Commit Graph

17447 Commits

Author SHA1 Message Date
Maxmtg
1f38a60e4b AllZone is gone. Its members moved to Fmodel while colorchanger went to GameState 2012-10-19 22:58:41 +00:00
Maxmtg
c92faa2d87 1. MatchController contains inputControl, subscribes listeners to event by itself
2. most of AllZone methods static moved into instances, consider retrieving frequently used values into class fields or local variables
2012-10-19 22:39:09 +00:00
Sloth
9ed4b92dc7 - Added Rotting Giant. 2012-10-19 21:12:28 +00:00
Sloth
97245e358f - Improvements and cleanup in AF DealDamage AI functions. 2012-10-19 16:02:48 +00:00
Sloth
04d5d38068 - Angel of Serenity will no longer produce a crash when the AI wants to cast it. 2012-10-19 15:34:54 +00:00
Sloth
716818b6ed - Added Grip of Amnesia. 2012-10-19 11:46:33 +00:00
Chris
949c66cc1d - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2012-10-19 11:30:51 +00:00
Maxmtg
9a4fef8103 fixed crash at end of quest match 2012-10-19 07:13:43 +00:00
RumbleBBU
44ffb095ee You now get the option to unlock new sets after every 50 wins, not 100. 2012-10-19 05:44:25 +00:00
RumbleBBU
a5bff34e2d The enforced format, if any, now also determines whether your quest starting cardpool contains snow-lands or not. 2012-10-19 05:39:25 +00:00
Sloth
981cf18a58 - Added the option of exiling all cards in a zone as a cost. 2012-10-18 21:59:33 +00:00
Sloth
948bf41aa6 - The AI will attack a little more aggressively with creatures with a SacMe SVar. 2012-10-18 20:32:37 +00:00
Sloth
eee12a63f2 - The AI will now try to avoid letting the human discard cards like Loxodon Smiter. 2012-10-18 17:47:17 +00:00
Sloth
03a95d04cd - Added Glittering Lynx and Glittering Lion. 2012-10-18 15:51:58 +00:00
Maxmtg
da1e300ab0 GetGameLog inlined 2012-10-18 15:30:39 +00:00
Maxmtg
a2cf0d29d5 A huge amount of AllZone static methods was inlined (so that people see how many calls really are there behind AllZone.getXXX, and consider obtaining (for example) GameState value to a local variable) 2012-10-18 14:25:41 +00:00
Maxmtg
db83c0020a massively moved static methods from AllZoneUtil to GameState - they must become non-static once (to support multiple games running at a time) 2012-10-18 14:10:15 +00:00
Maxmtg
ac938ae4d0 Decreasing number of global calls to Singletons.getModel().getMatch() 2012-10-18 13:59:44 +00:00
Chris
0b874613f9 - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2012-10-18 10:53:34 +00:00
RumbleBBU
9e1585f1b7 Added a dialog to allow defining custom quest formats. 2012-10-18 10:29:00 +00:00
Maxmtg
b091787ffc last turn passed to GameOutcome 2012-10-18 08:27:45 +00:00
Maxmtg
50620c07e2 Removed hardcoded players 2012-10-18 08:20:29 +00:00
Doublestrike
7beb043d20 Freed hordes of testers who were previously stuck inside the quest bazaar, unable to find an exit. A hellish scenario.
Time for a break.
2012-10-18 08:00:14 +00:00
Doublestrike
de7d82cd3e Quest Duels and Challenges aesthetic update is complete. 2012-10-18 07:49:07 +00:00
Sloth
e4c209b37b - Added Measure of Wickedness by swordshine. 2012-10-18 07:47:04 +00:00
Sloth
6b283cfa38 - Added Tyrannize by swordshine (with custom AI code). 2012-10-18 07:41:41 +00:00
Sloth
b8637f30b2 - Added Shifting Borders by swordshine. 2012-10-18 07:33:31 +00:00
Sloth
a60579e4a8 - Added Aura Finesse by swordshine. 2012-10-18 05:56:45 +00:00
Doublestrike
8e16990260 Scaled down font size in home menu panel. 2012-10-18 01:02:39 +00:00
Sol
390412a08b - Clear remembered in Galepowder Mage after returning the flickerd creature 2012-10-18 00:06:30 +00:00
Sloth
3c76bdd12e - Fixed Frostling. 2012-10-17 19:52:25 +00:00
RumbleBBU
bb2679b0df Fixed a problem with spell shop booster generation in limited quest mode. 2012-10-17 17:12:55 +00:00
Sloth
b616f47e2e - Added Monomania. 2012-10-17 16:29:05 +00:00
Sloth
3e563a67fd - Persist and Undying now use addSimultaneousStackEntry. 2012-10-17 13:22:48 +00:00
Sloth
ef5efa52cc - Added Detainment Spell, Kjeldoran Pride and Stasis Cell by swordshine. 2012-10-17 13:13:05 +00:00
Sloth
16dfb95a16 - Spells cast with Isochron Scepter can now be kicked (and buybacked, etc.). 2012-10-17 13:08:33 +00:00
Doublestrike
6653e937b7 Scaled down logo in home menu to better match changed menu width. 2012-10-17 11:28:05 +00:00
Chris
12576886eb - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2012-10-17 11:06:10 +00:00
Doublestrike
f83625333f Checkstyle. 2012-10-17 07:40:12 +00:00
Doublestrike
99b58b29fd Aesthetic update to quest Duels and Challenges screens 70% finished.
A few architectural changes were necessary also.
2012-10-17 07:35:05 +00:00
Doublestrike
3066c19fac Sliced 50px off home menu bar. 2012-10-17 06:00:01 +00:00
Sloth
bdc7bae025 - Fixed Terrifying Presence. 2012-10-17 05:32:23 +00:00
Doublestrike
50d380fd9c Small antialiasing fix to Blue Marble sprite. 2012-10-17 01:14:26 +00:00
Doublestrike
8c818a64c6 Aesthetic update to sealed submenu.
Updated "directions" blurbs in draft submenu.
2012-10-17 01:04:57 +00:00
Doublestrike
b1a9e938eb Aesthetic update to draft submenu. 2012-10-17 00:27:13 +00:00
Sloth
c137c43954 - Added "Prevent all combat damage that would be dealt to and dealt by CARDNAME." to nonStackingKeywords. 2012-10-16 21:02:05 +00:00
Sloth
4413eb8198 - The three following unless costs can now be combined with other unless costs: CostPayLife, CostDamage and CostPutCounter.
- Added Mundungu by swordshine.
2012-10-16 20:57:58 +00:00
Sloth
465c3e9bcc - Added Vile Consumption by swordshine. 2012-10-16 18:22:11 +00:00
Sloth
a8ee73da2d - Fixed Winter Blast. 2012-10-16 16:19:31 +00:00
Sloth
b6f15e4dba - Fixed Palace Guard and Tidal Control. 2012-10-16 14:38:33 +00:00