Improve title for search dialogs
2014-10-03 11:06:22 +00:00
drdev
c591031f48
Prevent having the same cards revealed multiple times
2014-10-03 10:34:35 +00:00
drdev
9391b0b486
Refactor logic that reveals cards before selecting a card so that it will be possible to combine the dialogs later
2014-10-03 10:32:16 +00:00
excessum
82e7d6a1e4
- Re-implemented Convoke shard mapping for AI
2014-10-02 12:34:11 +00:00
drdev
1dc64e18c6
Ensure tapped reset when card leaves the battlefield
2014-10-01 19:11:28 +00:00
drdev
ec1451fe85
Make spacing consistent
2014-10-01 16:44:50 +00:00
drdev
d8962746e6
Clear damage when card leaves battlefield
2014-10-01 16:39:52 +00:00
drdev
4978e34262
Commit large scale CardView refactoring to support head-to-head better, handle hidden and face down cards better, and reduce flickering of P/T and other attributes
2014-10-01 14:15:25 +00:00
Agetian
ba5feb5021
- Invert a condition in phasesCheck in an attempt to prevent a NPE
2014-09-30 19:00:30 +00:00
Agetian
b35aa63654
- Attempt to fix Battalion according to friarsol's suggestion.
2014-09-29 18:56:41 +00:00
elcnesh
9ce50662fe
Fix counter placement sound playing repeatedly.
2014-09-29 09:08:45 +00:00
drdev
1d02422553
Add Chromatic and Epic challenges
2014-09-28 18:38:24 +00:00
drdev
962ea5c452
Fix so targets for subabilities of stack items are accounted for with target arrows
2014-09-28 17:36:14 +00:00
drdev
05f289222a
Add 3 deck challenge achievements
2014-09-28 16:42:23 +00:00
drdev
ff50f4fe5f
Use \u syntax for special characters
2014-09-28 15:45:32 +00:00
elcnesh
e44b4b3cbc
Multiple fixes.
...
- Make determination of card viewing permissions much faster;
- A general fix related to choosing a fixed amount of options from a list;
- Improve display of card's names;
- Reduce card flickering when changing phases.
2014-09-28 15:43:34 +00:00
drdev
6969aaad91
Cleanup charm formatting
2014-09-28 15:39:27 +00:00
drdev
0a313c4071
Fix ManaScrewed achievement
2014-09-28 09:25:03 +00:00
drdev
afe1552659
Add Storm Chaser achievement
2014-09-27 21:25:49 +00:00
drdev
535e72e3fc
Add Arcane Master achievement
2014-09-27 21:16:43 +00:00
drdev
a5be45a160
Add RagsToRiches achievement
2014-09-27 20:16:21 +00:00
drdev
84f564b65e
Create achievement tracker class to make it easier to track information for certain achievements
2014-09-27 19:55:48 +00:00
drdev
1c6bf04143
Fix mana cost payments for cards that cost 0 mana
2014-09-27 19:43:59 +00:00
excessum
1cd69ebcb3
- Implemented AI for Convoke
2014-09-27 15:12:38 +00:00
Agetian
1c58d91ef5
- Fix tapping events not firing off for Convoke.
2014-09-27 14:48:24 +00:00
elcnesh
3f1f199537
Use caching for CombatView (plus some random NPE and concurrency fixes).
2014-09-26 07:38:47 +00:00
Sol
3c411f3a3c
- "Effect" effects that contain triggers will now be registered immediately instead of waiting for the next registration time.
2014-09-26 00:22:05 +00:00