Commit Graph

5684 Commits

Author SHA1 Message Date
jendave
3eb12793ea - Converted Vendilion Clique to script 2011-08-07 00:37:26 +00:00
jendave
e111c94205 - Added the conversion of Valakut, the Molten Pinnacle by jeffwadsworth. 2011-08-07 00:37:17 +00:00
jendave
86f6bdc0ec *Fixed triggers being flushed too late when casting spells or proliferating.
*Made Flourishing Defenses' trigger optional.
2011-08-07 00:37:08 +00:00
jendave
68023a7df7 - Fixed a bug ComputerUtil_Block2. 2011-08-07 00:36:59 +00:00
jendave
d5bf123e5d - AI will use pump abilities of non-creatures that require a Sacrifice 2011-08-07 00:36:44 +00:00
jendave
1a681abeb5 - Added Coldsnap (CSP/CSP/CSP) to the list of possible block drafts.
- Experimental: Modified the classification of Snow-Covered lands in the ICE set to be Common. This may not be an accurate classification per magic-cards.info, but it allows Snow-Covered lands to be drafted in CSP/ICE/ICE, CSP/ALL/ICE, and ICE/ICE/ICE block drafts without having to give the player free access to large quantities of snow-covered lands (which would not be authentic either), and there is some information found online that some Ice Age boosters had snow-covered lands printed on Common sheets. If further discussion proves that this is too wrong or is not a good idea, feel free to revert/change as you see fit.
- Ran Set Info script for new cards.
2011-08-07 00:36:37 +00:00
jendave
74c21f256c - Updated the Data deck. 2011-08-07 00:36:26 +00:00
jendave
fc36a0ba74 - Reverted Conquering Manticore to AB. 2011-08-07 00:36:17 +00:00
jendave
08ec66818d - More little improvements in AI blocking decisions. 2011-08-07 00:36:09 +00:00
jendave
ac19454653 - CostPayment now handles SunBurst since Spell_Permanents now use Cost 2011-08-07 00:36:01 +00:00
jendave
1f6f5ea47f - Fixing Multikicker. 2011-08-07 00:35:54 +00:00
jendave
f128f51586 - Converting Level Up into an Activated Ability 2011-08-07 00:35:46 +00:00
jendave
13a95b2c9a - Little fix in the stack description of AF tap.
- Added Maddening Wind.
2011-08-07 00:35:31 +00:00
jendave
5d990803ca - More fixes in AF copyPermanent.
- Updated some card text files.
2011-08-07 00:34:59 +00:00
jendave
97be2b5668 - Fixed CopyPermanent not setting the controller and owner of the token to the activator. 2011-08-07 00:34:48 +00:00
jendave
c48bee7c46 - Added the option OverwriteColors to stAnimate.
- Added Thran Lens.
2011-08-07 00:34:09 +00:00
jendave
2ecf579e79 - Fixed Blood Moon and friends not removing keywords. 2011-08-07 00:34:00 +00:00
jendave
96a7da5130 - Convert Kaervek's Spite to script (we should probably add code in LoseLife to handle this card if we expect the AI to use it) 2011-08-07 00:33:42 +00:00
jendave
9b4cc5555f - Converted Leyline of Singularity to script.
- Fixed Conversion and Glaciers.
2011-08-07 00:33:30 +00:00
jendave
9dc176cb57 - Fixed several flaws in stAnimate. Now Blood Moon and friends will only change subtypes and leave land creatures their type and power/toughness. 2011-08-07 00:33:21 +00:00
jendave
54c89d0b3b - Converted Jugan the Rising Star to script 2011-08-07 00:33:11 +00:00
jendave
6be34e7576 - Fixed clearAllButFirstSpellAbility and getAllButFirstSpellAbility if no abilities are present. 2011-08-07 00:33:02 +00:00
jendave
756697d89d - Trying to fix a crash in r9045-9046, feel free to revert/refix if I read the code wrong. 2011-08-07 00:32:56 +00:00
jendave
d9a40ea359 - Fixed Blood Moon and similar cards not removing the lands abilities. 2011-08-07 00:32:50 +00:00
jendave
67d9d874eb - Fixed some lost functionalities of AI blocking.
