swordshine
12997c4534
- Fixed Disruption Aura by Zirbert
2013-05-09 03:16:59 +00:00
swordshine
3f961c64f9
- cleanup
2013-05-09 02:29:40 +00:00
RedDeckWins
4fcd2ae73c
daughter of autumn implemented
2013-05-09 00:56:22 +00:00
Maxmtg
13e89a6abf
removed references to match controller via singletons where in non-ui classes (UI may safely use singletons.fcontrol)
2013-05-08 21:12:35 +00:00
Sloth
cd02a01180
- Set a default logic for the ManaEffect AI.
2013-05-08 21:11:08 +00:00
Sloth
e3815b20aa
- Fixed getMostProminentColors.
2013-05-08 21:08:12 +00:00
Sloth
cfc432dc16
- The AI will now use triggered mana abilities.
2013-05-08 21:06:46 +00:00
Maxmtg
77742bc532
remove unused variable
2013-05-08 20:41:18 +00:00
Maxmtg
1a1b1c71b6
Match moved from FModel to FControl (meaning the match, where a player currently controlled by UI is)
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MatchController is re-created each time you start a match (as it had been designed to do)
joined most calls setting up UI obsevers over a match into a single method
Match is started from EDT - that means issues with black screen instead of game launched should be gone now - players should get exceptions instead.
2013-05-08 20:32:09 +00:00
Chris
06a89309a0
- fixed pic url.
2013-05-08 14:50:28 +00:00
Chris
529bdfea61
- Added new card names to changes.txt.
2013-05-08 12:41:09 +00:00
swordshine
fbcad78715
- Added Plane: Grixis
2013-05-08 10:05:09 +00:00
Maxmtg
8cdcb5e01d
+ inferno trap
2013-05-08 09:03:27 +00:00
Maxmtg
d1b415e39f
Tunnel Ignus added
2013-05-08 08:12:14 +00:00
Maxmtg
37797e4562
inlined the getMapParams() member for all the descendants of Trigger class, the field mapParams is now protected final.
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TriggerChangesZone - adding a new check on triggered card (for Tunnel Ignus)
Trigger - commented out requirementsCheck on triggered objects, 'cause they are specific for each trigger
2013-05-08 07:44:50 +00:00
Sloth
b8bccd5386
- Fixed CostUnattach for AI.
2013-05-08 06:22:22 +00:00
swordshine
8d7def9847
- Added Brothers Yamazaki
2013-05-08 00:26:51 +00:00
Maxmtg
ce281f0e93
extracted from playerXCount a method dealing with properties of a single player - playerXProperty
2013-05-07 22:16:44 +00:00
Maxmtg
fada0ed186
wrong order of operands fixed
2013-05-07 20:19:57 +00:00
Maxmtg
2cd8cbdd65
removed forge.Color, byte colorMask is used instead.
2013-05-07 20:07:03 +00:00
Chris
a89644ac90
- Edits
2013-05-07 17:57:03 +00:00
Maxmtg
9893cfd143
CardUtil.getColor(card) returns colorSet instead of strings collection
2013-05-07 17:32:31 +00:00
Sloth
8c56989816
- Fixed Kami of Fire's Roar.
2013-05-07 17:07:49 +00:00
Sloth
3f037efabd
- Fixed Circle of Protection AI.
2013-05-07 16:57:10 +00:00
Sloth
1979e83edb
- GuiChoose will no longer reference CardFactory.
2013-05-07 16:07:58 +00:00
Maxmtg
f7d8fd81ff
another fix (non-mandatory choice from hand)
2013-05-07 16:05:01 +00:00
Maxmtg
6d4a1210f6
bufgix
2013-05-07 16:01:33 +00:00
Sloth
49428dc7f2
- Improved hiddenOriginResolveAI.
2013-05-07 16:00:18 +00:00
Sloth
d528323dd0
- Merged canBeShownTo and canBeSeenBy.
2013-05-07 15:58:03 +00:00
Maxmtg
cd0e94560e
ui-manapool: changed the keys used to identify colors into bytes (as defined in MagicColor)
2013-05-07 14:04:35 +00:00
Maxmtg
e1bc624869
Script updated to trace modern and extended
2013-05-07 13:44:06 +00:00
Maxmtg
823ea0af20
restore old-fashioned formats.txt for PerSetTracking.py
...
the python script updated as well
2013-05-07 13:35:34 +00:00
Chris
766cd8a3ad
- Added a fluff piece to the changes.txt file.
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- Added new card names to changes.txt.
2013-05-07 12:47:26 +00:00
Maxmtg
f9a7b3cd84
ChangeZoneEffect: will use inputs where possible (zone == battlefield or zone == gui player's hand) to ease card selection
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added facedown Predicate
removed import-related warnings
2013-05-07 12:10:32 +00:00
swordshine
0b61dd7c5d
- Added Leonin Shikari
2013-05-07 10:55:52 +00:00
Maxmtg
57aa02edc4
added 2 overloads to splitWithParethesis assuming parentheses by default.
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updated many callers, since they no longer need to specify round brackets explicitly
2013-05-07 10:11:38 +00:00
Maxmtg
1d7c8ea069
Dragon's maze Race - sealed event packs generation
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Converted all guild boosters to PrintSheet+booster-special
2013-05-07 09:55:00 +00:00
Maxmtg
07baf93dd3
Source files for all packs and RTR guild events
2013-05-07 09:51:30 +00:00
Sloth
d5ccbd7b0c
- Added SVar:RemAIDeck:True to Primal Cocoon.
2013-05-07 07:21:26 +00:00
Sloth
8d1c43d6fa
- Fixed AI using Increasing Confusion.
2013-05-07 07:20:02 +00:00
jendave
ced8a33a06
Update plugins and deps, except Jetty because 9.0 requires Java 7
2013-05-07 05:41:39 +00:00
Hellfish
687fd1d903
*Fixed Vish Kal, Blood Arbiter for ability-stealers.
2013-05-07 05:36:05 +00:00
RedDeckWins
1511eedaa9
tidal flats implemented
2013-05-07 03:03:11 +00:00
swordshine
7577d00896
- Added Aven Mindcensor
2013-05-07 01:01:08 +00:00
Maxmtg
fe54e7d8fc
RTR guild boosters declared via printsheets.txt for future use
2013-05-06 22:37:59 +00:00
Sloth
075a9a32d9
- AI will no longer use Tavern Swindler's ability.
2013-05-06 21:02:09 +00:00
Chris
3133e96795
- Cleared out the changes.txt file, now ready for new material.
2013-05-06 21:01:16 +00:00
Sloth
3635c9d443
- Fixed Scion of Vitu-Ghazi.
2013-05-06 20:49:43 +00:00
Maxmtg
db51734eae
Use specialized map in PreferencesStore,
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QuestUtilCards - use different booster templates for shop and awarded boosters
QuestWinLose - simplified code
2013-05-06 20:41:57 +00:00
Sloth
1123e18ca4
- Added the static ability MayLookAt.
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- Enabled card detail panel when choosing a face down card that you may look at.
- Added Bane Alley Broker.
2013-05-06 20:41:04 +00:00