- Added another possible gang block to the AI's repertoire (to be expanded).
2011-08-07 00:32:40 +00:00
jendave
3be0c6cbf7 - More ManaDrain Cleanup 2011-08-07 00:32:27 +00:00
jendave
e958beee87 *Cards' EnchantedBy and Enchanting info is now copied. Fixes Festering Wound NPE.
*Converted Mana Drain to script.
2011-08-07 00:31:27 +00:00
jendave
4b4714207a *Added an extra check to IsTriggeredX. 2011-08-07 00:30:45 +00:00
jendave
ca454d52cd *Added "IsTriggered<Triggered-variable name>" to hasProperty. 2011-08-07 00:30:39 +00:00
jendave
d5b95cfb0d - Fixed AI of AF DelayedTrigger.
- Fixed AI of Thawing Glaciers.
2011-08-07 00:30:10 +00:00
jendave
5ce561c1e7 *Added some semblance of AI to AF_DelayedTrigger. Not sure how correct it is though. 2011-08-07 00:29:08 +00:00
jendave
e4dc449fbb - Added Soldevi Excavations 2011-08-07 00:27:02 +00:00
jendave
664be252fa - Added Palliation Accord.
- Updated some card text files.
2011-08-07 00:26:37 +00:00
jendave
b2c1d18cd3 - Fixed ExileFromTop and ExileFromHand costs for the AI. 2011-08-07 00:26:26 +00:00
jendave
f7282bd318 - Improved the AI of more cards by converting etb AF's to DB's.
- Added more AI SVar's.
- Improved the Drawback AI of AF DealDamage.
2011-08-07 00:26:11 +00:00
jendave
1ce7d978ea - Converted all cards with ETBLoselife to trigger.
- Commented out the ETBLoselife keyword and the AI things related to it.
2011-08-07 00:25:40 +00:00
jendave
7ed0268693 - Moved NeedsToPlay from SpellPermanent to Spell.
- Converted Gatekeeper of Malakir to script.
2011-08-07 00:25:26 +00:00
jendave
4e17fabc34 - Converted Wings of Velis Vel to script. 2011-08-07 00:25:16 +00:00
jendave
76b08e3e6e *Fixed Living Weapons not retaining equipped or equipping-info after copying.
*Corrected my Zubera amendment.
2011-08-07 00:24:57 +00:00
jendave
6a7492c25a - Fixing some errors
- Deprecating the old Targeting methods to make it easier to find all of the ones that need to be converted.
2011-08-07 00:24:45 +00:00
jendave
6baf6d5ee4 - Adding Conditional to CounterMagic 2011-08-07 00:24:25 +00:00
jendave
802839e2c1 - Fixing Apocalypse Hydra
- Tweaking Spell Permanent to use Cost, and added a Constructor to take a Target for later use with Auras.
2011-08-07 00:24:11 +00:00
jendave
281d7c42f0 - Fix for Suspend related to ChangeZone fixes. 2011-08-07 00:24:01 +00:00
jendave
a4828f00c8 - Added Dilbert 3. 2011-08-07 00:23:33 +00:00
jendave
22a125252a *Moved ChangesZone trigger point to new zonechanging code. Fixes Mitotic Slime tokens. 2011-08-07 00:23:15 +00:00
jendave
a25c77eb3c - Fixed spells with AF FlipACoin. 2011-08-07 00:23:09 +00:00
jendave
c0c91c9c92 - The AI will no longer use Unearth after Main1. 2011-08-07 00:23:01 +00:00
jendave
a1703788d3 - The AI will no longer reveal the picked card in AF Dig if every card is valid. 2011-08-07 00:22:54 +00:00
jendave
3be33e937d - Fixed AF ChangeZone Hidden targeting for human. 2011-08-07 00:22:40 +00:00
jendave
b17eb43274 - Added the SVar NeedsToPlay. The AI won't play cards with it unless a valid card is on the battlefield.
- Updated the Lairs to use it.
2011-08-07 00:21:47 +00:00